Player Matchup

He Bo
He Bo
Mister_Bambu
He Bo
Level 108
God Stats
4W - 10L
1,369 SR
Queue Stats
209W - 179L
1,560 Elo+
Party 1
Yemoja
Yemoja
Nitsua527
Yemoja
Level 65
God Stats
2W - 2L
1,344 SR
Queue Stats
54W - 52L
1,510 Elo+
Party 1
Apollo
Apollo
saruchi395
Apollo
Level 15
God Stats
0W - 1L
1,579 SR
Queue Stats
4W - 3L
1,597 Elo+
Party 1
Team Averages
Level 63
1,431 SR
1,555 Elo+

VS

Team Averages
Level 50
1,560 SR
1,531 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
MAJD-ATTACK
King Arthur
Level 29
God Stats
3W - 1L
1,534 SR
Queue Stats
13W - 15L
1,411 Elo+
Party 2
Vulcan
Vulcan
cryyouheartout
Vulcan
Level 26
God Stats
5W - 3L
1,645 SR
Queue Stats
38W - 12L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 2
9,858
758
11,347
12,710
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Nitsua527
Yemoja
12
0 / 4 / 7
7,947
611
1,800
19,834
16,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
saruchi395
Apollo
12
2 / 9 / 5
8,795
677
6,563
16,123
6,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 4 / 10
9,530
733
9,188
10,452
3,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
MAJD-ATTACK
King Arthur
15
8 / 1 / 9
10,455
804
13,687
12,871
10,983
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 4 / 7
10,877
837
21,651
7,359
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
9
Kills
18
18
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
4
10
2
W
King Arthur
MAJD-ATTACK
King Arthur
8
1
9
12.5
L
7
5
2
1.6
L
Yemoja
Nitsua527
Yemoja
0
4
7
0.88
W
7
4
7
2.63
L
Apollo
saruchi395
Apollo
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,710
Damage
44,526
48,667
Taken
30,682
27,446
Mitigated
17,663
11,813
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,188
3,450
0
2,284
10,452
3,702
1,244
6,148
4,304
0
34,209
W
King Arthur
MAJD-ATTACK
King Arthur
13,687
2,582
0
4,778
12,871
10,983
53
4,840
8,031
0
28,186
L
11,347
398
0
1,165
12,710
4,310
146
5,854
6,856
38,154
0
L
Yemoja
Nitsua527
Yemoja
1,800
1,078
3,495
5,207
19,834
16,939
100
9,252
10,582
10,004
0
W
21,651
8,639
0
1,806
7,359
2,978
346
2,669
4,690
59,362
0
L
Apollo
saruchi395
Apollo
6,563
2,269
155
1,791
16,123
6,197
174
6,733
9,390
0
23,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,600
Gold Earned
30,862
114
Minions Killed
141
4
Camps Cleared
7
646,703
Distance Traveled
758,935
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,530
733
42
3
3
215,072
3
W
King Arthur
10,455
804
26
2
3
281,386
1
L
He Bo
9,858
758
63
5
3
215,216
3
L
Yemoja
7,947
611
9
1
0
224,437
2
W
Vulcan
10,877
837
73
6
1
262,477
4
L
Apollo
8,795
677
42
3
1
207,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role