Player Matchup

Thanatos
Thanatos
Deadppool100
Thanatos
Level 10
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 71L
1,500 Elo+
Solo
Susano
Susano
SHalonnn12
Susano
Level 33
God Stats
1W - 4L
1,441 SR
Queue Stats
53W - 56L
1,443 Elo+
Party 1
Ymir
Ymir
ShanksOFejoador
Ymir
Level 7
God Stats
3W - 5L
1,457 SR
Queue Stats
4W - 11L
1,325 Elo+
Party 1
Yemoja
Yemoja
StrideR4202911
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,368 Elo+
Solo
Ra
Ra
jo2227
Ra
Level 21
God Stats
0W - 8L
1,101 SR
Queue Stats
98W - 122L
1,383 Elo+
Solo
Team Averages
Level 15
1,400 SR
1,404 Elo+

VS

Team Averages
Level 16
1,586 SR
1,399 Elo+
Anubis
Anubis
FaintCow6149591
Anubis
Level 16
God Stats
16W - 12L
1,602 SR
Queue Stats
23W - 21L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Henrique0000
Cthulhu
Level 13
God Stats
20W - 15L
1,520 SR
Queue Stats
49W - 50L
1,436 Elo+
Solo
Mercury
Mercury
Kolerinha
Mercury
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,417 Elo+
Solo
Ra
Ra
MrsCryBabys
Ra
Level 28
God Stats
17W - 10L
1,725 SR
Queue Stats
43W - 29L
1,543 Elo+
Solo
Neith
Neith
i4051
Neith
Level 9
God Stats
4W - 2L
1,585 SR
Queue Stats
11W - 17L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deadppool100
Thanatos
16
4 / 12 / 4
10,991
999
9,422
19,113
6,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
SHalonnn12
Susano
17
4 / 4 / 5
11,849
1,077
13,046
17,065
6,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

15
0 / 4 / 2
8,696
791
1,822
5,811
3,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 4 / 3
8,857
805
2,880
13,199
11,384
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
16
1 / 9 / 2
9,611
874
4,107
13,307
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 20
12,787
1,162
20,750
8,336
4,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Henrique0000
Cthulhu
17
1 / 0 / 19
10,342
940
5,238
4,883
5,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Kolerinha
Mercury
19
12 / 3 / 9
12,739
1,158
14,495
8,647
3,657
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 1 / 17
11,920
1,084
10,808
7,841
6,804
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
i4051
Neith
18
2 / 3 / 21
10,766
979
10,837
8,417
3,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
119
9
Kills
33
33
Deaths
9
16
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Deadppool100
Thanatos
4
12
4
0.5
W
11
2
20
10.5
W
Cthulhu
Henrique0000
Cthulhu
1
0
19
10.5
W
Mercury
Kolerinha
Mercury
12
3
9
5.5
W
7
1
17
15.5
L
Susano
SHalonnn12
Susano
4
4
5
1.63
L
0
4
2
0.25
L
0
4
3
0.38
W
Neith
i4051
Neith
2
3
21
4.17
L
Ra
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,277
Damage
62,128
68,495
Taken
38,124
31,408
Mitigated
22,858
5,294
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Deadppool100
Thanatos
9,422
2,242
0
3,826
19,113
6,357
0
10,324
8,789
0
23,333
W
20,750
1,787
0
3,031
8,336
4,144
0
2,555
5,781
58,084
0
W
Cthulhu
Henrique0000
Cthulhu
5,238
150
232
0
4,883
5,073
0
1,180
3,703
12,891
0
W
Mercury
Kolerinha
Mercury
14,495
11,047
0
0
8,647
3,657
0
2,308
6,339
0
34,768
W
10,808
1,542
3,148
2,211
7,841
6,804
0
1,181
6,660
26,718
0
L
Susano
SHalonnn12
Susano
13,046
1,790
0
30
17,065
6,030
0
7,209
9,856
0
45,704
L
1,822
393
0
0
5,811
3,542
0
3,069
2,742
3,294
0
L
2,880
650
269
134
13,199
11,384
0
7,477
5,722
5,489
0
W
Neith
i4051
Neith
10,837
4,563
0
2,371
8,417
3,180
0
1,585
6,832
0
21,590
L
Ra
4,107
680
884
151
13,307
4,095
0
8,717
4,590
12,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,004
Gold Earned
58,554
107
Minions Killed
218
1
Camps Cleared
14
677,341
Distance Traveled
1,041,426
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,991
999
14
1
0
156,087
1
W
Anubis
12,787
1,162
93
8
1
181,099
0
W
Cthulhu
10,342
940
15
1
0
236,518
2
W
Mercury
12,739
1,158
37
3
10
232,111
0
W
Ra
11,920
1,084
40
4
1
214,357
0
L
Susano
11,849
1,077
66
6
1
218,086
4
L
Ymir
8,696
791
1
0
0
83,158
0
L
Yemoja
8,857
805
1
0
0
55,655
1
W
Neith
10,766
979
33
3
2
177,341
0
L
Ra
9,611
874
25
2
0
164,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role