Player Matchup

Bellona
Bellona
B3ANPURR1TT0
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Neith
Neith
THUMBSofFURY---
Neith
Level 89
God Stats
2W - 0L
1,140 SR
Queue Stats
46W - 38L
1,531 Elo+
Party 1
Da Ji
Da Ji
XimenaPro10
Da Ji
Level 17
God Stats
4W - 8L
1,233 SR
Queue Stats
9W - 18L
1,170 Elo+
Party 2
Hel
Hel
javier11vilte
Hel
Level 28
God Stats
6W - 11L
1,317 SR
Queue Stats
14W - 24L
1,212 Elo+
Party 2
Thanatos
Thanatos
majinbuujitsu
Thanatos
Level 23
God Stats
14W - 14L
1,441 SR
Queue Stats
91W - 86L
1,196 Elo+
Solo
Team Averages
Level 32
1,326 SR
1,322 Elo+

VS

Team Averages
Level 24
1,475 SR
1,266 Elo+
Tyr
Tyr
Ape Saiyan2787
Tyr
Level 29
God Stats
0W - 5L
1,289 SR
Queue Stats
8W - 18L
1,182 Elo+
Solo
Sol
Sol
Giuseppe245
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,047 Elo+
Solo
Chang'e
Chang'e
LtThunderkak
Chang'e
Level 26
God Stats
2W - 4L
1,568 SR
Queue Stats
25W - 32L
1,261 Elo+
Solo
Merlin
Merlin
Red8974
Merlin
Level 28
God Stats
32W - 25L
1,518 SR
Queue Stats
115W - 120L
1,339 Elo+
Solo
Pele
Pele
THY_Goidaval456
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B3ANPURR1TT0
Bellona
19
16 / 1 / 3
13,037
543
22,506
18,930
17,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 1 / 2
12,680
528
10,457
11,240
4,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 5
9,544
398
3,419
13,805
4,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
2 / 0 / 0
8,813
367
2,975
7,009
3,073
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
majinbuujitsu
Thanatos
20
9 / 0 / 8
13,855
577
16,089
23,399
10,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
8,082
337
4,862
16,527
11,532
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 5 / 0
8,431
351
429
11,426
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
LtThunderkak
Chang'e
15
2 / 6 / 0
9,364
390
8,161
18,885
6,223
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Red8974
Merlin
15
2 / 7 / 1
9,936
414
11,270
13,142
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 8 / 1
10,244
427
4,677
19,019
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
31
Kills
6
7
Deaths
31
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Bellona
B3ANPURR1TT0
Bellona
16
1
3
17.5
L
0
5
0
0
L
Chang'e
LtThunderkak
Chang'e
2
6
0
0.33
L
Merlin
Red8974
Merlin
2
7
1
0.36
W
4
1
2
5
L
2
8
1
0.31
W
0
5
5
0.5
W
2
0
0
2
W
Thanatos
majinbuujitsu
Thanatos
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,446
Damage
29,399
74,383
Taken
78,999
40,287
Mitigated
31,029
33,968
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,862
973
0
1,223
16,527
11,532
185
3,522
12,984
0
34,723
W
Bellona
B3ANPURR1TT0
Bellona
22,506
4,896
0
1,845
18,930
17,238
151
4,172
14,758
20,690
66,621
L
429
95
0
3,146
11,426
2,919
2,234
607
10,819
35,624
0
L
Chang'e
LtThunderkak
Chang'e
8,161
1,809
438
5,154
18,885
6,223
1,261
821
17,997
41,539
0
L
Merlin
Red8974
Merlin
11,270
444
0
215
13,142
4,106
841
1,300
11,763
59,269
0
W
10,457
5,522
0
4,842
11,240
4,473
5,965
3,781
7,459
0
79,393
L
4,677
533
0
5,658
19,019
6,249
0
1,006
17,894
0
56,912
W
3,419
943
0
3,296
13,805
4,814
306
5,422
8,383
0
16,034
W
2,975
730
649
3,677
7,009
3,073
411
2,419
4,590
25,978
0
W
Thanatos
majinbuujitsu
Thanatos
16,089
9,185
0
19,659
23,399
10,689
499
5,157
18,242
0
140,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,929
Gold Earned
46,057
518
Minions Killed
365
0
Camps Cleared
0
2,072,407
Distance Traveled
1,842,610
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,082
337
58
2
0
400,326
0
W
Bellona
13,037
543
127
5
0
474,891
1
L
Sol
8,431
351
61
3
0
306,751
0
L
Chang'e
9,364
390
63
3
0
375,376
1
L
Merlin
9,936
414
81
3
0
383,254
0
W
Neith
12,680
528
151
6
0
384,449
1
L
Pele
10,244
427
102
4
0
376,903
1
W
Da Ji
9,544
398
23
1
0
434,511
3
W
Hel
8,813
367
36
2
0
236,331
4
W
Thanatos
13,855
577
181
8
0
542,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role