Player Matchup

Artio
Artio
Angmarod
Artio
Level 143
God Stats
10W - 6L
1,570 SR
Queue Stats
474W - 431L
1,575 Elo+
Solo
Artemis
Artemis
DYLTHESKILL
Artemis
Level 49
God Stats
2W - 3L
1,298 SR
Queue Stats
279W - 301L
1,504 Elo+
Solo
Da Ji
Da Ji
Squegal42
Da Ji
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,481 Elo+
Party 1
Cabrakan
Cabrakan
TheTotalTurtle
Cabrakan
Level 87
God Stats
36W - 31L
1,553 SR
Queue Stats
270W - 274L
1,566 Elo+
Solo
Hera
Hera
TroyII
Hera
Level 124
God Stats
16W - 5L
1,799 SR
Queue Stats
73W - 51L
1,588 Elo+
Party 1
Team Averages
Level 94
1,544 SR
1,543 Elo+

VS

Team Averages
Level 105
1,592 SR
1,537 Elo+
Jormungandr
Jormungandr
ActuallyNoOne
Jormungandr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
416W - 407L
1,553 Elo+
Party 3
Tiamat
Tiamat
Bаmbi
Tiamat
Level 148
God Stats
7W - 8L
1,529 SR
Queue Stats
347W - 345L
1,542 Elo+
Solo
Thanatos
Thanatos
CapOceanz
Thanatos
Level 118
God Stats
3W - 2L
1,642 SR
Queue Stats
100W - 99L
1,543 Elo+
Party 2
Artemis
Artemis
KaeTheSkald
Artemis
Level 48
God Stats
12W - 8L
1,742 SR
Queue Stats
234W - 221L
1,486 Elo+
Party 3
Tyr
Tyr
bballBrother
Tyr
Level 124
God Stats
2W - 3L
1,545 SR
Queue Stats
146W - 133L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Angmarod
Artio
20
5 / 3 / 6
15,210
563
17,202
29,416
34,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
DYLTHESKILL
Artemis
20
9 / 8 / 9
16,522
612
20,853
19,239
7,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Squegal42
Da Ji
18
6 / 7 / 5
14,173
525
10,373
18,469
7,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
20
9 / 6 / 14
16,343
605
18,636
24,371
26,108
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
TroyII
Hera
19
5 / 8 / 17
14,873
551
24,919
15,054
5,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ActuallyNoOne
Jormungandr
19
7 / 8 / 11
13,891
514
11,326
27,617
15,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Bаmbi
Tiamat
17
1 / 4 / 6
11,833
438
5,684
19,789
15,728
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
CapOceanz
Thanatos
19
12 / 9 / 7
13,596
504
14,018
25,798
10,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
KaeTheSkald
Artemis
20
9 / 7 / 8
13,647
505
18,763
24,201
10,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 7 / 14
12,335
457
10,950
31,173
32,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
78
34
Kills
32
32
Deaths
35
51
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ActuallyNoOne
Jormungandr
7
8
11
1.56
W
Artio
Angmarod
Artio
5
3
6
2.67
L
Tiamat
Bаmbi
Tiamat
1
4
6
1
L
Thanatos
CapOceanz
Thanatos
12
9
7
1.72
W
Artemis
DYLTHESKILL
Artemis
9
8
9
1.69
L
Artemis
KaeTheSkald
Artemis
9
7
8
1.86
W
Da Ji
Squegal42
Da Ji
6
7
5
1.21
W
Cabrakan
9
6
14
2.67
W
Hera
TroyII
Hera
5
8
17
1.69
L
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,983
Damage
60,741
106,549
Taken
128,578
81,380
Mitigated
84,872
32,908
Healing
36,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ActuallyNoOne
Jormungandr
11,326
3,391
0
3,660
27,617
15,380
1,228
15,225
11,825
76,694
0
W
Artio
Angmarod
Artio
17,202
2,773
1,480
18,461
29,416
34,851
2,708
10,484
18,932
87,962
0
L
Tiamat
Bаmbi
Tiamat
5,684
855
0
3,176
19,789
15,728
1,188
9,916
9,659
56,505
0
L
Thanatos
CapOceanz
Thanatos
14,018
4,465
0
15,243
25,798
10,634
0
12,292
13,116
0
66,635
W
Artemis
DYLTHESKILL
Artemis
20,853
11,412
0
6,140
19,239
7,009
4,867
1,346
17,893
0
121,577
L
Artemis
KaeTheSkald
Artemis
18,763
10,869
0
7,307
24,201
10,179
5,257
10,657
13,197
0
92,855
W
Da Ji
Squegal42
Da Ji
10,373
2,202
0
1,996
18,469
7,826
2,330
1,878
16,591
0
75,903
W
Cabrakan
18,636
2,564
0
3,938
24,371
26,108
0
4,222
18,126
89,584
0
W
Hera
TroyII
Hera
24,919
5,737
0
893
15,054
5,586
5,210
3,642
11,412
87,596
0
L
10,950
2,302
0
7,022
31,173
32,951
1,295
13,230
17,087
0
58,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,121
Gold Earned
65,302
595
Minions Killed
532
0
Camps Cleared
0
2,289,968
Distance Traveled
2,235,714
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,891
514
140
5
0
452,902
5
W
Artio
15,210
563
126
5
0
504,072
4
L
Tiamat
11,833
438
109
4
0
377,470
4
L
Thanatos
13,596
504
75
3
0
509,312
8
W
Artemis
16,522
612
140
5
0
409,362
5
L
Artemis
13,647
505
139
5
0
412,602
0
W
Da Ji
14,173
525
106
4
0
480,769
0
W
Cabrakan
16,343
605
95
4
0
435,692
1
W
Hera
14,873
551
128
5
0
460,073
7
L
Tyr
12,335
457
69
3
0
483,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role