Player Matchup

Artio
Artio
Exiled Hate
Artio
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 49L
1,566 Elo+
Solo
Poseidon
Poseidon
HollowWRLD
Poseidon
Level 126
God Stats
15W - 11L
1,617 SR
Queue Stats
168W - 155L
1,526 Elo+
Party 1
Neith
Neith
SFP DNASTY
Neith
Level 103
God Stats
1W - 0L
1,619 SR
Queue Stats
3W - 3L
1,559 Elo+
Solo
Heimdallr
Heimdallr
VVednesd4y
Heimdallr
Level 105
God Stats
5W - 3L
1,527 SR
Queue Stats
240W - 214L
1,478 Elo+
Solo
Pele
Pele
weebsage09
Pele
Level 155
God Stats
2W - 1L
1,611 SR
Queue Stats
146W - 136L
1,556 Elo+
Party 1
Team Averages
Level 115
1,575 SR
1,537 Elo+

VS

Team Averages
Level 117
1,505 SR
1,514 Elo+
Raijin
Raijin
Carl Lebanon
Raijin
Level 155
God Stats
5W - 8L
1,438 SR
Queue Stats
771W - 734L
1,490 Elo+
Party 2
Artemis
Artemis
DRIFTWOOD66
Artemis
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,440 Elo+
Solo
Kali
Kali
DaiynBlaze
Kali
Level 100
God Stats
2W - 5L
1,412 SR
Queue Stats
153W - 127L
1,583 Elo+
Party 2
Bacchus
Bacchus
IcyPotato_337
Bacchus
Level 129
God Stats
26W - 27L
1,627 SR
Queue Stats
831W - 797L
1,525 Elo+
Solo
Osiris
Osiris
ShogunClutch
Osiris
Level 86
God Stats
10W - 10L
1,545 SR
Queue Stats
462W - 459L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 11
9,897
521
7,054
16,717
16,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
HollowWRLD
Poseidon
18
8 / 2 / 6
10,960
577
12,473
10,259
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
4 / 4 / 10
9,814
517
9,847
8,868
3,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
VVednesd4y
Heimdallr
17
2 / 6 / 5
10,545
555
7,416
11,468
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 4 / 5
10,810
569
10,253
17,162
8,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
0 / 7 / 3
8,416
443
8,693
12,579
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
DRIFTWOOD66
Artemis
7
4 / 1 / 1
6,834
360
3,144
3,050
695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 5 / 3
9,942
523
6,533
16,732
8,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
15
8 / 5 / 6
10,252
540
13,242
19,704
20,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
17
4 / 4 / 4
10,610
558
10,302
14,679
12,054
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
22
Kills
20
20
Deaths
22
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
7
3
0.21
L
Artemis
DRIFTWOOD66
Artemis
4
1
1
4.5
L
4
5
3
1.1
W
2
4
11
1.88
W
Poseidon
HollowWRLD
Poseidon
8
2
6
5.5
L
Bacchus
8
5
6
2.2
W
Neith
4
4
10
2.25
L
Osiris
4
4
4
1.5
W
Heimdallr
VVednesd4y
Heimdallr
2
6
5
0.75
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,043
Damage
41,914
64,474
Taken
66,744
37,227
Mitigated
45,592
18,236
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,693
360
0
1,526
12,579
4,150
0
4,561
7,630
45,689
0
L
Artemis
DRIFTWOOD66
Artemis
3,144
1,948
0
1,442
3,050
695
429
284
2,722
0
17,876
L
6,533
2,094
0
5,091
16,732
8,055
214
3,317
13,305
0
81,929
W
7,054
1,097
880
3,792
16,717
16,520
227
7,494
9,029
22,808
0
W
Poseidon
HollowWRLD
Poseidon
12,473
1,499
264
2,782
10,259
4,068
627
4,536
5,451
74,376
0
L
Bacchus
13,242
2,437
264
4,553
19,704
20,638
150
6,480
12,906
41,201
0
W
Neith
9,847
3,673
0
3,172
8,868
3,477
3,205
2,890
5,930
0
42,154
L
Osiris
10,302
2,789
0
500
14,679
12,054
0
3,489
10,654
12,082
43,640
W
Heimdallr
VVednesd4y
Heimdallr
7,416
4,453
0
2,469
11,468
4,176
3,111
3,934
7,473
0
71,698
W
10,253
4,159
0
4,877
17,162
8,986
805
5,009
12,023
0
70,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,026
Gold Earned
46,054
481
Minions Killed
444
0
Camps Cleared
0
1,707,398
Distance Traveled
1,489,416
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,416
443
106
6
0
294,700
9
L
Artemis
6,834
360
32
2
0
131,064
1
L
Kali
9,942
523
126
7
0
419,191
4
W
Artio
9,897
521
28
1
0
360,712
2
W
Poseidon
10,960
577
129
7
0
350,408
10
L
Bacchus
10,252
540
61
3
0
322,698
2
W
Neith
9,814
517
75
4
0
337,987
1
L
Osiris
10,610
558
119
6
0
321,763
0
W
Heimdallr
10,545
555
125
7
0
337,711
3
W
Pele
10,810
569
124
7
0
320,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role