Player Matchup

Fenrir
Fenrir
Blitz 1014261
Fenrir
Level 16
God Stats
1W - 4L
1,365 SR
Queue Stats
1W - 5L
1,179 Elo+
Party 2
Nu Wa
Nu Wa
Na8dog345
Nu Wa
Level 46
God Stats
0W - 1L
1,574 SR
Queue Stats
3W - 6L
1,298 Elo+
Party 2
Erlang Shen
Erlang Shen
PastorBoon
Erlang Shen
Level 45
God Stats
4W - 8L
1,335 SR
Queue Stats
172W - 162L
1,438 Elo+
Party 3
Fafnir
Fafnir
Simply_CallMeD
Fafnir
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
238W - 226L
1,407 Elo+
Party 3
Loki
Loki
wat up ali
Loki
Level 43
God Stats
19W - 16L
1,543 SR
Queue Stats
143W - 153L
1,458 Elo+
Solo
Team Averages
Level 42
1,463 SR
1,356 Elo+

VS

Team Averages
Level 65
1,508 SR
1,434 Elo+
Aphrodite
Aphrodite
Itz Manix
Aphrodite
Level 128
God Stats
3W - 1L
1,684 SR
Queue Stats
228W - 214L
1,557 Elo+
Party 4
Izanami
Izanami
Yemojathic
Izanami
Level 13
God Stats
1W - 5L
1,204 SR
Queue Stats
22W - 26L
1,469 Elo+
Party 1
Hades
Hades
davinico390
Hades
Level 77
God Stats
4W - 6L
1,493 SR
Queue Stats
424W - 432L
1,431 Elo+
Party 1
Kali
Kali
kuki1422
Kali
Level 64
God Stats
22W - 12L
1,673 SR
Queue Stats
178W - 205L
1,458 Elo+
Party 1
Osiris
Osiris
theCHIVE4641
Osiris
Level 45
God Stats
2W - 2L
1,485 SR
Queue Stats
56W - 67L
1,256 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 3
6,451
307
1,411
7,769
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Na8dog345
Nu Wa
9
0 / 9 / 3
6,827
325
9,594
11,526
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
PastorBoon
Erlang Shen
18
6 / 7 / 2
10,918
520
11,768
21,947
10,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 8 / 5
10,981
523
13,978
23,733
16,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 11 / 4
9,507
453
10,055
17,812
6,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Itz Manix
Aphrodite
17
4 / 3 / 15
11,049
526
8,811
15,790
13,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Yemojathic
Izanami
18
5 / 6 / 5
11,864
565
12,366
14,816
5,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 2 / 11
12,600
600
14,643
17,401
10,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
19
13 / 1 / 9
13,562
646
18,811
19,502
13,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
19
9 / 5 / 10
12,652
602
11,824
19,894
24,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
17
Kills
41
41
Deaths
17
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Aphrodite
Itz Manix
Aphrodite
4
3
15
3.83
L
Nu Wa
Na8dog345
Nu Wa
0
9
3
0.17
L
Erlang Shen
PastorBoon
Erlang Shen
6
7
2
1
L
7
8
5
1.19
W
Izanami
Yemojathic
Izanami
5
6
5
1.25
W
10
2
11
7.75
W
Kali
13
1
9
17.5
W
Osiris
9
5
10
2.8
L
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,806
Damage
66,455
82,787
Taken
87,403
38,854
Mitigated
68,008
15,261
Healing
43,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,411
1,064
0
616
7,769
2,099
0
1,785
5,984
0
8,784
W
Aphrodite
Itz Manix
Aphrodite
8,811
1,309
4,602
9,162
15,790
13,315
1,796
5,123
10,410
47,529
0
L
Nu Wa
Na8dog345
Nu Wa
9,594
3,089
0
2,172
11,526
3,182
0
5,777
5,749
22,127
0
L
Erlang Shen
PastorBoon
Erlang Shen
11,768
5,665
0
6,368
21,947
10,078
228
5,722
16,225
0
58,949
L
13,978
4,781
0
5,306
23,733
16,633
0
5,633
18,100
45,649
0
W
Izanami
Yemojathic
Izanami
12,366
9,208
0
1,956
14,816
5,867
8,197
4,735
9,945
0
98,846
W
14,643
1,098
476
8,513
17,401
10,371
3,586
4,423
12,649
84,614
0
W
Kali
18,811
8,999
0
12,148
19,502
13,891
2,892
3,686
15,598
0
79,798
W
Osiris
11,824
4,773
561
5,684
19,894
24,564
1,770
4,518
15,229
10,420
65,980
L
10,055
1,376
0
799
17,812
6,862
0
5,904
11,908
0
35,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,684
Gold Earned
61,727
250
Minions Killed
660
0
Camps Cleared
0
1,365,744
Distance Traveled
1,862,426
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,451
307
12
1
0
175,985
0
W
Aphrodite
11,049
526
79
4
0
351,566
4
L
Nu Wa
6,827
325
20
1
0
231,699
2
L
Erlang Shen
10,918
520
103
5
0
309,273
1
L
Fafnir
10,981
523
61
3
0
304,027
0
W
Izanami
11,864
565
167
8
0
303,241
1
W
Hades
12,600
600
148
7
0
394,567
7
W
Kali
13,562
646
123
6
0
461,679
0
W
Osiris
12,652
602
143
7
0
351,373
5
L
Loki
9,507
453
54
3
0
344,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role