Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NotoriousG1993
Cthulhu
Level 129
God Stats
3W - 4L
1,341 SR
Queue Stats
653W - 633L
1,465 Elo+
Party 2
Neith
Neith
PBNHAMSIK2002
Neith
Level 14
God Stats
4W - 13L
1,275 SR
Queue Stats
7W - 18L
1,165 Elo+
Party 2
Tsukuyomi
Tsukuyomi
THE_DARK_ONIBAKU
Tsukuyomi
Level 89
God Stats
18W - 12L
1,602 SR
Queue Stats
290W - 260L
1,443 Elo+
Party 2
Hera
Hera
ZlatanReturn
Hera
Level 122
God Stats
14W - 8L
1,661 SR
Queue Stats
416W - 404L
1,430 Elo+
Party 2
Team Averages
Level 96
1,476 SR
1,401 Elo+

VS

Team Averages
Level 102
1,641 SR
1,447 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
David_Anton_16
Ne Zha
Level 109
God Stats
9W - 8L
1,882 SR
Queue Stats
550W - 517L
1,428 Elo+
Party 3
Anhur
Anhur
LonelyWolf1250
Anhur
Level 105
God Stats
8W - 8L
1,474 SR
Queue Stats
388W - 376L
1,447 Elo+
Party 3
Sol
Sol
ReDsHineX
Sol
Level 121
God Stats
47W - 28L
1,625 SR
Queue Stats
292W - 315L
1,433 Elo+
Party 1
Athena
Athena
nerofullbuster19
Athena
Level 72
God Stats
27W - 14L
1,725 SR
Queue Stats
307W - 324L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 1 / 0
4,596
460
1,236
6,626
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 0
5,149
515
3,907
4,434
2,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 0 / 0
4,478
448
3,358
3,900
908
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
8
0 / 3 / 0
4,827
483
2,158
6,979
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,412
441
1,407
4,436
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 0 / 2
6,333
633
4,915
4,563
2,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 2
6,201
620
2,966
5,671
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 1
5,153
515
3,569
3,690
951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,455
646
1,756
4,324
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 0
5,383
538
1,934
6,378
2,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
8
8
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
W
Anubis
 
Anubis
4
0
2
5
W
3
0
2
4
W
0
0
1
0.5
L
1
0
0
1
L
0
0
0
0
W
0
1
0
0
L
Tsukuyomi
0
3
0
0
L
0
4
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,066
Damage
15,140
26,375
Taken
24,626
9,188
Mitigated
9,756
9,348
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,236
617
290
2,312
6,626
2,578
0
860
5,766
0
8,859
W
Anubis
 
Anubis
4,915
344
0
2,619
4,563
2,178
437
2,219
2,344
33,450
0
W
2,966
1,092
0
2,145
5,671
2,179
0
1,341
4,330
0
32,357
W
3,569
2,333
0
1,609
3,690
951
704
0
3,690
0
33,007
L
3,907
236
0
2,195
4,434
2,986
0
1,829
2,605
29,755
0
L
3,358
1,105
0
1,935
3,900
908
0
1,074
2,826
0
25,025
W
1,756
637
0
2,416
4,324
1,517
794
1,754
2,570
35,836
5,418
L
Tsukuyomi
2,158
457
0
2,116
6,979
1,694
0
2,259
4,720
0
23,439
L
1,407
538
0
500
4,436
1,022
0
2,353
2,083
18,831
0
W
1,934
274
122
2,109
6,378
2,931
194
0
6,378
13,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,462
Gold Earned
29,525
212
Minions Killed
308
0
Camps Cleared
0
900,941
Distance Traveled
865,993
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,596
460
14
1
0
174,301
3
W
Anubis
6,333
633
58
6
0
169,765
3
W
Ne Zha
6,201
620
70
7
0
209,398
2
W
Anhur
5,153
515
53
5
0
153,961
2
L
Cthulhu
5,149
515
51
5
0
187,948
4
L
Neith
4,478
448
49
5
0
181,203
0
W
Sol
6,455
646
100
10
0
162,885
0
L
Tsukuyomi
4,827
483
62
6
0
192,867
3
L
Hera
4,412
441
36
4
0
164,622
3
W
Athena
5,383
538
27
3
0
169,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role