Player Matchup

Anubis
Anubis
Loreen95
Anubis
Level 61
God Stats
55W - 49L
1,611 SR
Queue Stats
273W - 385L
1,454 Elo+
Party 2
Loki
Loki
PumperWolf
Loki
Level 18
God Stats
41W - 37L
1,370 SR
Queue Stats
47W - 45L
1,329 Elo+
Solo
Ullr
Ullr
QLojgp
Ullr
Level 23
God Stats
1W - 1L
1,275 SR
Queue Stats
7W - 16L
1,183 Elo+
Solo
Nike
Nike
WillConcord
Nike
Level 5
God Stats
5W - 4L
1,201 SR
Queue Stats
11W - 11L
1,219 Elo+
Party 2
Ymir
Ymir
pilsnerpapi
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,194 Elo+
Solo
Team Averages
Level 23
1,391 SR
1,276 Elo+

VS

Team Averages
Level 13
1,420 SR
1,389 Elo+
Yemoja
Yemoja
Arvin10
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 111L
1,500 Elo+
Solo
Nemesis
Nemesis
DonHartmann
Nemesis
Level 16
God Stats
3W - 16L
1,195 SR
Queue Stats
37W - 48L
1,312 Elo+
Party 1
Kukulkan
Kukulkan
FraRiOs
Kukulkan
Level 16
God Stats
17W - 35L
1,238 SR
Queue Stats
19W - 42L
1,263 Elo+
Party 1
Guan Yu
Guan Yu
angelgarcia1949
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
komider
Danzaburou
Level 27
God Stats
7W - 5L
1,669 SR
Queue Stats
159W - 161L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Loreen95
Anubis
15
14 / 5 / 8
10,054
591
19,939
16,348
9,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
13 / 5 / 3
9,804
577
12,069
12,550
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
QLojgp
Ullr
12
2 / 4 / 12
7,969
469
4,244
8,993
2,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 2 / 5
8,627
507
5,238
8,034
4,002
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 2 / 12
7,032
414
2,958
8,599
4,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arvin10
Yemoja
9
0 / 9 / 7
6,459
380
3,490
11,323
5,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
DonHartmann
Nemesis
13
4 / 6 / 7
8,840
520
8,213
15,245
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
FraRiOs
Kukulkan
12
0 / 5 / 3
7,266
427
4,064
9,308
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 6 / 6
7,767
457
4,644
10,311
5,792
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
komider
Danzaburou
14
8 / 8 / 3
10,199
600
12,698
14,087
4,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
33
Kills
15
18
Deaths
34
40
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arvin10
Yemoja
0
9
7
0.39
L
Nemesis
DonHartmann
Nemesis
4
6
7
1.25
L
Kukulkan
FraRiOs
Kukulkan
0
5
3
0.3
W
Anubis
Loreen95
Anubis
14
5
8
3.6
W
13
5
3
2.9
W
Ullr
QLojgp
Ullr
2
4
12
2
W
3
2
5
2.75
L
3
6
6
1
L
Danzaburou
komider
Danzaburou
8
8
3
1.19
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,448
Damage
33,109
54,524
Taken
60,274
24,646
Mitigated
23,808
15,337
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arvin10
Yemoja
3,490
712
559
282
11,323
5,621
66
3,205
8,072
11,261
0
L
Nemesis
DonHartmann
Nemesis
8,213
3,843
0
3,142
15,245
4,921
0
5,681
9,477
0
46,236
L
Kukulkan
FraRiOs
Kukulkan
4,064
411
0
2,536
9,308
3,002
346
6,100
3,162
31,986
0
W
Anubis
Loreen95
Anubis
19,939
1,973
0
8,739
16,348
9,117
1,075
2,947
13,401
58,289
0
W
12,069
5,429
0
3,927
12,550
4,231
0
834
11,716
0
51,867
W
Ullr
QLojgp
Ullr
4,244
2,285
0
1,581
8,993
2,812
638
1,416
7,577
0
29,168
W
5,238
1,369
0
840
8,034
4,002
1,511
656
7,378
0
41,244
L
4,644
830
408
1,415
10,311
5,792
260
3,618
6,401
0
18,154
L
Danzaburou
komider
Danzaburou
12,698
5,780
0
3,437
14,087
4,472
874
4,510
9,577
0
47,361
W
2,958
261
0
250
8,599
4,484
150
1,701
6,898
8,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,486
Gold Earned
40,531
331
Minions Killed
249
0
Camps Cleared
0
1,411,308
Distance Traveled
1,300,642
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,459
380
12
1
0
206,446
1
L
Nemesis
8,840
520
64
4
0
305,510
0
L
Kukulkan
7,266
427
67
4
0
198,251
0
W
Anubis
10,054
591
90
5
0
236,359
4
W
Loki
9,804
577
78
5
0
309,276
5
W
Ullr
7,969
469
65
4
0
295,028
1
W
Nike
8,627
507
89
5
0
263,584
0
L
Guan Yu
7,767
457
31
2
0
310,888
0
L
Danzaburou
10,199
600
75
4
0
279,547
1
W
Ymir
7,032
414
9
1
0
307,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role