Player Matchup

Sobek
Sobek
Bigshotcarson
Sobek
Level 153
God Stats
3W - 3L
1,396 SR
Queue Stats
195W - 226L
1,488 Elo+
Solo
Xing Tian
Xing Tian
Lubrijosh
Xing Tian
Level 58
God Stats
22W - 18L
1,616 SR
Queue Stats
715W - 540L
1,527 Elo+
Party 1
Tiamat
Tiamat
MedicinalHunter
Tiamat
Level 67
God Stats
23W - 16L
1,727 SR
Queue Stats
979W - 719L
1,520 Elo+
Party 1
Rama
Rama
Rebar Grid
Rama
Level 106
God Stats
1W - 2L
1,121 SR
Queue Stats
321W - 324L
1,490 Elo+
Solo
Danzaburou
Danzaburou
sekaishoodie
Danzaburou
Level 148
God Stats
1W - 0L
1,593 SR
Queue Stats
4W - 1L
1,665 Elo+
Solo
Team Averages
Level 106
1,491 SR
1,538 Elo+

VS

Team Averages
Level 116
1,567 SR
1,537 Elo+
Bacchus
Bacchus
FLOW-ST8
Bacchus
Level 147
God Stats
8W - 10L
1,790 SR
Queue Stats
508W - 520L
1,561 Elo+
Solo
Ravana
Ravana
Hockey2c6
Ravana
Level 68
God Stats
1W - 6L
1,221 SR
Queue Stats
489W - 504L
1,616 Elo+
Solo
Anubis
Anubis
Mindblown420
Anubis
Level 125
God Stats
2W - 1L
1,822 SR
Queue Stats
222W - 224L
1,517 Elo+
Solo
Mulan
Mulan
Noles1
Mulan
Level 84
God Stats
1W - 2L
1,625 SR
Queue Stats
467W - 471L
1,540 Elo+
Solo
Vamana
Vamana
XxsnideyxX
Vamana
Level 157
God Stats
0W - 1L
1,377 SR
Queue Stats
55W - 63L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 16
7,933
721
5,193
15,558
17,456
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Lubrijosh
Xing Tian
18
10 / 3 / 17
10,876
989
8,527
19,822
19,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 2 / 21
10,578
962
18,550
6,781
6,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 19
9,446
859
13,627
9,439
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
sekaishoodie
Danzaburou
17
11 / 3 / 12
11,386
1,035
17,552
13,231
7,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FLOW-ST8
Bacchus
14
4 / 6 / 10
8,404
764
8,384
19,958
17,860
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Hockey2c6
Ravana
15
1 / 7 / 8
8,924
811
6,518
11,147
4,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
17
8 / 6 / 5
10,034
912
16,436
10,953
7,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Noles1
Mulan
16
3 / 5 / 9
8,488
772
9,642
16,705
15,579
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
XxsnideyxX
Vamana
14
2 / 6 / 5
8,480
771
9,389
16,668
17,895
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
55
30
Kills
18
18
Deaths
30
85
Assists
37
Player
Kills
Deaths
Assists
KDA
W
0
6
16
1.33
L
Bacchus
FLOW-ST8
Bacchus
4
6
10
1.5
L
Ravana
Hockey2c6
Ravana
1
7
8
0.71
W
Xing Tian
Lubrijosh
Xing Tian
10
3
17
6.17
W
7
2
21
8.75
L
Anubis
8
6
5
1.75
L
Mulan
Noles1
Mulan
3
5
9
1.5
W
2
4
19
2.88
L
Vamana
XxsnideyxX
Vamana
2
6
5
0.75
W
Danzaburou
sekaishoodie
Danzaburou
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,449
Damage
50,369
64,831
Taken
75,431
55,243
Mitigated
63,823
25,979
Healing
22,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,193
164
1,196
2,874
15,558
17,456
347
5,835
9,723
10,364
0
L
Bacchus
FLOW-ST8
Bacchus
8,384
219
1,012
5,056
19,958
17,860
340
5,665
14,035
13,678
0
L
Ravana
Hockey2c6
Ravana
6,518
2,025
901
2,376
11,147
4,831
673
6,220
4,702
0
12,422
W
Xing Tian
Lubrijosh
Xing Tian
8,527
952
720
6,483
19,822
19,977
648
6,415
13,407
13,599
0
W
18,550
1,690
894
2,498
6,781
6,938
539
2,525
4,256
30,395
0
L
Anubis
16,436
766
98
1,764
10,953
7,658
168
5,407
5,332
31,622
0
L
Mulan
Noles1
Mulan
9,642
791
841
4,291
16,705
15,579
0
7,320
9,103
0
15,614
W
13,627
7,477
1,721
1,859
9,439
3,491
1,404
5,739
3,700
0
25,438
L
Vamana
XxsnideyxX
Vamana
9,389
2,999
1,453
4,829
16,668
17,895
238
6,391
9,989
3,833
17,598
W
Danzaburou
sekaishoodie
Danzaburou
17,552
8,972
1,150
6,584
13,231
7,381
3,090
5,887
7,344
0
32,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,219
Gold Earned
44,330
112
Minions Killed
95
0
Camps Cleared
0
1,024,930
Distance Traveled
920,487
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,933
721
7
1
0
193,900
5
L
Bacchus
8,404
764
8
1
0
197,539
4
L
Ravana
8,924
811
15
1
0
176,362
1
W
Xing Tian
10,876
989
7
1
0
226,798
2
W
Tiamat
10,578
962
36
3
0
232,748
2
L
Anubis
10,034
912
40
4
0
153,278
7
L
Mulan
8,488
772
15
1
0
188,492
0
W
Rama
9,446
859
29
3
0
189,755
0
L
Vamana
8,480
771
17
2
0
204,816
0
W
Danzaburou
11,386
1,035
33
3
0
181,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role