Player Matchup

Heimdallr
Heimdallr
GnardDogged
Heimdallr
Level 107
God Stats
5W - 10L
1,332 SR
Queue Stats
201W - 201L
1,434 Elo+
Party 1
Merlin
Merlin
Suga Chaddy
Merlin
Level 106
God Stats
7W - 7L
1,725 SR
Queue Stats
138W - 133L
1,502 Elo+
Party 1
Chaac
Chaac
WeedyCreature75
Chaac
Level 127
God Stats
9W - 13L
1,401 SR
Queue Stats
122W - 143L
1,498 Elo+
Party 1
Team Averages
Level 113
1,486 SR
1,478 Elo+

VS

Team Averages
Level 45
1,442 SR
1,367 Elo+
Charybdis
Charybdis
Darkwolf9514
Charybdis
Level 41
God Stats
14W - 18L
1,448 SR
Queue Stats
148W - 186L
1,371 Elo+
Party 2
Poseidon
Poseidon
FallenTengu6671
Poseidon
Level 25
God Stats
20W - 26L
1,443 SR
Queue Stats
61W - 77L
1,294 Elo+
Party 2
Jormungandr
Jormungandr
ll Sqwizz ll
Jormungandr
Level 69
God Stats
20W - 15L
1,436 SR
Queue Stats
329W - 320L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GnardDogged
Heimdallr
12
3 / 9 / 9
10,929
607
12,392
18,556
9,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
17
10 / 3 / 7
12,865
715
16,326
11,279
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 9 / 11
12,441
691
16,464
30,898
36,830
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darkwolf9514
Charybdis
16
9 / 10 / 6
13,356
742
14,726
16,134
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
14
1 / 9 / 10
11,265
626
6,740
13,961
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ll Sqwizz ll
Jormungandr
18
11 / 2 / 10
14,500
806
23,514
22,591
19,834
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
20
Kills
21
21
Deaths
21
27
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Darkwolf9514
Charybdis
9
10
6
1.2
W
Poseidon
1
9
10
0.67
L
Heimdallr
GnardDogged
Heimdallr
3
9
9
0.83
L
Merlin
10
3
7
4.5
L
7
9
11
1.39
W
Jormungandr
ll Sqwizz ll
Jormungandr
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,182
Damage
44,980
60,733
Taken
52,686
51,458
Mitigated
29,489
11,429
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Darkwolf9514
Charybdis
14,726
10,908
0
149
16,134
5,688
1,727
4,534
10,935
0
43,285
W
Poseidon
6,740
1,428
0
3,712
13,961
3,967
0
3,958
9,540
39,922
0
L
Heimdallr
GnardDogged
Heimdallr
12,392
5,375
0
1,444
18,556
9,336
423
12,181
6,375
0
33,619
L
Merlin
16,326
517
0
1,169
11,279
5,292
260
6,259
5,020
49,641
0
L
16,464
2,806
0
8,816
30,898
36,830
82
12,394
18,286
0
47,447
W
Jormungandr
ll Sqwizz ll
Jormungandr
23,514
5,628
249
4,492
22,591
19,834
690
7,063
13,968
50,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
39,121
188
Minions Killed
202
7
Camps Cleared
8
910,526
Distance Traveled
933,491
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,356
742
68
4
3
270,713
1
W
Poseidon
11,265
626
78
4
3
285,628
3
L
Heimdallr
10,929
607
43
2
2
294,195
3
L
Merlin
12,865
715
82
5
3
289,492
6
L
Chaac
12,441
691
63
4
2
326,839
6
W
Jormungandr
14,500
806
56
3
2
377,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role