Player Matchup

Hel
Hel
C Joey C
Hel
Level 61
God Stats
2W - 1L
1,541 SR
Queue Stats
31W - 41L
1,412 Elo+
Party 2
Zhong Kui
Zhong Kui
Fadal Uchiha
Zhong Kui
Level 101
God Stats
4W - 2L
1,555 SR
Queue Stats
67W - 75L
1,433 Elo+
Party 2
Xbalanque
Xbalanque
TheChilledSpirit
Xbalanque
Level 107
God Stats
1W - 4L
1,190 SR
Queue Stats
423W - 400L
1,454 Elo+
Solo
Arachne
Arachne
Yasuo main
Arachne
Level 81
God Stats
1W - 1L
1,313 SR
Queue Stats
41W - 48L
1,432 Elo+
Party 2
Ares
Ares
bobby is raw
Ares
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 81L
1,426 Elo+
Solo
Team Averages
Level 90
1,420 SR
1,431 Elo+

VS

Team Averages
Level 134
1,577 SR
1,488 Elo+
Baron Samedi
Baron Samedi
DaemonDrew
Baron Samedi
Level 139
God Stats
4W - 2L
1,918 SR
Queue Stats
139W - 103L
1,482 Elo+
Party 1
Medusa
Medusa
JJluvaboy24
Medusa
Level 157
God Stats
40W - 16L
1,554 SR
Queue Stats
147W - 147L
1,517 Elo+
Solo
Sylvanus
Sylvanus
PsychodstHC
Sylvanus
Level 143
God Stats
53W - 54L
1,598 SR
Queue Stats
215W - 235L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
Saitama0420
Erlang Shen
Level 147
God Stats
14W - 15L
1,315 SR
Queue Stats
307W - 301L
1,468 Elo+
Solo
Susano
Susano
yad1c
Susano
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 10
14,932
649
19,763
12,802
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Fadal Uchiha
Zhong Kui
20
4 / 2 / 7
13,767
599
22,665
21,905
19,923
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
17
4 / 6 / 14
11,129
484
9,690
15,875
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Yasuo main
Arachne
20
9 / 1 / 16
13,796
600
19,707
20,509
10,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 8 / 14
10,047
437
6,185
21,437
20,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaemonDrew
Baron Samedi
15
0 / 9 / 1
9,563
416
14,315
19,379
11,671
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
7 / 6 / 4
10,661
464
17,103
16,517
8,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
PsychodstHC
Sylvanus
16
4 / 7 / 10
10,518
457
12,132
25,109
28,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Saitama0420
Erlang Shen
19
4 / 6 / 0
11,574
503
15,813
29,394
30,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
yad1c
Susano
16
2 / 4 / 2
10,100
439
4,999
15,616
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
32
Kills
17
17
Deaths
32
61
Assists
17
Player
Kills
Deaths
Assists
KDA
W
14
0
10
19
L
Baron Samedi
DaemonDrew
Baron Samedi
0
9
1
0.06
W
Zhong Kui
Fadal Uchiha
Zhong Kui
4
2
7
3.75
L
Medusa
7
6
4
1.5
L
Sylvanus
PsychodstHC
Sylvanus
4
7
10
1.29
L
Erlang Shen
Saitama0420
Erlang Shen
4
6
0
0.67
W
Xbalanque
4
6
14
1.83
W
Arachne
Yasuo main
Arachne
9
1
16
17
W
1
8
14
1
L
Susano
yad1c
Susano
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,010
Damage
64,362
92,528
Taken
106,015
62,936
Mitigated
84,440
38,512
Healing
30,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,763
1,052
5,725
7,654
12,802
5,170
912
6,370
6,432
107,166
0
L
Baron Samedi
DaemonDrew
Baron Samedi
14,315
731
1,356
4,219
19,379
11,671
0
8,673
10,323
74,991
0
W
Zhong Kui
Fadal Uchiha
Zhong Kui
22,665
3,974
362
12,037
21,905
19,923
3,039
2,849
19,056
101,477
0
L
Medusa
17,103
6,530
0
2,687
16,517
8,222
206
4,845
11,614
0
73,327
L
Sylvanus
PsychodstHC
Sylvanus
12,132
2,971
2,595
6,810
25,109
28,317
108
10,887
14,032
38,156
9,265
L
Erlang Shen
Saitama0420
Erlang Shen
15,813
7,142
0
8,378
29,394
30,039
0
19,074
10,267
1,445
80,283
W
Xbalanque
9,690
5,709
0
4,266
15,875
6,333
611
5,095
10,780
0
54,733
W
Arachne
Yasuo main
Arachne
19,707
11,740
0
8,238
20,509
10,684
1,482
6,253
14,256
0
116,072
W
6,185
319
0
230
21,437
20,826
0
5,633
15,804
26,595
0
L
Susano
yad1c
Susano
4,999
170
0
4,714
15,616
6,191
0
4,382
11,090
0
71,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,671
Gold Earned
52,416
662
Minions Killed
562
0
Camps Cleared
0
2,278,943
Distance Traveled
2,007,564
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,932
649
211
9
0
482,831
10
L
Baron Samedi
9,563
416
125
5
0
391,467
6
W
Zhong Kui
13,767
599
182
8
0
386,040
8
L
Medusa
10,661
464
108
5
0
391,599
7
L
Sylvanus
10,518
457
75
3
0
374,690
8
L
Erlang Shen
11,574
503
124
5
0
371,963
2
W
Xbalanque
11,129
484
91
4
0
398,137
7
W
Arachne
13,796
600
144
6
0
572,063
4
W
Ares
10,047
437
34
1
0
439,872
6
L
Susano
10,100
439
130
6
0
477,845
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role