Player Matchup

Apollo
Apollo
Jaerry
Apollo
Level 44
God Stats
5W - 3L
1,419 SR
Queue Stats
47W - 47L
1,330 Elo+
Party 2
Tiamat
Tiamat
PersuerSlayer
Tiamat
Level 86
God Stats
1W - 0L
1,577 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
stewodan
Jormungandr
Level 8
God Stats
7W - 9L
1,322 SR
Queue Stats
14W - 15L
1,415 Elo+
Party 2
Team Averages
Level 46
1,439 SR
1,415 Elo+

VS

Team Averages
Level 53
1,550 SR
1,451 Elo+
Sobek
Sobek
Aiden12484
Sobek
Level 49
God Stats
4W - 2L
1,670 SR
Queue Stats
56W - 58L
1,484 Elo+
Party 1
Merlin
Merlin
D3G3S
Merlin
Level 84
God Stats
1W - 2L
1,231 SR
Queue Stats
24W - 30L
1,374 Elo+
Solo
Danzaburou
Danzaburou
UltimateGameMan
Danzaburou
Level 26
God Stats
3W - 2L
1,749 SR
Queue Stats
79W - 90L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jaerry
Apollo
16
11 / 7 / 8
12,265
818
17,614
12,899
5,057
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 13
10,985
732
16,895
12,742
11,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
stewodan
Jormungandr
15
6 / 1 / 15
11,153
744
10,562
11,187
12,564
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
6 / 6 / 5
10,797
720
7,090
20,999
28,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
D3G3S
Merlin
13
2 / 7 / 7
9,602
640
9,763
13,156
5,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
UltimateGameMan
Danzaburou
13
4 / 9 / 5
10,031
669
12,084
17,085
6,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
22
Kills
12
12
Deaths
22
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
6
6
5
1.42
L
Merlin
D3G3S
Merlin
2
7
7
0.79
W
Apollo
Jaerry
Apollo
11
7
8
2.14
W
5
4
13
2.88
L
Danzaburou
UltimateGameMan
Danzaburou
4
9
5
0.72
W
Jormungandr
stewodan
Jormungandr
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,071
Damage
28,937
36,828
Taken
51,240
29,041
Mitigated
40,545
6,499
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,090
855
385
5,290
20,999
28,010
0
8,524
12,097
23,391
0
L
Merlin
D3G3S
Merlin
9,763
831
0
0
13,156
5,547
150
8,694
4,234
29,601
0
W
Apollo
Jaerry
Apollo
17,614
11,646
0
2,004
12,899
5,057
1,570
4,808
7,965
0
41,741
W
16,895
1,412
0
3,672
12,742
11,420
508
6,720
6,022
48,617
0
L
Danzaburou
UltimateGameMan
Danzaburou
12,084
6,584
234
3,915
17,085
6,988
0
9,767
7,034
0
36,519
W
Jormungandr
stewodan
Jormungandr
10,562
2,020
0
823
11,187
12,564
143
5,483
5,220
29,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,403
Gold Earned
30,430
169
Minions Killed
160
6
Camps Cleared
6
789,860
Distance Traveled
695,093
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,797
720
36
2
0
248,133
1
L
Merlin
9,602
640
57
4
0
242,066
5
W
Apollo
12,265
818
42
3
1
245,892
3
W
Tiamat
10,985
732
92
6
5
276,152
3
L
Danzaburou
10,031
669
67
4
6
204,894
0
W
Jormungandr
11,153
744
35
2
0
267,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role