Player Matchup

Hachiman
Hachiman
Gold III
KlNGxJUSTIN
Hachiman
Gold III
Level 152
God Stats
5W - 4L
1,696 SR
Queue Stats
132W - 115L
1,477 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Luke Bae
Morgan Le Fay
Gold V
Level 108
God Stats
2W - 0L
1,630 SR
Queue Stats
9W - 7L
1,515 MMR
Party 1
Awilix
Awilix
Gold II
SiLeCeR
Awilix
Gold II
Level 155
God Stats
4W - 2L
1,540 SR
Queue Stats
133W - 128L
1,474 MMR
Solo
Nike
Nike
Gold III
UpLoadingHDz
Nike
Gold III
Level 153
God Stats
4W - 4L
1,339 SR
Queue Stats
635W - 611L
1,400 MMR
Party 1
Sobek
Sobek
Bronze III
kjisnice299
Sobek
Bronze III
Level 147
God Stats
8W - 7L
1,500 SR
Queue Stats
72W - 52L
1,459 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,541 SR
1,465 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,395 SR
1,474 MMR
Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver I
Eranesi
Serqet
Silver I
Level 101
God Stats
1W - 3L
1,413 SR
Queue Stats
12W - 17L
1,453 MMR
Solo
Cerberus
Cerberus
Gold IV
WildPurp103
Cerberus
Gold IV
Level 108
God Stats
32W - 43L
1,432 SR
Queue Stats
445W - 457L
1,471 MMR
Solo
Sylvanus
Sylvanus
Bronze III
arbn soldier
Sylvanus
Bronze III
Level 48
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 3L
1,461 MMR
Solo
Anhur
Anhur
Gold V
timjordan64
Anhur
Gold V
Level 149
God Stats
1W - 5L
1,369 SR
Queue Stats
402W - 395L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KlNGxJUSTIN
Hachiman
11
7 / 0 / 3
6,988
699
8,418
5,743
1,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Luke Bae
Morgan Le Fay
12
4 / 0 / 2
6,628
663
4,153
3,124
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
SiLeCeR
Awilix
11
4 / 0 / 5
6,460
646
4,052
4,595
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 2
6,496
650
5,724
6,268
3,112
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 0 / 6
5,538
554
1,987
5,743
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GilgameshAthenaTiamatKaliSet

VS

Bans
DanzaburouChaacMerlinSun WukongPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 3 / 0
4,638
464
652
6,109
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Eranesi
Serqet
8
0 / 2 / 0
4,556
456
1,167
5,465
1,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
WildPurp103
Cerberus
7
0 / 4 / 0
4,301
430
477
6,671
2,997
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
arbn soldier
Sylvanus
5
0 / 6 / 0
3,998
400
4,053
7,609
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 5 / 0
3,970
397
1,737
6,933
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
20
Kills
0
0
Deaths
20
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
0
0
L
Serqet
Eranesi
Serqet
0
2
0
0
W
Hachiman
KlNGxJUSTIN
Hachiman
7
0
3
8.5
W
Morgan Le Fay
Luke Bae
Morgan Le Fay
4
0
2
5
W
Awilix
SiLeCeR
Awilix
4
0
5
6.5
W
3
0
2
4
L
Cerberus
WildPurp103
Cerberus
0
4
0
0
L
Sylvanus
arbn soldier
Sylvanus
0
6
0
0
W
2
0
6
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,334
Damage
8,086
25,473
Taken
32,787
11,934
Mitigated
12,654
7,818
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
652
183
0
1,448
6,109
2,107
0
2,932
3,177
24,543
2,633
L
Serqet
Eranesi
Serqet
1,167
242
0
53
5,465
1,521
0
484
4,897
0
20,660
W
Hachiman
KlNGxJUSTIN
Hachiman
8,418
4,630
0
2,080
5,743
1,567
686
1,955
3,788
0
40,529
W
Morgan Le Fay
Luke Bae
Morgan Le Fay
4,153
210
0
476
3,124
1,162
171
855
2,269
43,375
0
W
Awilix
SiLeCeR
Awilix
4,052
1,729
0
1,604
4,595
1,757
0
72
4,343
0
36,346
W
5,724
748
0
1,101
6,268
3,112
62
477
5,629
0
36,644
L
Cerberus
WildPurp103
Cerberus
477
0
0
881
6,671
2,997
0
0
6,281
13,611
0
L
Sylvanus
arbn soldier
Sylvanus
4,053
1,340
562
1,999
7,609
4,864
0
1,796
5,813
10,675
3,716
W
1,987
336
0
2,557
5,743
4,336
37
1,177
4,566
12,089
0
L
1,737
1,209
0
1,079
6,933
1,165
0
928
6,005
0
10,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,110
Gold Earned
21,463
331
Minions Killed
188
0
Camps Cleared
0
989,348
Distance Traveled
751,864
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,638
464
54
5
0
161,688
3
L
Serqet
4,556
456
45
5
0
206,542
0
W
Hachiman
6,988
699
87
9
0
190,986
4
W
Morgan Le Fay
6,628
663
89
9
0
190,929
5
W
Awilix
6,460
646
72
7
0
213,748
1
W
Nike
6,496
650
71
7
0
199,078
0
L
Cerberus
4,301
430
38
4
0
100,423
2
L
Sylvanus
3,998
400
26
3
0
143,238
2
W
Sobek
5,538
554
12
1
0
194,607
3
L
Anhur
3,970
397
25
3
0
139,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role