Player Matchup

Sobek
Sobek
FAT HOSS 9
Sobek
Level 106
God Stats
2W - 3L
1,288 SR
Queue Stats
61W - 70L
1,211 Elo+
Party 2
Ra
Ra
HOSSCOEMPLOYEE
Ra
Level 5
God Stats
1W - 4L
1,316 SR
Queue Stats
38W - 39L
1,169 Elo+
Party 2
Neith
Neith
Wotañ
Neith
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 12L
997 Elo+
Solo
Team Averages
Level 39
1,368 SR
1,126 Elo+

VS

Team Averages
Level 62
1,505 SR
1,364 Elo+
Khepri
Khepri
BlackandredBld
Khepri
Level 160
God Stats
1W - 5L
1,625 SR
Queue Stats
65W - 63L
1,564 Elo+
Solo
Thanatos
Thanatos
MetricShadow12
Thanatos
Level 19
God Stats
1W - 2L
1,389 SR
Queue Stats
10W - 18L
1,293 Elo+
Party 1
Olorun
Olorun
Rinzler7
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
6 / 5 / 14
13,111
690
15,294
24,548
34,100
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 2 / 9
13,701
721
13,108
11,736
6,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Wotañ
Neith
15
7 / 3 / 10
12,962
682
15,909
11,651
4,108
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
10,937
576
9,491
17,370
19,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
14
8 / 13 / 1
12,928
680
13,832
21,020
10,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Rinzler7
Olorun
14
1 / 6 / 2
10,846
571
16,037
15,816
7,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
9
10
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Sobek
6
5
14
2.6
W
9
2
9
6.75
L
Thanatos
8
13
1
0.65
L
Olorun
Rinzler7
Olorun
1
6
2
0.33
W
Neith
Wotañ
Neith
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,311
Damage
39,360
47,935
Taken
54,206
44,919
Mitigated
37,444
16,240
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,491
689
185
644
17,370
19,950
55
7,652
9,718
28,018
0
W
Sobek
15,294
1,457
0
5,979
24,548
34,100
432
11,338
12,811
37,728
0
W
13,108
1,530
3,611
4,208
11,736
6,711
338
7,802
3,934
39,357
0
L
Thanatos
13,832
2,886
0
6,390
21,020
10,464
233
11,893
9,127
0
35,273
L
Olorun
Rinzler7
Olorun
16,037
8,375
469
4,115
15,816
7,030
1,360
9,380
6,436
49,437
0
W
Neith
Wotañ
Neith
15,909
6,679
0
2,442
11,651
4,108
2,206
6,690
4,961
0
51,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,774
Gold Earned
34,711
172
Minions Killed
164
3
Camps Cleared
6
1,015,524
Distance Traveled
940,750
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,937
576
36
2
2
370,524
9
W
Sobek
13,111
690
31
2
1
335,502
4
W
Ra
13,701
721
77
4
0
388,606
0
L
Thanatos
12,928
680
44
2
2
308,010
0
L
Olorun
10,846
571
84
4
2
262,216
3
W
Neith
12,962
682
64
3
2
291,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role