Player Matchup

Charybdis
Charybdis
Balanque8861
Charybdis
Level 122
God Stats
7W - 6L
1,500 SR
Queue Stats
339W - 370L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
IlMooMooll
Cthulhu
Level 126
God Stats
1W - 1L
1,346 SR
Queue Stats
152W - 124L
1,584 Elo+
Party 1
Scylla
Scylla
Zero8865201
Scylla
Level 123
God Stats
2W - 1L
1,750 SR
Queue Stats
240W - 223L
1,600 Elo+
Party 1
Team Averages
Level 124
1,532 SR
1,566 Elo+

VS

Team Averages
Level 132
1,498 SR
1,566 Elo+
Vamana
Vamana
Frozexfr
Vamana
Level 141
God Stats
0W - 2L
1,325 SR
Queue Stats
90W - 110L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
XEquinoxX666
Gilgamesh
Level 109
God Stats
32W - 21L
1,640 SR
Queue Stats
483W - 530L
1,584 Elo+
Solo
Scylla
Scylla
XanaDZNs
Scylla
Level 147
God Stats
0W - 4L
1,529 SR
Queue Stats
108W - 93L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Balanque8861
Charybdis
14
6 / 0 / 7
9,490
730
10,813
7,931
2,940
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
IlMooMooll
Cthulhu
13
7 / 2 / 10
9,780
752
9,995
11,591
12,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
13
4 / 3 / 9
9,268
713
9,690
7,085
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Frozexfr
Vamana
11
0 / 6 / 4
7,323
563
4,644
16,124
13,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
XEquinoxX666
Gilgamesh
11
3 / 7 / 2
8,251
635
10,580
12,854
7,678
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
XanaDZNs
Scylla
12
2 / 4 / 3
8,487
653
6,009
7,604
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
5
5
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Balanque8861
Charybdis
6
0
7
9.5
L
Vamana
Frozexfr
Vamana
0
6
4
0.33
W
Cthulhu
IlMooMooll
Cthulhu
7
2
10
6
L
Gilgamesh
XEquinoxX666
Gilgamesh
3
7
2
0.57
L
Scylla
XanaDZNs
Scylla
2
4
3
0.88
W
Scylla
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,498
Damage
21,233
26,607
Taken
36,582
17,267
Mitigated
23,023
6,226
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Balanque8861
Charybdis
10,813
7,009
0
3,037
7,931
2,940
933
1,887
5,932
0
37,579
L
Vamana
Frozexfr
Vamana
4,644
1,493
0
3,418
16,124
13,428
0
6,723
8,292
121
14,438
W
Cthulhu
IlMooMooll
Cthulhu
9,995
481
206
1,879
11,591
12,083
69
2,202
9,164
23,621
0
L
Gilgamesh
XEquinoxX666
Gilgamesh
10,580
2,138
0
111
12,854
7,678
0
5,669
6,712
0
20,724
L
Scylla
XanaDZNs
Scylla
6,009
429
0
1,379
7,604
1,917
0
5,502
1,731
33,113
0
W
Scylla
9,690
743
0
1,104
7,085
2,244
438
1,967
5,028
30,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,538
Gold Earned
24,061
149
Minions Killed
117
8
Camps Cleared
3
730,218
Distance Traveled
679,246
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,490
730
58
4
4
241,410
3
L
Vamana
7,323
563
8
1
0
230,570
1
W
Cthulhu
9,780
752
40
3
2
256,716
1
L
Gilgamesh
8,251
635
27
2
0
225,626
0
L
Scylla
8,487
653
82
6
3
223,050
3
W
Scylla
9,268
713
51
4
2
232,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role