Player Matchup

Ymir
Ymir
 
Ymir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
ATMuwu
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,708 Elo+
Party 4
Anubis
Anubis
Baboomisa
Anubis
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 206L
1,650 Elo+
Party 2
Mulan
Mulan
CrackFlak
Mulan
Level 144
God Stats
5W - 4L
1,697 SR
Queue Stats
120W - 115L
1,563 Elo+
Party 4
Thanatos
Thanatos
Prodigy803
Thanatos
Level 45
God Stats
4W - 1L
1,796 SR
Queue Stats
198W - 144L
1,661 Elo+
Solo
Team Averages
Level 69
1,598 SR
1,616 Elo+

VS

Team Averages
Level 77
1,559 SR
1,674 Elo+
Charybdis
Charybdis
AlphaPR
Charybdis
Level 18
God Stats
1W - 2L
1,474 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
Nytorxs
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,872 Elo+
Solo
Hel
Hel
TOPH1123
Hel
Level 35
God Stats
8W - 3L
1,552 SR
Queue Stats
105W - 54L
1,715 Elo+
Party 3
Sylvanus
Sylvanus
The_True_Princex
Sylvanus
Level 124
God Stats
2W - 0L
1,629 SR
Queue Stats
179W - 117L
1,681 Elo+
Party 3
Pele
Pele
zZzJoNaThAnPRzZz
Pele
Level 157
God Stats
3W - 4L
1,642 SR
Queue Stats
114W - 114L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 4 / 4
8,706
415
5,413
17,530
11,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
ATMuwu
Rama
14
0 / 9 / 0
9,029
430
2,551
12,417
2,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Baboomisa
Anubis
16
3 / 8 / 9
10,291
490
17,345
18,521
9,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
CrackFlak
Mulan
17
6 / 6 / 7
10,944
521
11,965
18,423
17,164
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Prodigy803
Thanatos
18
7 / 7 / 5
11,414
544
8,222
17,391
7,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlphaPR
Charybdis
16
2 / 7 / 8
11,071
527
7,214
11,839
6,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Nytorxs
Anhur
20
15 / 0 / 9
14,487
690
19,866
14,079
4,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 8
11,074
527
8,556
14,821
9,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 9
11,528
549
8,615
17,253
16,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 3 / 12
13,538
645
19,798
17,454
7,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
19
Kills
34
34
Deaths
20
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
4
1.25
L
Rama
ATMuwu
Rama
0
9
0
0
W
Charybdis
AlphaPR
Charybdis
2
7
8
0.86
L
Anubis
Baboomisa
Anubis
3
8
9
0.94
L
Mulan
CrackFlak
Mulan
6
6
7
1.58
W
Anhur
Nytorxs
Anhur
15
0
9
19.5
L
Thanatos
Prodigy803
Thanatos
7
7
5
1.36
W
3
5
8
1.4
W
3
5
9
1.5
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,496
Damage
64,049
84,282
Taken
75,446
47,715
Mitigated
44,508
22,673
Healing
31,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,413
1,014
0
720
17,530
11,445
0
3,679
13,851
19,276
0
L
Rama
ATMuwu
Rama
2,551
1,686
0
923
12,417
2,018
674
1,568
10,849
0
51,331
W
Charybdis
AlphaPR
Charybdis
7,214
2,895
0
651
11,839
6,842
1,795
1,898
9,800
0
42,421
L
Anubis
Baboomisa
Anubis
17,345
1,307
0
7,405
18,521
9,270
0
6,545
11,976
85,371
0
L
Mulan
CrackFlak
Mulan
11,965
2,081
0
3,667
18,423
17,164
400
3,447
14,976
0
66,718
W
Anhur
Nytorxs
Anhur
19,866
10,951
0
6,687
14,079
4,906
3,944
2,550
11,529
0
133,422
L
Thanatos
Prodigy803
Thanatos
8,222
3,395
0
9,958
17,391
7,818
2,986
1,932
15,459
0
71,213
W
8,556
1,038
5,813
7,193
14,821
9,011
0
5,891
8,815
73,366
0
W
8,615
2,245
4,489
5,245
17,253
16,249
319
8,890
8,182
31,866
0
W
19,798
5,849
0
1,724
17,454
7,500
1,193
4,770
12,601
0
116,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,384
Gold Earned
61,698
497
Minions Killed
574
0
Camps Cleared
0
1,825,900
Distance Traveled
1,830,184
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,706
415
23
1
0
410,077
3
L
Rama
9,029
430
106
5
0
299,459
2
W
Charybdis
11,071
527
69
3
0
220,474
0
L
Anubis
10,291
490
136
6
0
317,980
3
L
Mulan
10,944
521
116
6
0
406,792
1
W
Anhur
14,487
690
182
9
0
409,036
7
L
Thanatos
11,414
544
116
6
0
391,592
0
W
Hel
11,074
527
120
6
0
413,162
2
W
Sylvanus
11,528
549
53
3
0
346,398
3
W
Pele
13,538
645
150
7
0
441,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role