Player Matchup

Ra
Ra
 
Ra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Alf250FZ
Ares
Level 5
God Stats
1W - 3L
1,237 SR
Queue Stats
1W - 4L
1,232 Elo+
Solo
Charybdis
Charybdis
Dualwolf25415
Charybdis
Level 19
God Stats
3W - 3L
1,575 SR
Queue Stats
11W - 10L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StrideR4202911
Ah Muzen Cab
Level 5
God Stats
0W - 3L
1,241 SR
Queue Stats
4W - 13L
1,280 Elo+
Solo
Chang'e
Chang'e
ThievingChalk5
Chang'e
Level 27
God Stats
3W - 8L
1,389 SR
Queue Stats
74W - 71L
1,494 Elo+
Solo
Team Averages
Level 12
1,388 SR
1,400 Elo+

VS

Team Averages
Level 22
1,491 SR
1,512 Elo+
Chang'e
Chang'e
C Leona Z
Chang'e
Level 29
God Stats
15W - 5L
1,277 SR
Queue Stats
32W - 22L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Henrique0000
Cthulhu
Level 13
God Stats
20W - 15L
1,541 SR
Queue Stats
49W - 50L
1,450 Elo+
Solo
Ullr
Ullr
VILLARROEL27
Ullr
Level 29
God Stats
90W - 66L
1,612 SR
Queue Stats
94W - 82L
1,526 Elo+
Solo
Odin
Odin
nestorelpichila
Odin
Level 15
God Stats
15W - 15L
1,452 SR
Queue Stats
16W - 16L
1,551 Elo+
Solo
Ra
Ra
wqewdsdfrfgrf
Ra
Level 23
God Stats
4W - 4L
1,572 SR
Queue Stats
29W - 23L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 13 / 0
7,187
898
3,803
14,555
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
0 / 12 / 0
7,120
890
3,880
22,285
21,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Dualwolf25415
Charybdis
13
0 / 7 / 0
7,014
877
8,160
17,830
6,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
StrideR4202911
Ah Muzen Cab
13
0 / 9 / 0
7,092
887
3,211
12,603
5,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 0
7,336
917
3,896
9,789
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
C Leona Z
Chang'e
18
20 / 0 / 20
11,628
1,454
20,868
8,138
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Henrique0000
Cthulhu
16
3 / 0 / 18
8,350
1,044
6,077
3,874
3,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
19 / 0 / 20
12,295
1,537
33,209
7,743
3,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 0 / 19
8,523
1,065
9,442
7,345
5,885
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 0 / 8
8,246
1,031
1,367
1,302
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
130
0
Kills
45
45
Deaths
0
0
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
13
0
0
L
Ares
0
12
0
0
W
Chang'e
C Leona Z
Chang'e
20
0
20
30
L
Charybdis
Dualwolf25415
Charybdis
0
7
0
0
W
Cthulhu
Henrique0000
Cthulhu
3
0
18
12
L
Ah Muzen Cab
StrideR4202911
Ah Muzen Cab
0
9
0
0
L
0
4
0
0
W
19
0
20
29
W
2
0
19
11.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,950
Damage
70,963
77,062
Taken
28,402
41,956
Mitigated
17,104
3,093
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,803
795
21
0
14,555
5,814
0
4,079
10,476
14,113
0
L
Ares
3,880
375
0
0
22,285
21,381
0
10,683
11,602
13,647
0
W
Chang'e
C Leona Z
Chang'e
20,868
2,493
3,629
4,457
8,138
3,625
0
1,913
6,225
36,837
0
L
Charybdis
Dualwolf25415
Charybdis
8,160
4,360
0
0
17,830
6,093
0
6,299
11,531
0
20,100
W
Cthulhu
Henrique0000
Cthulhu
6,077
362
775
0
3,874
3,610
0
1,363
2,511
11,446
0
L
Ah Muzen Cab
StrideR4202911
Ah Muzen Cab
3,211
1,410
0
439
12,603
5,253
0
4,781
7,822
0
12,413
L
3,896
153
1,360
1,273
9,789
3,415
0
4,244
5,545
22,657
0
W
33,209
18,935
0
1,668
7,743
3,509
0
4,405
3,338
0
54,642
W
9,442
890
90
233
7,345
5,885
0
3,738
3,607
5,784
10,276
W
1,367
234
322
502
1,302
475
0
160
1,142
22,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,749
Gold Earned
49,042
107
Minions Killed
182
1
Camps Cleared
9
602,479
Distance Traveled
789,040
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,187
898
23
3
0
113,287
1
L
Ares
7,120
890
16
2
1
135,909
0
W
Chang'e
11,628
1,454
42
5
3
163,080
2
L
Charybdis
7,014
877
14
2
0
130,707
0
W
Cthulhu
8,350
1,044
9
1
1
179,116
3
L
Ah Muzen Cab
7,092
887
23
3
0
91,871
4
L
Chang'e
7,336
917
31
4
0
130,705
2
W
Ullr
12,295
1,537
64
8
0
152,366
0
W
Odin
8,523
1,065
14
2
0
174,161
0
W
Ra
8,246
1,031
53
7
5
120,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role