Player Matchup

Hou Yi
Hou Yi
MainAnything
Hou Yi
Level 5
God Stats
4W - 0L
2,004 SR
Queue Stats
43W - 8L
1,817 Elo+
Party 1
Ra
Ra
MonkArts
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 104L
1,042 Elo+
Solo
Cthulhu
Cthulhu
MxDayZ
Cthulhu
Level 125
God Stats
3W - 0L
1,807 SR
Queue Stats
39W - 11L
1,794 Elo+
Party 1
Team Averages
Level 46
1,770 SR
1,551 Elo+

VS

Team Averages
Level 69
1,661 SR
1,552 Elo+
Anubis
Anubis
Fjalabrjotur
Anubis
Level 44
God Stats
8W - 4L
1,733 SR
Queue Stats
33W - 37L
1,466 Elo+
Party 2
Heimdallr
Heimdallr
OskraGodsogn
Heimdallr
Level 17
God Stats
1W - 1L
1,546 SR
Queue Stats
6W - 5L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
Srgt X EagL3zZ
Cthulhu
Level 147
God Stats
20W - 12L
1,704 SR
Queue Stats
192W - 148L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
13 / 2 / 5
12,107
865
25,105
12,639
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 11
9,251
661
4,371
8,024
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
MxDayZ
Cthulhu
14
4 / 3 / 13
10,576
755
15,984
18,073
18,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
7 / 8 / 4
10,008
715
11,695
16,723
9,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
OskraGodsogn
Heimdallr
11
0 / 6 / 5
7,998
571
6,597
14,646
5,471
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 4 / 5
9,734
695
13,656
19,560
21,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
18
Kills
11
11
Deaths
18
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
8
4
1.13
W
Hou Yi
13
2
5
7.75
W
1
6
11
1.08
W
Cthulhu
MxDayZ
Cthulhu
4
3
13
3.5
L
Heimdallr
OskraGodsogn
Heimdallr
0
6
5
0.42
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,460
Damage
31,948
38,736
Taken
50,929
26,774
Mitigated
36,512
10,612
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,695
1,325
520
5,309
16,723
9,227
0
7,143
8,975
33,550
0
W
Hou Yi
25,105
10,370
0
3,178
12,639
5,312
1,039
8,628
4,011
0
69,305
W
4,371
306
1,757
651
8,024
2,670
26
6,682
1,342
16,085
0
W
Cthulhu
MxDayZ
Cthulhu
15,984
693
411
4,615
18,073
18,792
676
10,419
7,654
33,128
0
L
Heimdallr
OskraGodsogn
Heimdallr
6,597
3,122
209
887
14,646
5,471
0
5,682
8,574
0
27,959
L
13,656
1,133
600
3,789
19,560
21,814
0
6,622
12,367
33,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
27,740
158
Minions Killed
145
7
Camps Cleared
5
768,738
Distance Traveled
668,923
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,008
715
46
3
3
205,219
3
W
Hou Yi
12,107
865
81
6
6
242,319
1
W
Ra
9,251
661
30
2
0
242,985
0
W
Cthulhu
10,576
755
47
3
1
283,434
2
L
Heimdallr
7,998
571
43
3
2
222,494
0
L
Cthulhu
9,734
695
56
4
0
241,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role