Player Matchup

Bellona
Bellona
CakeyBoi
Bellona
Level 13
God Stats
0W - 2L
1,308 SR
Queue Stats
14W - 9L
1,300 Elo+
Party 2
Loki
Loki
Exochrome
Loki
Level 20
God Stats
0W - 2L
1,224 SR
Queue Stats
15W - 11L
1,300 Elo+
Party 2
Nike
Nike
Magikios
Nike
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,300 Elo+
Party 2
Tiamat
Tiamat
SilenceDeaths
Tiamat
Level 28
God Stats
0W - 1L
1,288 SR
Queue Stats
54W - 38L
1,610 Elo+
Solo
Charybdis
Charybdis
seducingu
Charybdis
Level 13
God Stats
0W - 3L
1,297 SR
Queue Stats
27W - 24L
1,511 Elo+
Solo
Team Averages
Level 17
1,323 SR
1,404 Elo+

VS

Team Averages
Level 22
1,657 SR
1,597 Elo+
Serqet
Serqet
ASTHARIATH
Serqet
Level 28
God Stats
2W - 5L
1,618 SR
Queue Stats
74W - 79L
1,556 Elo+
Party 1
Ymir
Ymir
SoreRabbit
Ymir
Level 34
God Stats
11W - 9L
1,584 SR
Queue Stats
38W - 31L
1,509 Elo+
Party 3
Tiamat
Tiamat
Wahrley
Tiamat
Level 37
God Stats
1W - 0L
1,871 SR
Queue Stats
55W - 62L
1,538 Elo+
Party 1
Izanami
Izanami
alk8r
Izanami
Level 8
God Stats
1W - 0L
1,710 SR
Queue Stats
4W - 2L
1,614 Elo+
Party 3
Arachne
Arachne
unholyjesus
Arachne
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CakeyBoi
Bellona
13
3 / 5 / 3
8,122
478
10,375
12,122
8,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
3 / 6 / 4
8,289
488
7,122
9,694
3,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nike
11
1 / 7 / 6
7,020
413
6,382
12,925
5,943
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 1
6,906
406
5,772
7,120
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
seducingu
Charybdis
15
4 / 6 / 1
9,401
553
8,981
13,959
4,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ASTHARIATH
Serqet
13
3 / 2 / 15
9,286
546
5,926
9,932
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 3 / 8
9,142
538
6,299
12,884
13,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
Wahrley
Tiamat
15
4 / 4 / 6
9,721
572
7,014
11,247
5,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
alk8r
Izanami
17
3 / 3 / 0
10,674
628
3,194
8,418
3,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
unholyjesus
Arachne
18
15 / 1 / 4
11,386
670
15,911
14,485
7,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
13
Kills
27
27
Deaths
13
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Serqet
ASTHARIATH
Serqet
3
2
15
5.25
L
Bellona
CakeyBoi
Bellona
3
5
3
0.9
L
Loki
3
6
4
0.83
L
Nike
1
7
6
0.57
L
2
3
1
0.83
W
2
3
8
2
W
Tiamat
Wahrley
Tiamat
4
4
6
1.75
W
Izanami
alk8r
Izanami
3
3
0
1
L
Charybdis
seducingu
Charybdis
4
6
1
0.75
W
Arachne
unholyjesus
Arachne
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
38,344
55,820
Taken
56,966
24,963
Mitigated
37,875
9,481
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ASTHARIATH
Serqet
5,926
828
0
1,610
9,932
8,352
134
848
8,856
142
14,197
L
Bellona
CakeyBoi
Bellona
10,375
2,524
0
764
12,122
8,123
315
2,062
9,770
0
47,399
L
Loki
7,122
1,519
0
1,866
9,694
3,010
0
1,199
8,331
0
40,697
L
Nike
6,382
1,444
0
1,705
12,925
5,943
365
1,812
10,669
0
25,068
L
5,772
700
0
2,021
7,120
3,170
135
1,755
5,216
30,420
0
W
6,299
777
0
3,108
12,884
13,780
249
0
12,884
44,146
0
W
Tiamat
Wahrley
Tiamat
7,014
697
82
4,044
11,247
5,006
615
3,233
7,652
53,010
0
W
Izanami
alk8r
Izanami
3,194
2,338
0
1,786
8,418
3,251
5,406
0
8,418
0
72,803
L
Charybdis
seducingu
Charybdis
8,981
4,911
0
3,125
13,959
4,717
162
5,696
7,639
0
59,064
W
Arachne
unholyjesus
Arachne
15,911
9,431
0
7,357
14,485
7,486
0
1,133
13,282
0
89,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,738
Gold Earned
50,209
394
Minions Killed
508
0
Camps Cleared
0
1,445,843
Distance Traveled
1,679,651
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,286
546
18
1
0
366,996
3
L
Bellona
8,122
478
91
5
0
354,939
1
L
Loki
8,289
488
90
5
0
296,045
2
L
Nike
7,020
413
41
2
0
320,473
2
L
Tiamat
6,906
406
72
4
0
189,946
3
W
Ymir
9,142
538
83
5
0
314,244
4
W
Tiamat
9,721
572
111
7
0
318,360
5
W
Izanami
10,674
628
161
9
0
240,218
2
L
Charybdis
9,401
553
100
6
0
284,440
0
W
Arachne
11,386
670
135
8
0
439,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role