Player Matchup

Kuzenbo
Kuzenbo
KillerRemix
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 21L
1,589 Elo+
Solo
Izanami
Izanami
KoreNight
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
975 Elo+
Party 1
King Arthur
King Arthur
SlickR00kie1
King Arthur
Level 25
God Stats
12W - 14L
1,366 SR
Queue Stats
64W - 65L
1,434 Elo+
Solo
Nemesis
Nemesis
blackwolf1288
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,048 Elo+
Party 1
Scylla
Scylla
zaddyzacboo
Scylla
Level 8
God Stats
3W - 3L
1,304 SR
Queue Stats
4W - 7L
1,298 Elo+
Solo
Team Averages
Level 14
1,434 SR
1,269 Elo+

VS

Team Averages
Level 22
1,483 SR
1,338 Elo+
Cerberus
Cerberus
Krxptyx
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 175L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
Skullcruncher198
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,038 Elo+
Solo
Agni
Agni
The Wizpig
Agni
Level 23
God Stats
13W - 5L
1,762 SR
Queue Stats
14W - 10L
1,463 Elo+
Solo
Awilix
Awilix
TorchTakai
Awilix
Level 28
God Stats
5W - 5L
1,478 SR
Queue Stats
44W - 38L
1,424 Elo+
Solo
Apollo
Apollo
thick_animeBoy69
Apollo
Level 26
God Stats
1W - 2L
1,175 SR
Queue Stats
34W - 42L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KillerRemix
Kuzenbo
19
5 / 0 / 3
13,053
932
22,122
21,642
34,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
KoreNight
Izanami
19
3 / 9 / 7
13,043
932
19,757
17,734
5,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
SlickR00kie1
King Arthur
20
0 / 2 / 10
12,667
905
8,091
21,138
23,453
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
20
2 / 21 / 9
13,184
942
16,263
33,125
12,842
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
19
3 / 15 / 6
13,217
944
20,234
21,386
6,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Krxptyx
Cerberus
20
7 / 1 / 23
14,521
1,037
17,897
21,762
9,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Skullcruncher198
Sun Wukong
20
6 / 10 / 19
13,709
979
16,721
27,748
27,239
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
17 / 2 / 23
17,171
1,227
43,233
19,165
7,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
TorchTakai
Awilix
20
14 / 1 / 24
17,075
1,220
22,442
19,495
11,031
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 0 / 15
12,735
910
5,708
5,970
1,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
151
13
Kills
47
47
Deaths
14
35
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
KillerRemix
Kuzenbo
5
0
3
6.5
L
Izanami
KoreNight
Izanami
3
9
7
0.72
W
Cerberus
Krxptyx
Cerberus
7
1
23
18.5
W
Sun Wukong
Skullcruncher198
Sun Wukong
6
10
19
1.55
L
King Arthur
SlickR00kie1
King Arthur
0
2
10
2.5
W
17
2
23
14.25
W
Awilix
TorchTakai
Awilix
14
1
24
26
L
Nemesis
2
21
9
0.31
W
3
0
15
10.5
L
Scylla
3
15
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,467
Damage
106,001
115,025
Taken
94,140
83,820
Mitigated
56,803
8,870
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
KillerRemix
Kuzenbo
22,122
4,665
0
0
21,642
34,668
0
11,921
9,721
42,860
0
L
Izanami
KoreNight
Izanami
19,757
14,840
0
2,564
17,734
5,895
0
10,205
7,529
0
58,262
W
Cerberus
Krxptyx
Cerberus
17,897
496
0
2,656
21,762
9,087
0
10,459
11,303
40,402
0
W
Sun Wukong
Skullcruncher198
Sun Wukong
16,721
5,719
0
392
27,748
27,239
0
9,786
17,962
774
31,872
L
King Arthur
SlickR00kie1
King Arthur
8,091
2,028
0
4,370
21,138
23,453
0
8,289
12,849
0
35,289
W
43,233
2,601
0
3,228
19,165
7,483
0
10,478
8,687
86,946
0
W
Awilix
TorchTakai
Awilix
22,442
9,192
0
2,742
19,495
11,031
0
10,087
9,408
0
44,887
L
Nemesis
16,263
6,493
0
1,936
33,125
12,842
0
18,216
14,909
0
38,518
W
5,708
2,908
0
0
5,970
1,963
0
1,546
4,424
0
12,406
L
Scylla
20,234
4,459
0
0
21,386
6,962
0
13,023
8,363
46,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,164
Gold Earned
75,211
274
Minions Killed
285
3
Camps Cleared
2
1,301,295
Distance Traveled
1,303,918
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,053
932
46
3
0
311,502
0
L
Izanami
13,043
932
75
5
0
224,737
0
W
Cerberus
14,521
1,037
65
5
0
296,747
1
W
Sun Wukong
13,709
979
25
2
0
223,898
1
L
King Arthur
12,667
905
38
3
3
281,843
3
W
Agni
17,171
1,227
123
9
0
306,536
0
W
Awilix
17,075
1,220
62
4
2
306,113
0
L
Nemesis
13,184
942
40
3
0
263,627
0
W
Apollo
12,735
910
10
1
0
170,624
0
L
Scylla
13,217
944
75
5
0
219,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role