Player Matchup

Mercury
Mercury
Cryptojew82
Mercury
Level 126
God Stats
2W - 5L
1,725 SR
Queue Stats
270W - 214L
1,737 Elo+
Party 1
Chang'e
Chang'e
FortniteXDDD
Chang'e
Level 26
God Stats
12W - 5L
1,840 SR
Queue Stats
78W - 50L
1,544 Elo+
Party 2
Zhong Kui
Zhong Kui
Hoodini505
Zhong Kui
Level 148
God Stats
2W - 1L
1,836 SR
Queue Stats
182W - 125L
1,769 Elo+
Party 1
Achilles
Achilles
Sharpshooter2112
Achilles
Level 49
God Stats
28W - 14L
1,733 SR
Queue Stats
308W - 247L
1,722 Elo+
Party 1
Charybdis
Charybdis
Tokzu
Charybdis
Level 78
God Stats
1W - 1L
1,757 SR
Queue Stats
15W - 8L
1,536 Elo+
Party 2
Team Averages
Level 85
1,778 SR
1,662 Elo+

VS

Team Averages
Level 82
1,734 SR
1,788 Elo+
Cu Chulainn
Cu Chulainn
Arkensis
Cu Chulainn
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,473 Elo+
Solo
Cerberus
Cerberus
BrattySub
Cerberus
Level 25
God Stats
16W - 0L
2,190 SR
Queue Stats
31W - 4L
1,980 Elo+
Party 3
Nemesis
Nemesis
DaddyFugme
Nemesis
Level 24
God Stats
2W - 0L
1,852 SR
Queue Stats
26W - 3L
1,966 Elo+
Party 3
Charybdis
Charybdis
DominantTop
Charybdis
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 16L
1,841 Elo+
Party 3
Janus
Janus
Miikkeeyy
Janus
Level 159
God Stats
7W - 8L
1,626 SR
Queue Stats
86W - 66L
1,682 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cryptojew82
Mercury
20
7 / 6 / 3
12,481
594
10,876
17,258
8,095
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
FortniteXDDD
Chang'e
7
0 / 5 / 2
6,876
327
1,751
7,697
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Hoodini505
Zhong Kui
18
6 / 5 / 3
11,593
552
19,519
20,307
13,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 0
10,221
487
12,900
18,743
17,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Tokzu
Charybdis
7
0 / 9 / 2
6,542
312
2,474
9,881
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arkensis
Cu Chulainn
16
0 / 5 / 4
10,478
499
4,303
13,354
9,890
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
BrattySub
Cerberus
16
6 / 2 / 11
11,852
564
11,441
20,239
16,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
DaddyFugme
Nemesis
18
6 / 3 / 4
12,170
580
9,522
17,043
8,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
DominantTop
Charybdis
20
11 / 2 / 10
13,773
656
16,409
15,756
5,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Miikkeeyy
Janus
20
6 / 6 / 7
13,577
647
17,077
14,691
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
18
Kills
29
29
Deaths
18
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Arkensis
Cu Chulainn
0
5
4
0.4
W
Cerberus
BrattySub
Cerberus
6
2
11
5.75
L
Mercury
Cryptojew82
Mercury
7
6
3
1.42
W
Nemesis
DaddyFugme
Nemesis
6
3
4
2.67
W
Charybdis
DominantTop
Charybdis
11
2
10
8
L
Chang'e
FortniteXDDD
Chang'e
0
5
2
0.2
L
Zhong Kui
Hoodini505
Zhong Kui
6
5
3
1.5
W
Janus
Miikkeeyy
Janus
6
6
7
1.58
L
5
4
0
1.25
L
Charybdis
Tokzu
Charybdis
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,520
Damage
58,752
73,886
Taken
81,083
42,445
Mitigated
44,718
18,462
Healing
27,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Arkensis
Cu Chulainn
4,303
680
0
2,207
13,354
9,890
471
3,081
9,648
2,851
45,336
W
Cerberus
BrattySub
Cerberus
11,441
613
0
8,026
20,239
16,283
166
4,021
16,022
46,352
0
L
Mercury
Cryptojew82
Mercury
10,876
5,204
0
2,149
17,258
8,095
0
6,631
10,487
0
118,687
W
Nemesis
DaddyFugme
Nemesis
9,522
3,873
0
6,694
17,043
8,658
2,480
4,729
12,083
0
82,368
W
Charybdis
DominantTop
Charybdis
16,409
8,688
0
5,769
15,756
5,206
3,121
5,922
9,787
0
132,579
L
Chang'e
FortniteXDDD
Chang'e
1,751
182
373
2,761
7,697
1,985
0
3,684
3,979
11,752
0
L
Zhong Kui
Hoodini505
Zhong Kui
19,519
1,540
0
8,496
20,307
13,632
0
8,738
11,108
77,571
0
W
Janus
Miikkeeyy
Janus
17,077
507
678
4,363
14,691
4,681
0
5,764
8,927
108,950
0
L
12,900
2,516
0
3,436
18,743
17,256
286
6,135
12,243
7,961
51,213
L
Charybdis
Tokzu
Charybdis
2,474
1,539
84
1,163
9,881
1,477
0
3,440
6,407
0
11,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,713
Gold Earned
61,850
466
Minions Killed
622
0
Camps Cleared
0
1,556,245
Distance Traveled
2,078,579
8
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,478
499
100
5
0
410,992
9
W
Cerberus
11,852
564
96
5
0
383,558
11
L
Mercury
12,481
594
191
9
0
466,924
1
W
Nemesis
12,170
580
101
5
0
472,061
4
W
Charybdis
13,773
656
156
7
0
368,661
3
L
Chang'e
6,876
327
23
1
0
166,381
1
L
Zhong Kui
11,593
552
123
6
0
356,789
2
W
Janus
13,577
647
169
8
0
443,307
2
L
Achilles
10,221
487
108
5
0
409,109
4
L
Charybdis
6,542
312
21
1
0
157,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role