Player Matchup

Tsukuyomi
Tsukuyomi
ArgusV
Tsukuyomi
Level 26
God Stats
2W - 3L
1,679 SR
Queue Stats
13W - 16L
1,356 Elo+
Solo
Guan Yu
Guan Yu
Fsinthechatboys
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
JAER2701
Xbalanque
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 152L
1,331 Elo+
Solo
Yemoja
Yemoja
NyxWindmill
Yemoja
Level 16
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Omicron39
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 14
1,524 SR
1,437 Elo+

VS

Team Averages
Level 21
1,508 SR
1,340 Elo+
Jing Wei
Jing Wei
BroMendo1
Jing Wei
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,272 Elo+
Solo
Neith
Neith
Mrsheep109
Neith
Level 21
God Stats
3W - 1L
1,722 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
nehuere
Fenrir
Level 30
God Stats
24W - 30L
1,394 SR
Queue Stats
181W - 227L
1,412 Elo+
Party 2
Gilgamesh
Gilgamesh
nimplay
Gilgamesh
Level 24
God Stats
17W - 16L
1,513 SR
Queue Stats
312W - 362L
1,331 Elo+
Party 2
Scylla
Scylla
trammelsuxs
Scylla
Level 25
God Stats
18W - 23L
1,411 SR
Queue Stats
121W - 119L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArgusV
Tsukuyomi
9
2 / 4 / 2
5,921
592
2,961
8,143
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

5
1 / 7 / 2
4,563
456
1,807
6,732
3,562
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
JAER2701
Xbalanque
7
1 / 4 / 0
4,823
482
2,919
5,831
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
6
1 / 3 / 1
4,595
460
1,084
6,431
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
0 / 6 / 2
4,350
435
1,972
4,921
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BroMendo1
Jing Wei
10
6 / 2 / 9
6,397
640
7,686
5,010
1,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
10
5 / 0 / 6
6,215
622
4,577
4,198
1,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
nehuere
Fenrir
10
9 / 2 / 2
6,887
689
5,078
4,751
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
nimplay
Gilgamesh
11
2 / 0 / 2
6,265
627
1,463
3,939
1,593
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
10
1 / 1 / 4
6,124
612
2,194
2,028
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
23
24
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ArgusV
Tsukuyomi
2
4
2
0.75
W
Jing Wei
BroMendo1
Jing Wei
6
2
9
5.25
L
1
7
2
0.29
L
Xbalanque
JAER2701
Xbalanque
1
4
0
0.25
W
Neith
5
0
6
8
L
Yemoja
1
3
1
0.5
L
0
6
2
0.17
W
Fenrir
nehuere
Fenrir
9
2
2
5
W
Gilgamesh
nimplay
Gilgamesh
2
0
2
3
W
Scylla
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,743
Damage
20,998
32,058
Taken
19,926
10,986
Mitigated
6,287
5,729
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ArgusV
Tsukuyomi
2,961
1,017
0
2,265
8,143
1,967
0
0
8,143
0
24,829
W
Jing Wei
BroMendo1
Jing Wei
7,686
5,550
0
1,033
5,010
1,453
187
292
4,718
0
23,291
L
1,807
234
65
801
6,732
3,562
0
654
5,968
0
6,960
L
Xbalanque
JAER2701
Xbalanque
2,919
1,670
0
903
5,831
1,361
100
0
5,831
0
17,399
W
Neith
4,577
2,509
0
2,128
4,198
1,154
0
726
3,428
0
26,301
L
Yemoja
1,084
459
167
1,099
6,431
3,085
0
389
5,984
6,631
0
L
1,972
809
0
429
4,921
1,011
0
847
3,938
10,338
0
W
Fenrir
nehuere
Fenrir
5,078
1,164
0
541
4,751
1,587
0
801
3,916
0
34,361
W
Gilgamesh
nimplay
Gilgamesh
1,463
465
0
883
3,939
1,593
1,272
253
3,646
0
31,654
W
Scylla
2,194
169
0
0
2,028
500
793
762
1,162
25,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,252
Gold Earned
31,888
132
Minions Killed
278
0
Camps Cleared
0
899,433
Distance Traveled
1,113,634
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,921
592
53
5
0
200,693
0
W
Jing Wei
6,397
640
43
4
0
220,367
1
L
Guan Yu
4,563
456
10
1
0
179,490
1
L
Xbalanque
4,823
482
40
4
0
166,630
0
W
Neith
6,215
622
42
4
0
224,806
4
L
Yemoja
4,595
460
6
1
0
192,465
1
L
Sol
4,350
435
23
2
0
160,155
1
W
Fenrir
6,887
689
62
6
0
229,005
1
W
Gilgamesh
6,265
627
78
8
0
212,230
0
W
Scylla
6,124
612
53
5
0
227,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role