Player Matchup

Kukulkan
Kukulkan
CheefDragonLord
Kukulkan
Level 42
God Stats
1W - 3L
1,396 SR
Queue Stats
3W - 8L
1,323 Elo+
Party 1
Sylvanus
Sylvanus
Micdfitz
Sylvanus
Level 94
God Stats
28W - 26L
1,575 SR
Queue Stats
36W - 31L
1,661 Elo+
Party 1
Izanami
Izanami
aTypicalSloth69
Izanami
Level 148
God Stats
0W - 4L
1,504 SR
Queue Stats
234W - 268L
1,649 Elo+
Party 1
Team Averages
Level 95
1,492 SR
1,545 Elo+

VS

Team Averages
Level 128
1,633 SR
1,585 Elo+
Artemis
Artemis
ChefJeff45
Artemis
Level 125
God Stats
17W - 4L
1,708 SR
Queue Stats
212W - 147L
1,591 Elo+
Party 2
Erlang Shen
Erlang Shen
ShermVG
Erlang Shen
Level 151
God Stats
4W - 0L
1,580 SR
Queue Stats
119W - 74L
1,598 Elo+
Party 2
Discordia
Discordia
jakeyjake123192
Discordia
Level 108
God Stats
35W - 11L
1,613 SR
Queue Stats
180W - 122L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 3 / 0
6,573
598
2,649
7,281
2,875
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Micdfitz
Sylvanus
9
0 / 3 / 1
6,828
621
4,267
11,155
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 1
6,429
584
4,180
7,475
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChefJeff45
Artemis
11
1 / 0 / 7
7,199
654
7,268
6,152
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
ShermVG
Erlang Shen
12
4 / 1 / 3
7,640
695
5,007
6,629
4,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
jakeyjake123192
Discordia
12
3 / 0 / 4
7,651
696
11,456
3,200
1,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
0
0.33
W
Artemis
ChefJeff45
Artemis
1
0
7
4.5
L
Sylvanus
Micdfitz
Sylvanus
0
3
1
0.17
W
Erlang Shen
ShermVG
Erlang Shen
4
1
3
5.5
L
0
2
1
0.25
W
Discordia
jakeyjake123192
Discordia
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,096
Damage
23,731
25,911
Taken
15,981
17,929
Mitigated
8,462
9,371
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,649
196
0
202
7,281
2,875
0
2,906
4,088
17,189
0
W
Artemis
ChefJeff45
Artemis
7,268
1,513
0
1,736
6,152
2,475
880
3,193
2,959
0
29,070
L
Sylvanus
Micdfitz
Sylvanus
4,267
503
3,704
4,491
11,155
11,548
0
4,802
5,906
9,226
0
W
Erlang Shen
ShermVG
Erlang Shen
5,007
1,147
0
3,466
6,629
4,917
0
2,117
4,512
0
20,271
L
4,180
2,450
0
974
7,475
3,506
0
3,186
3,983
0
28,142
W
Discordia
jakeyjake123192
Discordia
11,456
220
0
1,061
3,200
1,070
230
1,911
1,289
24,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,830
Gold Earned
22,490
118
Minions Killed
149
3
Camps Cleared
7
511,990
Distance Traveled
621,120
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,573
598
41
4
0
166,445
0
W
Artemis
7,199
654
60
5
3
185,029
4
L
Sylvanus
6,828
621
14
1
1
177,172
5
W
Erlang Shen
7,640
695
34
3
2
224,009
3
L
Izanami
6,429
584
63
6
2
168,373
5
W
Discordia
7,651
696
55
5
2
212,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role