Player Matchup

Janus
Janus
DEMON_dl666
Janus
Level 16
God Stats
6W - 5L
1,437 SR
Queue Stats
8W - 7L
1,498 Elo+
Party 1
Cerberus
Cerberus
LoXaker
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
oO_rabuletas_Oo
Bastet
Level 28
God Stats
18W - 13L
1,633 SR
Queue Stats
47W - 55L
1,424 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,474 Elo+

VS

Team Averages
Level 25
1,702 SR
1,468 Elo+
Tyr
Tyr
 
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Fallen_Frog_
Hel
Level 29
God Stats
7W - 1L
2,017 SR
Queue Stats
49W - 51L
1,535 Elo+
Solo
Guan Yu
Guan Yu
Vedrax3859
Guan Yu
Level 20
God Stats
7W - 3L
1,589 SR
Queue Stats
114W - 149L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 6
7,126
648
4,254
7,382
1,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
LoXaker
Cerberus
10
0 / 6 / 5
7,203
655
3,959
12,214
8,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
8 / 2 / 0
9,050
823
15,142
8,949
4,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
5 / 2 / 8
8,885
808
6,715
9,004
5,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
4 / 4 / 6
8,467
770
10,416
10,697
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Vedrax3859
Guan Yu
12
5 / 2 / 9
9,156
832
7,665
10,173
8,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
14
14
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
2
8
4.5
L
0
6
6
0.5
W
4
4
6
1.75
L
Cerberus
LoXaker
Cerberus
0
6
5
0.42
W
Guan Yu
Vedrax3859
Guan Yu
5
2
9
4.75
L
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
24,796
28,545
Taken
29,874
14,548
Mitigated
18,252
5,214
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,715
1,160
0
759
9,004
5,501
0
1,873
7,131
0
10,222
L
4,254
602
155
507
7,382
1,720
0
1,629
5,620
14,307
0
W
10,416
1,568
3,174
3,907
10,697
3,811
788
3,403
7,294
35,206
0
L
Cerberus
LoXaker
Cerberus
3,959
520
0
1,785
12,214
8,644
0
6,441
5,480
13,331
0
W
Guan Yu
Vedrax3859
Guan Yu
7,665
1,735
786
1,874
10,173
8,940
0
3,516
6,657
0
14,408
L
15,142
2,943
0
2,767
8,949
4,184
0
2,751
5,901
0
36,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,379
Gold Earned
26,508
107
Minions Killed
88
6
Camps Cleared
5
641,990
Distance Traveled
655,032
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,885
808
16
1
0
232,756
1
L
Janus
7,126
648
26
2
0
202,459
1
W
Hel
8,467
770
59
5
5
214,530
3
L
Cerberus
7,203
655
29
3
0
206,316
1
W
Guan Yu
9,156
832
13
1
0
207,746
0
L
Bastet
9,050
823
52
5
6
233,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role