Player Matchup

Amaterasu
Amaterasu
AndradePT
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,545 Elo+
Party 3
Sylvanus
Sylvanus
Ezcool7
Sylvanus
Level 36
God Stats
1W - 1L
1,233 SR
Queue Stats
28W - 22L
1,512 Elo+
Party 4
Danzaburou
Danzaburou
G0TiRiS
Danzaburou
Level 18
God Stats
6W - 3L
1,604 SR
Queue Stats
20W - 15L
1,505 Elo+
Party 3
Kukulkan
Kukulkan
Ribeiro76
Kukulkan
Level 46
God Stats
14W - 7L
1,477 SR
Queue Stats
17W - 11L
1,574 Elo+
Party 3
Hun Batz
Hun Batz
noproblemCZ
Hun Batz
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 20L
1,527 Elo+
Party 4
Team Averages
Level 31
1,463 SR
1,532 Elo+

VS

Team Averages
Level 25
1,478 SR
1,419 Elo+
Thor
Thor
HzMert
Thor
Level 26
God Stats
4W - 1L
1,882 SR
Queue Stats
38W - 32L
1,422 Elo+
Party 2
Bakasura
Bakasura
Mrdarklarbi
Bakasura
Level 28
God Stats
1W - 4L
1,293 SR
Queue Stats
42W - 57L
1,403 Elo+
Party 1
Artio
Artio
Therare14
Artio
Level 27
God Stats
1W - 3L
1,377 SR
Queue Stats
41W - 36L
1,421 Elo+
Party 2
Sol
Sol
harwonyy
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,400 Elo+
Party 2
Ullr
Ullr
raulitorbk23_
Ullr
Level 29
God Stats
2W - 5L
1,336 SR
Queue Stats
55W - 53L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AndradePT
Amaterasu
19
14 / 2 / 12
13,007
619
16,798
19,767
22,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Ezcool7
Sylvanus
16
8 / 1 / 32
11,619
553
12,877
12,790
14,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
G0TiRiS
Danzaburou
18
8 / 4 / 10
12,879
613
15,615
14,383
6,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Ribeiro76
Kukulkan
19
18 / 3 / 18
13,358
636
31,372
10,760
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
noproblemCZ
Hun Batz
17
8 / 5 / 10
11,848
564
9,076
17,638
7,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
HzMert
Thor
13
0 / 6 / 3
8,271
394
7,704
17,191
9,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Mrdarklarbi
Bakasura
17
10 / 12 / 4
12,782
609
8,248
21,052
8,751
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Therare14
Artio
10
0 / 10 / 4
7,502
357
2,721
19,815
16,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 11 / 5
9,025
430
8,545
15,349
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 17 / 10
9,208
438
9,268
25,485
7,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
40
56
Kills
14
15
Deaths
56
82
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AndradePT
Amaterasu
14
2
12
10
W
Sylvanus
Ezcool7
Sylvanus
8
1
32
24
W
Danzaburou
G0TiRiS
Danzaburou
8
4
10
3.25
L
Thor
HzMert
Thor
0
6
3
0.25
L
Bakasura
Mrdarklarbi
Bakasura
10
12
4
1
W
Kukulkan
Ribeiro76
Kukulkan
18
3
18
9
L
Artio
Therare14
Artio
0
10
4
0.2
L
2
11
5
0.41
W
Hun Batz
noproblemCZ
Hun Batz
8
5
10
2.6
L
2
17
10
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,738
Damage
36,486
75,338
Taken
98,892
55,080
Mitigated
45,611
22,493
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AndradePT
Amaterasu
16,798
4,862
0
6,231
19,767
22,522
2,492
1,743
17,485
0
76,889
W
Sylvanus
Ezcool7
Sylvanus
12,877
4,138
4,931
4,896
12,790
14,439
1,304
2,692
9,571
26,864
6,351
W
Danzaburou
G0TiRiS
Danzaburou
15,615
7,930
0
3,340
14,383
6,001
4,741
2,082
12,153
0
95,854
L
Thor
HzMert
Thor
7,704
1,569
0
500
17,191
9,087
0
5,825
10,785
0
48,660
L
Bakasura
Mrdarklarbi
Bakasura
8,248
6,048
0
3,406
21,052
8,751
0
7,809
12,729
0
31,063
W
Kukulkan
Ribeiro76
Kukulkan
31,372
2,983
0
2,163
10,760
4,493
4,050
2,691
7,363
90,053
0
L
Artio
Therare14
Artio
2,721
193
601
2,502
19,815
16,168
0
10,465
8,776
10,977
0
L
8,545
946
0
2,182
15,349
4,335
0
6,671
8,106
36,849
0
W
Hun Batz
noproblemCZ
Hun Batz
9,076
2,734
0
932
17,638
7,625
1,577
1,347
16,035
0
81,102
L
9,268
3,789
0
1,088
25,485
7,270
0
10,983
14,033
0
27,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,711
Gold Earned
46,788
551
Minions Killed
288
0
Camps Cleared
0
1,928,168
Distance Traveled
1,692,163
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,007
619
125
6
0
409,863
0
W
Sylvanus
11,619
553
25
1
0
383,539
5
W
Danzaburou
12,879
613
156
7
0
353,890
3
L
Thor
8,271
394
93
4
0
288,913
2
L
Bakasura
12,782
609
67
3
0
410,751
0
W
Kukulkan
13,358
636
133
6
0
409,422
4
L
Artio
7,502
357
19
1
0
330,483
0
L
Sol
9,025
430
66
3
0
350,311
2
W
Hun Batz
11,848
564
112
5
0
371,454
3
L
Ullr
9,208
438
43
2
0
311,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role