Player Matchup

Izanami
Izanami
CashoutSinai
Izanami
Level 102
God Stats
20W - 14L
1,681 SR
Queue Stats
577W - 569L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
GCrimsonJungleV
Baron Samedi
Level 118
God Stats
6W - 2L
1,633 SR
Queue Stats
221W - 205L
1,554 Elo+
Solo
Ymir
Ymir
HellHunterBr
Ymir
Level 125
God Stats
6W - 6L
1,585 SR
Queue Stats
141W - 141L
1,570 Elo+
Solo
Fafnir
Fafnir
LUrielP
Fafnir
Level 108
God Stats
0W - 4L
1,150 SR
Queue Stats
420W - 403L
1,528 Elo+
Solo
Osiris
Osiris
ShogunClutch
Osiris
Level 86
God Stats
10W - 10L
1,586 SR
Queue Stats
462W - 459L
1,544 Elo+
Solo
Team Averages
Level 108
1,527 SR
1,546 Elo+

VS

Team Averages
Level 104
1,644 SR
1,520 Elo+
Sobek
Sobek
AverageJoe1000
Sobek
Level 110
God Stats
9W - 8L
1,670 SR
Queue Stats
169W - 210L
1,500 Elo+
Party 1
Artemis
Artemis
BigDaddyJay18
Artemis
Level 127
God Stats
21W - 16L
1,562 SR
Queue Stats
293W - 347L
1,573 Elo+
Party 1
Zeus
Zeus
Exiled Hate
Zeus
Level 84
God Stats
2W - 1L
1,735 SR
Queue Stats
71W - 49L
1,555 Elo+
Solo
Loki
Loki
Tdk305
Loki
Level 112
God Stats
3W - 2L
1,817 SR
Queue Stats
64W - 90L
1,463 Elo+
Party 1
Chaac
Chaac
TheXSwiftOneX
Chaac
Level 87
God Stats
4W - 3L
1,434 SR
Queue Stats
103W - 112L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CashoutSinai
Izanami
16
0 / 10 / 4
9,935
473
12,191
18,513
6,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
GCrimsonJungleV
Baron Samedi
18
6 / 5 / 3
11,204
534
11,330
15,774
8,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 3 / 4
11,266
536
9,868
15,689
11,768
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
LUrielP
Fafnir
12
0 / 7 / 4
8,052
383
5,831
18,106
20,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
17
5 / 5 / 2
11,051
526
9,275
19,110
15,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 18
11,149
531
11,870
20,784
31,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
19
12 / 2 / 7
11,996
571
17,733
14,834
5,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 6 / 5
10,883
518
14,198
13,006
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Tdk305
Loki
17
4 / 4 / 13
10,706
510
10,277
12,329
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 7
11,189
533
11,115
15,190
13,258
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
15
Kills
30
30
Deaths
15
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
5
0
18
14
W
Artemis
12
2
7
7.75
L
Izanami
CashoutSinai
Izanami
0
10
4
0.2
W
4
6
5
1.08
L
Baron Samedi
GCrimsonJungleV
Baron Samedi
6
5
3
1.5
L
4
3
4
2
L
Fafnir
LUrielP
Fafnir
0
7
4
0.29
L
Osiris
5
5
2
1.2
W
Loki
Tdk305
Loki
4
4
13
2.63
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,495
Damage
65,193
87,192
Taken
76,143
62,152
Mitigated
60,974
20,568
Healing
23,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,870
1,342
0
5,755
20,784
31,114
328
8,754
12,002
27,562
0
W
Artemis
17,733
9,713
0
3,954
14,834
5,627
1,300
3,730
11,104
0
83,310
L
Izanami
CashoutSinai
Izanami
12,191
7,144
0
4,127
18,513
6,331
39
3,146
15,367
0
87,518
W
14,198
1,426
0
2,962
13,006
5,503
980
6,156
6,850
65,307
0
L
Baron Samedi
GCrimsonJungleV
Baron Samedi
11,330
886
1,786
5,863
15,774
8,132
68
9,136
6,532
74,716
0
L
9,868
1,460
0
3,253
15,689
11,768
576
2,141
13,497
73,153
4,149
L
Fafnir
LUrielP
Fafnir
5,831
1,443
249
1,409
18,106
20,752
10
4,898
13,085
20,643
0
L
Osiris
9,275
4,509
0
3,881
19,110
15,169
225
6,942
12,168
0
72,535
W
Loki
Tdk305
Loki
10,277
2,628
0
4,048
12,329
5,472
523
4,865
7,464
0
76,888
W
11,115
1,812
0
6,305
15,190
13,258
1,223
3,272
11,918
0
64,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,508
Gold Earned
55,923
566
Minions Killed
515
0
Camps Cleared
0
1,793,338
Distance Traveled
1,996,562
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,149
531
27
1
0
413,414
3
W
Artemis
11,996
571
136
6
0
396,982
4
L
Izanami
9,935
473
153
7
0
342,703
5
W
Zeus
10,883
518
112
5
0
344,256
5
L
Baron Samedi
11,204
534
124
6
0
345,763
7
L
Ymir
11,266
536
152
7
0
359,341
1
L
Fafnir
8,052
383
19
1
0
330,469
4
L
Osiris
11,051
526
118
6
0
415,062
3
W
Loki
10,706
510
132
6
0
433,218
1
W
Chaac
11,189
533
108
5
0
408,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role