Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
PzdcLubluPivo
Rama
Level 137
God Stats
1W - 1L
1,294 SR
Queue Stats
99W - 71L
1,497 Elo+
Party 2
Chiron
Chiron
k5r516c1n
Chiron
Level 23
God Stats
3W - 1L
1,684 SR
Queue Stats
42W - 27L
1,526 Elo+
Solo
Chang'e
Chang'e
miteznik
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 73L
1,596 Elo+
Party 2
Chronos
Chronos
suzybaie
Chronos
Level 17
God Stats
1W - 0L
1,292 SR
Queue Stats
29W - 23L
1,460 Elo+
Party 2
Team Averages
Level 91
1,454 SR
1,516 Elo+

VS

Team Averages
Level 64
1,447 SR
1,512 Elo+
He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Cazinou1227
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,559 Elo+
Party 1
Ymir
Ymir
Denision
Ymir
Level 16
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
tsukuyomee11
Eset
Level 82
God Stats
6W - 11L
1,425 SR
Queue Stats
854W - 915L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
11 / 2 / 24
12,402
886
18,528
20,907
23,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
10 / 4 / 18
11,688
835
13,388
10,960
3,953
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
k5r516c1n
Chiron
16
5 / 4 / 14
10,149
725
11,698
14,055
6,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
miteznik
Chang'e
20
8 / 1 / 23
12,121
866
12,412
12,111
6,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
suzybaie
Chronos
14
1 / 5 / 16
9,281
663
9,174
13,699
4,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
12 / 7 / 1
11,727
838
19,375
15,734
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
 
Ah Puch
16
1 / 6 / 4
9,252
661
13,831
9,660
3,110
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
17
3 / 9 / 10
10,640
760
13,967
15,415
4,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
0 / 7 / 8
8,746
625
4,227
16,297
9,534
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
0 / 6 / 8
9,259
661
6,678
12,569
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
47
35
Kills
16
16
Deaths
35
95
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
11
2
24
11.5
L
He Bo
 
He Bo
12
7
1
1.79
L
Ah Puch
 
Ah Puch
1
6
4
0.5
L
Bastet
3
9
10
0.89
L
Ymir
0
7
8
0.57
W
10
4
18
4.75
W
Chiron
k5r516c1n
Chiron
5
4
14
3
W
Chang'e
miteznik
Chang'e
8
1
23
19.5
W
Chronos
suzybaie
Chronos
1
5
16
1.8
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,200
Damage
58,078
71,732
Taken
69,675
44,829
Mitigated
26,832
37,062
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
18,528
808
393
5,997
20,907
23,482
247
10,263
10,644
32,751
0
L
He Bo
 
He Bo
19,375
405
1,443
2,888
15,734
4,879
651
8,248
7,142
30,747
0
L
Ah Puch
 
Ah Puch
13,831
164
785
858
9,660
3,110
392
4,766
4,665
37,740
0
L
Bastet
13,967
4,025
712
765
15,415
4,978
314
8,133
6,961
0
22,376
L
Ymir
4,227
373
280
1,191
16,297
9,534
0
9,698
6,285
9,936
0
W
13,388
10,785
247
198
10,960
3,953
1,638
7,220
3,740
0
27,317
W
Chiron
k5r516c1n
Chiron
11,698
5,679
3,028
2,392
14,055
6,064
1,571
8,820
5,127
0
27,561
W
Chang'e
miteznik
Chang'e
12,412
590
15,958
7,614
12,111
6,338
1,600
7,649
4,462
33,316
0
W
Chronos
suzybaie
Chronos
9,174
1,321
106
1,129
13,699
4,992
1,110
10,051
3,648
17,630
0
L
6,678
217
1,772
2,174
12,569
4,331
439
7,731
4,508
17,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,641
Gold Earned
49,624
188
Minions Killed
127
0
Camps Cleared
0
1,276,830
Distance Traveled
1,278,613
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,402
886
49
4
0
283,390
0
L
He Bo
11,727
838
22
2
0
251,502
1
L
Ah Puch
9,252
661
57
4
0
231,128
1
L
Bastet
10,640
760
18
1
0
281,670
0
L
Ymir
8,746
625
9
1
0
261,269
3
W
Rama
11,688
835
29
2
0
222,301
0
W
Chiron
10,149
725
34
2
0
233,455
0
W
Chang'e
12,121
866
43
3
0
302,792
6
W
Chronos
9,281
663
33
2
0
234,892
1
L
Eset
9,259
661
21
2
0
253,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role