Player Matchup

Charybdis
Charybdis
Aquas
Charybdis
Level 44
God Stats
31W - 29L
1,470 SR
Queue Stats
102W - 109L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
Tritenicks
Gilgamesh
Level 68
God Stats
8W - 6L
1,353 SR
Queue Stats
174W - 253L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
ty1Bestplayer
Cthulhu
Level 15
God Stats
6W - 4L
1,268 SR
Queue Stats
60W - 112L
1,234 Elo+
Party 1
Team Averages
Level 42
1,364 SR
1,305 Elo+

VS

Team Averages
Level 43
1,473 SR
1,350 Elo+
Horus
Horus
LegoManiac41
Horus
Level 54
God Stats
3W - 3L
1,536 SR
Queue Stats
146W - 238L
1,251 Elo+
Solo
Cupid
Cupid
SheetsStain
Cupid
Level 7
God Stats
1W - 2L
1,383 SR
Queue Stats
1W - 3L
1,302 Elo+
Solo
Chiron
Chiron
ViTLE BALLER
Chiron
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 89L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aquas
Charybdis
13
1 / 1 / 3
8,682
668
14,262
10,012
3,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Tritenicks
Gilgamesh
12
3 / 1 / 1
8,622
663
8,483
7,153
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
12
1 / 1 / 4
8,797
677
6,816
12,649
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
7,445
573
6,012
15,587
11,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
7,487
576
5,950
7,264
2,599
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
12
1 / 1 / 1
8,030
618
8,837
11,526
4,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
2
3
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aquas
Charybdis
1
1
3
2.5
L
0
2
2
0.5
L
1
2
0
0.5
W
Gilgamesh
Tritenicks
Gilgamesh
3
1
1
3.5
L
Chiron
1
1
1
1.5
W
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,561
Damage
20,799
29,814
Taken
34,377
24,123
Mitigated
18,514
4,937
Healing
15,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aquas
Charybdis
14,262
9,221
0
1,701
10,012
3,412
329
46
9,966
0
48,973
L
6,012
3,218
1,447
6,579
15,587
11,612
44
3,280
12,307
0
11,823
L
5,950
3,428
956
1,657
7,264
2,599
0
1,252
6,012
0
19,765
W
Gilgamesh
Tritenicks
Gilgamesh
8,483
1,585
0
886
7,153
7,508
0
923
6,230
0
31,101
L
Chiron
8,837
2,079
1,082
4,226
11,526
4,303
0
2,950
8,576
0
37,102
W
Cthulhu
6,816
553
325
2,025
12,649
13,203
203
0
12,649
21,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,101
Gold Earned
22,962
171
Minions Killed
134
9
Camps Cleared
2
716,816
Distance Traveled
683,175
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,682
668
107
8
3
213,930
1
L
Horus
7,445
573
18
1
0
246,983
2
L
Cupid
7,487
576
43
3
0
197,311
0
W
Gilgamesh
8,622
663
38
3
6
258,100
3
L
Chiron
8,030
618
73
6
2
238,881
1
W
Cthulhu
8,797
677
26
2
0
244,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role