Player Matchup

Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
PockyRaptor
Achilles
Silver II
Level 86
God Stats
3W - 2L
1,712 SR
Queue Stats
31W - 19L
1,512 MMR
Party 1
Rama
Rama
Gold I
VidagahnTTV
Rama
Gold I
Level 147
God Stats
0W - 3L
1,370 SR
Queue Stats
57W - 56L
1,478 MMR
Solo
Sol
Sol
Gold V
catgirlchipotle
Sol
Gold V
Level 101
God Stats
11W - 5L
1,597 SR
Queue Stats
38W - 37L
1,410 MMR
Party 1
Nox
Nox
Gold IV
sebastyn
Nox
Gold IV
Level 146
God Stats
14W - 13L
1,578 SR
Queue Stats
35W - 36L
1,534 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,551 SR
1,487 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,618 SR
1,481 MMR
Thanatos
Thanatos
Bronze III
CrowCallow
Thanatos
Bronze III
Level 108
God Stats
1W - 0L
1,708 SR
Queue Stats
5W - 6L
1,453 MMR
Solo
Tiamat
Tiamat
Gold I
ORonaldoO
Tiamat
Gold I
Level 149
God Stats
4W - 2L
1,683 SR
Queue Stats
73W - 73L
1,543 MMR
Solo
Amaterasu
Amaterasu
Silver I
RtShadowsRip
Amaterasu
Silver I
Level 94
God Stats
2W - 0L
1,640 SR
Queue Stats
20W - 19L
1,444 MMR
Solo
Fafnir
Fafnir
Gold III
dannylo
Fafnir
Gold III
Level 158
God Stats
8W - 8L
1,533 SR
Queue Stats
370W - 384L
1,443 MMR
Solo
Apollo
Apollo
Gold IV
fenixadrian
Apollo
Gold IV
Level 147
God Stats
7W - 6L
1,523 SR
Queue Stats
191W - 177L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
2 / 9 / 4
10,939
456
14,623
22,665
9,755
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
PockyRaptor
Achilles
20
12 / 6 / 5
13,641
568
23,892
21,921
18,220
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

18
3 / 4 / 7
11,792
491
12,229
15,716
5,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 5 / 5
11,343
473
12,517
15,297
5,753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 7
10,280
428
11,856
17,000
12,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
AthenaMorgan Le FayGilgameshSet

VS

Bans
PersephoneArtemisLokiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrowCallow
Thanatos
20
8 / 4 / 8
14,202
592
10,086
19,095
7,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
ORonaldoO
Tiamat
20
5 / 4 / 9
13,545
564
17,853
18,737
12,048
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
RtShadowsRip
Amaterasu
20
7 / 1 / 12
13,833
576
14,155
29,681
29,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
dannylo
Fafnir
17
2 / 7 / 15
12,468
520
8,091
26,140
34,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
20
8 / 6 / 7
14,241
593
19,538
19,647
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
81
22
Kills
30
31
Deaths
22
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
9
4
0.44
W
Thanatos
CrowCallow
Thanatos
8
4
8
3
W
Tiamat
ORonaldoO
Tiamat
5
4
9
2.38
L
Achilles
PockyRaptor
Achilles
12
6
5
2.42
W
Amaterasu
RtShadowsRip
Amaterasu
7
1
12
13
L
3
4
7
1.63
L
4
5
5
1.3
W
Fafnir
dannylo
Fafnir
2
7
15
1.36
W
Apollo
8
6
7
1.92
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,117
Damage
69,723
92,599
Taken
113,300
51,981
Mitigated
89,984
24,961
Healing
59,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
14,623
3,293
0
6,689
22,665
9,755
280
3,735
18,930
65,200
0
W
Thanatos
CrowCallow
Thanatos
10,086
2,374
0
20,528
19,095
7,499
2,126
6,229
12,866
0
93,854
W
Tiamat
ORonaldoO
Tiamat
17,853
1,140
711
7,044
18,737
12,048
564
7,047
11,690
103,813
0
L
Achilles
PockyRaptor
Achilles
23,892
11,653
0
2,019
21,921
18,220
2,396
7,629
14,292
0
95,281
W
Amaterasu
RtShadowsRip
Amaterasu
14,155
3,690
0
17,051
29,681
29,599
460
13,891
15,790
9,347
75,886
L
12,229
9,224
0
7,251
15,716
5,305
0
3,052
12,664
0
78,719
L
12,517
2,093
0
4,760
15,297
5,753
3,015
7,218
8,079
77,836
0
W
Fafnir
dannylo
Fafnir
8,091
1,011
0
6,391
26,140
34,503
285
9,445
16,695
33,489
0
W
Apollo
19,538
11,866
0
7,335
19,647
6,335
4,951
5,717
13,930
0
107,833
L
11,856
1,104
0
4,242
17,000
12,948
524
6,165
10,835
44,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,995
Gold Earned
68,289
576
Minions Killed
604
0
Camps Cleared
0
2,129,515
Distance Traveled
2,324,091
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,939
456
105
4
0
403,782
3
W
Thanatos
14,202
592
125
5
0
482,444
7
W
Tiamat
13,545
564
168
7
0
462,784
9
L
Achilles
13,641
568
135
6
0
461,767
3
W
Amaterasu
13,833
576
132
6
0
518,752
7
L
Rama
11,792
491
121
5
0
438,951
10
L
Sol
11,343
473
150
6
0
416,918
5
W
Fafnir
12,468
520
40
2
0
429,390
10
W
Apollo
14,241
593
139
6
0
430,721
1
L
Nox
10,280
428
65
3
0
408,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role