Player Matchup

Neith
Neith
Darthscorpius69
Neith
Level 134
God Stats
28W - 26L
1,524 SR
Queue Stats
31W - 31L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Just4Shiggles
Baron Samedi
Level 128
God Stats
9W - 18L
1,331 SR
Queue Stats
1,549W - 1,710L
1,377 Elo+
Solo
Merlin
Merlin
Lebs Dead
Merlin
Level 82
God Stats
1W - 1L
1,652 SR
Queue Stats
12W - 15L
1,471 Elo+
Party 1
Khepri
Khepri
o0Delta Fire0o
Khepri
Level 120
God Stats
3W - 1L
1,460 SR
Queue Stats
9W - 19L
1,302 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
quabe48
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 98
1,494 SR
1,426 Elo+

VS

Team Averages
Level 95
1,432 SR
1,386 Elo+
Sylvanus
Sylvanus
AsADuck
Sylvanus
Level 138
God Stats
1W - 2L
1,313 SR
Queue Stats
94W - 119L
1,404 Elo+
Solo
Charybdis
Charybdis
Pappi564
Charybdis
Level 121
God Stats
2W - 2L
1,406 SR
Queue Stats
231W - 232L
1,476 Elo+
Party 2
Mulan
Mulan
littlerednano
Mulan
Level 49
God Stats
9W - 9L
1,436 SR
Queue Stats
146W - 182L
1,313 Elo+
Party 2
Hun Batz
Hun Batz
stickman582
Hun Batz
Level 122
God Stats
1W - 1L
1,597 SR
Queue Stats
72W - 67L
1,464 Elo+
Solo
Nu Wa
Nu Wa
thedctimes
Nu Wa
Level 44
God Stats
10W - 8L
1,407 SR
Queue Stats
91W - 113L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 12
11,496
958
14,776
11,182
4,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Just4Shiggles
Baron Samedi
17
5 / 1 / 12
10,243
854
14,106
12,764
7,012
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Lebs Dead
Merlin
17
4 / 2 / 12
9,948
829
12,215
7,236
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 1 / 20
10,597
883
7,172
12,234
13,774
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
quabe48
Ah Muzen Cab
16
5 / 2 / 11
9,811
818
13,448
9,301
4,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AsADuck
Sylvanus
14
1 / 4 / 2
7,386
616
7,077
16,627
14,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Pappi564
Charybdis
14
1 / 7 / 3
7,980
665
11,075
13,674
4,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 7 / 4
7,081
590
3,788
14,746
10,194
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
stickman582
Hun Batz
16
2 / 3 / 2
8,428
702
8,615
10,646
4,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
14
2 / 6 / 1
8,284
690
8,777
14,152
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
18
27
Kills
6
6
Deaths
27
67
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AsADuck
Sylvanus
1
4
2
0.5
W
10
0
12
16
W
Baron Samedi
Just4Shiggles
Baron Samedi
5
1
12
11
W
Merlin
Lebs Dead
Merlin
4
2
12
5
L
Charybdis
Pappi564
Charybdis
1
7
3
0.36
L
0
7
4
0.29
W
3
1
20
13
W
Ah Muzen Cab
quabe48
Ah Muzen Cab
5
2
11
5.25
L
Hun Batz
stickman582
Hun Batz
2
3
2
1
L
Nu Wa
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,717
Damage
39,332
52,717
Taken
69,845
33,063
Mitigated
38,844
19,203
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AsADuck
Sylvanus
7,077
2,013
1,968
3,231
16,627
14,984
0
8,658
7,969
20,917
3,406
W
14,776
5,426
1,039
4,890
11,182
4,957
521
2,506
8,496
0
37,425
W
Baron Samedi
Just4Shiggles
Baron Samedi
14,106
1,712
2,674
4,947
12,764
7,012
132
4,071
8,406
44,210
0
W
Merlin
Lebs Dead
Merlin
12,215
1,118
0
0
7,236
2,917
648
2,243
4,824
47,900
0
L
Charybdis
Pappi564
Charybdis
11,075
5,643
0
1,465
13,674
4,992
0
5,358
8,316
0
28,556
L
3,788
543
0
438
14,746
10,194
0
6,330
8,416
0
11,422
W
7,172
331
0
2,512
12,234
13,774
68
3,222
8,830
22,200
0
W
Ah Muzen Cab
quabe48
Ah Muzen Cab
13,448
5,852
0
3,141
9,301
4,403
2,751
2,325
6,818
0
43,504
L
Hun Batz
stickman582
Hun Batz
8,615
1,265
0
0
10,646
4,264
0
4,118
6,528
0
32,151
L
Nu Wa
8,777
1,801
0
564
14,152
4,410
0
9,029
5,123
20,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,095
Gold Earned
39,159
340
Minions Killed
237
10
Camps Cleared
4
1,154,356
Distance Traveled
1,050,106
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,386
616
36
3
0
183,493
0
W
Neith
11,496
958
51
4
3
235,907
0
W
Baron Samedi
10,243
854
92
8
2
224,477
4
W
Merlin
9,948
829
87
7
4
237,621
2
L
Charybdis
7,980
665
60
5
3
199,092
0
L
Mulan
7,081
590
32
3
1
200,181
3
W
Khepri
10,597
883
27
2
0
249,145
3
W
Ah Muzen Cab
9,811
818
83
7
1
207,206
0
L
Hun Batz
8,428
702
66
6
0
261,561
1
L
Nu Wa
8,284
690
43
4
0
205,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role