Player Matchup

Chang'e
Chang'e
CodingPls
Chang'e
Level 102
God Stats
1W - 2L
1,248 SR
Queue Stats
72W - 47L
1,602 Elo+
Solo
Sobek
Sobek
JICSSPARTAN
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,458 Elo+
Solo
Medusa
Medusa
Kiiritoo_yui
Medusa
Level 109
God Stats
20W - 19L
1,464 SR
Queue Stats
771W - 768L
1,493 Elo+
Solo
Chernobog
Chernobog
Vulgar663
Chernobog
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 122L
1,511 Elo+
Solo
Neith
Neith
xKCxCH1EF1Nx
Neith
Level 129
God Stats
5W - 4L
1,474 SR
Queue Stats
177W - 179L
1,445 Elo+
Solo
Team Averages
Level 98
1,437 SR
1,501 Elo+

VS

Team Averages
Level 95
1,452 SR
1,474 Elo+
Horus
Horus
Bigpose2013
Horus
Level 157
God Stats
1W - 3L
1,192 SR
Queue Stats
1,050W - 1,151L
1,502 Elo+
Solo
He Bo
He Bo
LeNoizy
He Bo
Level 135
God Stats
3W - 3L
1,500 SR
Queue Stats
312W - 276L
1,483 Elo+
Solo
Nemesis
Nemesis
Mwdlaw90
Nemesis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,566 Elo+
Party 1
Zeus
Zeus
SGT ROCK AW20M3
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TenshiKokoro
Danzaburou
Level 136
God Stats
2W - 1L
1,568 SR
Queue Stats
41W - 46L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CodingPls
Chang'e
20
9 / 4 / 11
11,506
822
17,460
15,958
6,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 5 / 13
10,454
747
9,802
15,972
7,851
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
5 / 8 / 8
9,816
701
13,744
13,520
5,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Vulgar663
Chernobog
16
2 / 4 / 9
9,653
690
11,877
11,625
5,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 3 / 10
9,941
710
12,443
11,340
5,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 16
10,023
716
7,101
20,038
19,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
LeNoizy
He Bo
18
3 / 4 / 15
10,512
751
7,713
9,093
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Mwdlaw90
Nemesis
18
4 / 4 / 14
10,443
746
11,820
23,975
9,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 5 / 10
10,499
750
9,708
8,463
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
TenshiKokoro
Danzaburou
19
12 / 6 / 6
12,932
924
25,191
16,435
6,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
85
24
Kills
24
24
Deaths
24
51
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
5
16
2.2
L
Chang'e
CodingPls
Chang'e
9
4
11
3.63
L
4
5
13
2.1
L
Medusa
5
8
8
1.13
W
He Bo
LeNoizy
He Bo
3
4
15
2.63
W
Nemesis
Mwdlaw90
Nemesis
4
4
14
2.75
W
2
5
10
1.4
W
Danzaburou
TenshiKokoro
Danzaburou
12
6
6
2.5
L
Chernobog
Vulgar663
Chernobog
2
4
9
1.63
L
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,326
Damage
61,533
68,415
Taken
78,004
29,987
Mitigated
41,206
26,535
Healing
35,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,101
2,588
6,011
6,994
20,038
19,592
323
7,609
12,429
0
13,988
L
Chang'e
CodingPls
Chang'e
17,460
1,530
7,004
7,551
15,958
6,484
992
3,564
12,268
32,684
0
L
9,802
973
151
2,484
15,972
7,851
108
4,717
11,052
17,714
0
L
Medusa
13,744
4,190
505
1,049
13,520
5,226
492
3,438
9,994
0
19,505
W
He Bo
LeNoizy
He Bo
7,713
351
2,313
1,738
9,093
2,585
1,078
2,152
6,941
25,569
0
W
Nemesis
Mwdlaw90
Nemesis
11,820
2,198
1,326
10,352
23,975
9,825
1,463
9,801
14,174
0
18,616
W
9,708
1,183
0
962
8,463
2,635
808
2,238
6,225
24,574
0
W
Danzaburou
TenshiKokoro
Danzaburou
25,191
10,657
1,244
4,692
16,435
6,569
1,772
5,462
10,973
0
45,592
L
Chernobog
Vulgar663
Chernobog
11,877
4,954
539
1,624
11,625
5,247
1,080
2,603
8,916
0
31,941
L
12,443
2,693
2,500
3,128
11,340
5,179
709
2,496
8,764
0
24,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,370
Gold Earned
54,409
142
Minions Killed
138
0
Camps Cleared
0
1,192,672
Distance Traveled
1,266,343
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,023
716
8
1
0
255,168
0
L
Chang'e
11,506
822
37
3
0
261,738
2
L
Sobek
10,454
747
14
1
0
240,271
0
L
Medusa
9,816
701
15
1
0
222,192
0
W
He Bo
10,512
751
45
3
0
255,431
0
W
Nemesis
10,443
746
9
1
0
290,206
0
W
Zeus
10,499
750
39
3
0
225,312
0
W
Danzaburou
12,932
924
37
3
0
240,226
1
L
Chernobog
9,653
690
42
3
0
244,900
0
L
Neith
9,941
710
34
2
0
223,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role