Player Matchup

Ratatoskr
Ratatoskr
Arlouro
Ratatoskr
Level 40
God Stats
9W - 9L
1,501 SR
Queue Stats
151W - 167L
1,372 Elo+
Party 2
Artemis
Artemis
DragonBeazt07
Artemis
Level 17
God Stats
2W - 2L
1,263 SR
Queue Stats
66W - 53L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
LUSSO1860
Cthulhu
Level 29
God Stats
15W - 21L
1,413 SR
Queue Stats
75W - 85L
1,406 Elo+
Party 3
Hun Batz
Hun Batz
Pandi__Panda_
Hun Batz
Level 28
God Stats
1W - 8L
1,409 SR
Queue Stats
300W - 304L
1,373 Elo+
Party 3
Sol
Sol
TE4SER
Sol
Level 28
God Stats
6W - 3L
1,814 SR
Queue Stats
228W - 210L
1,408 Elo+
Party 3
Team Averages
Level 28
1,480 SR
1,404 Elo+

VS

Team Averages
Level 16
1,453 SR
1,348 Elo+
Janus
Janus
angelgarcia1949
Janus
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,093 Elo+
Solo
Xbalanque
Xbalanque
dmxfenbg
Xbalanque
Level 26
God Stats
44W - 43L
1,489 SR
Queue Stats
47W - 48L
1,468 Elo+
Solo
Ravana
Ravana
inspired0by
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,347 Elo+
Party 1
Vamana
Vamana
АNGRYSTEELL
Vamana
Level 19
God Stats
2W - 2L
1,253 SR
Queue Stats
42W - 46L
1,446 Elo+
Party 1
Izanami
Izanami
РукиНеОтТуда
Izanami
Level 29
God Stats
51W - 38L
1,521 SR
Queue Stats
97W - 96L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Arlouro
Ratatoskr
17
6 / 2 / 19
11,922
568
8,924
17,584
12,228
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
20
18 / 0 / 7
13,055
622
22,078
10,866
5,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LUSSO1860
Cthulhu
18
3 / 0 / 11
11,214
534
14,520
13,348
12,142
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Pandi__Panda_
Hun Batz
19
4 / 3 / 14
11,928
568
9,513
16,054
6,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
TE4SER
Sol
16
11 / 3 / 8
11,754
560
15,953
9,738
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
7,400
352
5,338
10,822
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
dmxfenbg
Xbalanque
13
2 / 9 / 3
9,038
430
11,790
13,668
4,517
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
11
0 / 11 / 1
7,474
356
5,619
16,436
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
16
5 / 7 / 2
10,090
480
14,591
32,722
20,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 7 / 0
8,932
425
7,989
15,461
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
14
42
Kills
8
8
Deaths
43
59
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Arlouro
Ratatoskr
6
2
19
7.75
W
Artemis
18
0
7
21.5
W
Cthulhu
LUSSO1860
Cthulhu
3
0
11
8.5
W
Hun Batz
Pandi__Panda_
Hun Batz
4
3
14
3.67
W
Sol
TE4SER
Sol
11
3
8
5
L
0
9
0
0
L
Xbalanque
dmxfenbg
Xbalanque
2
9
3
0.39
L
Ravana
0
11
1
0.05
L
Vamana
5
7
2
0.86
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,988
Damage
45,327
67,590
Taken
89,109
39,367
Mitigated
38,209
23,398
Healing
22,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Arlouro
Ratatoskr
8,924
1,708
0
8,882
17,584
12,228
1,517
1,383
15,674
0
38,585
W
Artemis
22,078
11,789
0
3,017
10,866
5,164
6,544
899
9,752
0
94,854
W
Cthulhu
LUSSO1860
Cthulhu
14,520
1,217
0
1,705
13,348
12,142
1,216
919
11,845
69,337
0
W
Hun Batz
Pandi__Panda_
Hun Batz
9,513
1,984
0
6,775
16,054
6,982
791
347
15,272
0
88,868
W
Sol
TE4SER
Sol
15,953
6,204
0
3,019
9,738
2,851
3,516
1,211
8,196
53,039
0
L
5,338
672
0
614
10,822
2,718
623
1,463
9,359
29,355
0
L
Xbalanque
dmxfenbg
Xbalanque
11,790
9,204
0
1,681
13,668
4,517
240
4,831
8,629
0
44,773
L
Ravana
5,619
2,759
0
2,001
16,436
5,816
232
5,154
11,056
0
34,565
L
Vamana
14,591
8,231
254
14,359
32,722
20,476
522
15,937
16,473
0
61,081
L
7,989
4,320
0
4,083
15,461
4,682
0
2,262
13,119
0
56,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,873
Gold Earned
42,934
579
Minions Killed
384
0
Camps Cleared
0
2,136,924
Distance Traveled
1,566,309
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,922
568
57
3
0
431,797
6
W
Artemis
13,055
622
172
8
0
390,219
3
W
Cthulhu
11,214
534
108
5
0
461,283
0
W
Hun Batz
11,928
568
153
7
0
435,160
0
W
Sol
11,754
560
89
4
0
418,465
2
L
Janus
7,400
352
46
2
0
276,999
1
L
Xbalanque
9,038
430
68
3
0
276,111
2
L
Ravana
7,474
356
51
2
0
310,439
7
L
Vamana
10,090
480
93
4
0
362,764
3
L
Izanami
8,932
425
126
6
0
339,996
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role