Player Matchup

Skadi
Skadi
bgbg
Skadi
Level 156
God Stats
3W - 0L
1,647 SR
Queue Stats
33W - 18L
1,683 Elo+
Party 1
Ares
Ares
sdeness
Ares
Level 119
God Stats
1W - 0L
1,317 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 1
Ra
Ra
xxxMatalasxxx
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,500 Elo+
Party 1
Team Averages
Level 101
1,488 SR
1,560 Elo+

VS

Team Averages
Level 67
1,495 SR
1,414 Elo+
Hel
Hel
NekoGamii
Hel
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,426 Elo+
Solo
Ah Puch
Ah Puch
Sartimer
Ah Puch
Level 87
God Stats
8W - 7L
1,379 SR
Queue Stats
139W - 231L
1,382 Elo+
Solo
Chaac
Chaac
straitsilver
Chaac
Level 56
God Stats
2W - 2L
1,606 SR
Queue Stats
39W - 51L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
bgbg
Skadi
13
11 / 1 / 3
9,197
920
12,834
9,047
3,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
sdeness
Ares
11
0 / 1 / 10
7,047
705
3,347
7,874
8,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
3 / 0 / 9
7,781
778
4,268
4,636
1,683
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,553
655
3,718
7,938
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Sartimer
Ah Puch
10
0 / 2 / 1
6,309
631
8,027
6,334
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 6 / 1
6,556
656
5,891
12,568
9,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
1
2
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Ah Puch
Sartimer
Ah Puch
0
2
1
0.25
W
Skadi
bgbg
Skadi
11
1
3
12.5
W
Ares
sdeness
Ares
0
1
10
5
L
1
6
1
0.25
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,449
Damage
17,636
21,557
Taken
26,840
13,494
Mitigated
14,814
3,845
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,718
664
2,779
1,629
7,938
2,980
0
2,554
5,384
18,427
0
L
Ah Puch
Sartimer
Ah Puch
8,027
351
0
1,617
6,334
2,422
82
1,576
4,758
27,478
0
W
Skadi
bgbg
Skadi
12,834
5,343
0
854
9,047
3,413
1,156
5,620
3,137
0
42,518
W
Ares
sdeness
Ares
3,347
215
0
468
7,874
8,398
184
3,935
3,737
7,358
0
L
5,891
553
0
2,140
12,568
9,412
50
3,928
8,640
0
13,230
W
4,268
349
1,728
795
4,636
1,683
738
2,415
1,970
18,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,025
Gold Earned
19,418
160
Minions Killed
98
5
Camps Cleared
4
569,927
Distance Traveled
543,351
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,553
655
37
4
0
156,362
0
L
Ah Puch
6,309
631
40
4
1
192,049
2
W
Skadi
9,197
920
102
10
5
173,253
1
W
Ares
7,047
705
6
1
0
201,712
0
L
Chaac
6,556
656
21
2
3
194,940
2
W
Ra
7,781
778
52
5
0
194,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role