Player Matchup

Kukulkan
Kukulkan
Alanmoose
Kukulkan
Level 8
God Stats
3W - 5L
1,306 SR
Queue Stats
5W - 9L
1,183 Elo+
Solo
Amaterasu
Amaterasu
DarkaanFlorest
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,317 Elo+
Solo
Cthulhu
Cthulhu
MRM0RGAN69
Cthulhu
Level 16
God Stats
1W - 9L
1,197 SR
Queue Stats
13W - 36L
1,214 Elo+
Solo
Ra
Ra
Opendistrict
Ra
Level 6
God Stats
2W - 1L
1,760 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Yemoja
Yemoja
VidorBolt
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Solo
Team Averages
Level 8
1,453 SR
1,280 Elo+

VS

Team Averages
Level 31
1,512 SR
1,461 Elo+
Ne Zha
Ne Zha
Dbez
Ne Zha
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 21L
1,432 Elo+
Solo
Cthulhu
Cthulhu
MizzSerpent
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Selbur
Ra
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 16L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
Xunai
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,434 Elo+
Party 1
Agni
Agni
bigdogisking
Agni
Level 67
God Stats
2W - 1L
1,558 SR
Queue Stats
36W - 37L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alanmoose
Kukulkan
19
7 / 9 / 3
14,555
1,120
29,672
20,523
7,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
DarkaanFlorest
Amaterasu
19
2 / 11 / 7
12,281
945
13,806
31,737
24,413
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
MRM0RGAN69
Cthulhu
19
0 / 4 / 8
11,514
886
11,191
21,125
20,327
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
2 / 11 / 3
12,279
945
14,998
19,896
8,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
VidorBolt
Yemoja
19
1 / 10 / 6
11,919
917
8,636
22,066
25,912
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dbez
Ne Zha
20
14 / 4 / 12
14,606
1,124
21,955
14,882
6,533
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MizzSerpent
Cthulhu
20
3 / 2 / 20
13,134
1,010
10,779
17,217
25,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
20
7 / 3 / 17
13,634
1,049
25,707
17,640
7,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Xunai
Sun Wukong
20
8 / 2 / 17
13,386
1,030
20,142
24,199
24,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
13 / 1 / 14
15,774
1,213
26,169
10,471
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
125
12
Kills
45
45
Deaths
12
27
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alanmoose
Kukulkan
7
9
3
0.94
L
Amaterasu
DarkaanFlorest
Amaterasu
2
11
7
0.5
W
Ne Zha
Dbez
Ne Zha
14
4
12
5
L
Cthulhu
MRM0RGAN69
Cthulhu
0
4
8
1
W
Cthulhu
MizzSerpent
Cthulhu
3
2
20
6.5
L
2
11
3
0.32
W
Ra
7
3
17
5.17
L
Yemoja
VidorBolt
Yemoja
1
10
6
0.4
W
Sun Wukong
Xunai
Sun Wukong
8
2
17
8.25
W
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,303
Damage
104,752
115,347
Taken
84,409
86,606
Mitigated
67,912
11,624
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alanmoose
Kukulkan
29,672
4,509
0
1,071
20,523
7,449
0
11,724
8,799
63,470
0
L
Amaterasu
DarkaanFlorest
Amaterasu
13,806
6,185
0
4,296
31,737
24,413
0
17,481
14,256
267
24,378
W
Ne Zha
Dbez
Ne Zha
21,955
13,785
0
2,111
14,882
6,533
0
11,365
3,517
0
31,763
L
Cthulhu
MRM0RGAN69
Cthulhu
11,191
470
284
0
21,125
20,327
0
11,758
9,367
24,584
0
W
Cthulhu
MizzSerpent
Cthulhu
10,779
980
0
1,177
17,217
25,275
0
13,729
3,488
19,486
0
L
14,998
2,053
1,256
1,857
19,896
8,505
0
11,647
8,249
40,301
0
W
Ra
25,707
1,485
3,653
5,522
17,640
7,213
0
13,648
3,992
40,961
0
L
Yemoja
VidorBolt
Yemoja
8,636
2,653
2,638
222
22,066
25,912
0
10,332
11,734
32,669
0
W
Sun Wukong
Xunai
Sun Wukong
20,142
6,685
0
462
24,199
24,755
0
17,893
6,306
699
29,636
W
26,169
2,734
0
0
10,471
4,136
0
8,129
2,342
73,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,548
Gold Earned
70,534
201
Minions Killed
227
2
Camps Cleared
9
1,229,079
Distance Traveled
1,223,150
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,555
1,120
75
6
0
233,169
6
L
Amaterasu
12,281
945
28
2
0
267,533
2
W
Ne Zha
14,606
1,124
13
1
3
230,165
1
L
Cthulhu
11,514
886
16
1
0
273,523
0
W
Cthulhu
13,134
1,010
19
1
0
235,667
0
L
Ra
12,279
945
46
4
2
232,443
0
W
Ra
13,634
1,049
39
3
2
226,641
0
L
Yemoja
11,919
917
36
3
0
222,411
1
W
Sun Wukong
13,386
1,030
23
2
1
280,218
0
W
Agni
15,774
1,213
133
10
3
250,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role