Player Matchup

Ravana
Ravana
D11men123
Ravana
Level 67
God Stats
9W - 9L
1,366 SR
Queue Stats
142W - 127L
1,452 Elo+
Solo
Fenrir
Fenrir
FugtigiFugen
Fenrir
Level 77
God Stats
24W - 32L
1,461 SR
Queue Stats
202W - 228L
1,376 Elo+
Solo
Charybdis
Charybdis
Mpoulou-AM10
Charybdis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,333 Elo+
Party 1
Cabrakan
Cabrakan
PapFivos
Cabrakan
Level 56
God Stats
0W - 5L
1,129 SR
Queue Stats
2W - 11L
1,159 Elo+
Party 1
Zhong Kui
Zhong Kui
Tennents28
Zhong Kui
Level 68
God Stats
12W - 7L
1,415 SR
Queue Stats
58W - 57L
1,400 Elo+
Solo
Team Averages
Level 64
1,374 SR
1,344 Elo+

VS

Team Averages
Level 90
1,470 SR
1,415 Elo+
Ymir
Ymir
Dany246Bis
Ymir
Level 83
God Stats
11W - 27L
1,318 SR
Queue Stats
115W - 230L
1,339 Elo+
Party 2
Bellona
Bellona
MoliM129
Bellona
Level 97
God Stats
256W - 302L
1,516 SR
Queue Stats
303W - 374L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
WoodierSIMO
Danzaburou
Level 120
God Stats
170W - 220L
1,438 SR
Queue Stats
501W - 631L
1,413 Elo+
Party 2
Arachne
Arachne
davideFRAC98
Arachne
Level 66
God Stats
130W - 151L
1,593 SR
Queue Stats
165W - 242L
1,440 Elo+
Party 2
Hades
Hades
mike_la_classe
Hades
Level 82
God Stats
35W - 28L
1,488 SR
Queue Stats
482W - 515L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
D11men123
Ravana
16
3 / 5 / 2
9,478
527
8,062
11,523
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
13
2 / 5 / 2
7,814
434
3,524
13,304
6,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Mpoulou-AM10
Charybdis
12
1 / 6 / 4
7,309
406
7,889
10,327
3,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
PapFivos
Cabrakan
11
1 / 7 / 5
7,092
394
4,880
14,783
15,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Tennents28
Zhong Kui
15
4 / 5 / 4
9,406
523
13,940
15,284
9,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 18
8,996
500
5,574
14,706
10,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
MoliM129
Bellona
15
3 / 4 / 1
9,710
539
7,828
13,534
10,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
WoodierSIMO
Danzaburou
17
7 / 0 / 6
11,030
613
10,455
7,788
3,060
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
davideFRAC98
Arachne
16
13 / 2 / 2
10,593
589
15,753
14,866
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 4 / 9
9,858
548
11,863
13,169
6,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
11
Kills
28
28
Deaths
11
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ravana
D11men123
Ravana
3
5
2
0.8
W
2
1
18
11
L
Fenrir
2
5
2
0.6
W
Bellona
MoliM129
Bellona
3
4
1
0.88
L
Charybdis
Mpoulou-AM10
Charybdis
1
6
4
0.5
L
Cabrakan
PapFivos
Cabrakan
1
7
5
0.5
L
Zhong Kui
Tennents28
Zhong Kui
4
5
4
1.2
W
Danzaburou
WoodierSIMO
Danzaburou
7
0
6
10
W
Arachne
davideFRAC98
Arachne
13
2
2
7
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,295
Damage
51,473
65,221
Taken
64,063
38,724
Mitigated
36,433
15,942
Healing
26,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
D11men123
Ravana
8,062
2,176
0
916
11,523
4,348
0
3,995
7,484
0
61,342
W
5,574
676
755
5,685
14,706
10,479
379
4,839
9,867
31,822
0
L
Fenrir
3,524
1,225
0
4,479
13,304
6,556
0
1,455
11,297
0
30,149
W
Bellona
MoliM129
Bellona
7,828
2,651
201
4,207
13,534
10,928
1,386
3,136
10,398
0
52,703
L
Charybdis
Mpoulou-AM10
Charybdis
7,889
5,038
105
1,793
10,327
3,111
0
3,052
7,177
0
29,498
L
Cabrakan
PapFivos
Cabrakan
4,880
699
0
370
14,783
15,454
0
5,000
9,644
12,747
0
L
Zhong Kui
Tennents28
Zhong Kui
13,940
1,311
107
8,172
15,284
9,255
0
3,935
11,209
56,190
0
W
Danzaburou
WoodierSIMO
Danzaburou
10,455
3,806
0
4,960
7,788
3,060
4,404
2,485
5,303
0
81,192
W
Arachne
davideFRAC98
Arachne
15,753
10,172
57
5,210
14,866
5,841
705
2,581
12,285
0
63,336
W
11,863
468
543
5,302
13,169
6,125
449
5,923
7,246
61,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,099
Gold Earned
50,187
338
Minions Killed
511
0
Camps Cleared
0
1,636,740
Distance Traveled
1,750,283
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,478
527
104
6
0
334,514
0
W
Ymir
8,996
500
52
3
0
337,818
1
L
Fenrir
7,814
434
53
3
0
351,595
1
W
Bellona
9,710
539
131
7
0
339,636
0
L
Charybdis
7,309
406
61
3
0
317,218
0
L
Cabrakan
7,092
394
17
1
0
310,573
2
L
Zhong Kui
9,406
523
103
6
0
322,840
0
W
Danzaburou
11,030
613
140
8
0
337,691
2
W
Arachne
10,593
589
88
5
0
390,367
1
W
Hades
9,858
548
100
6
0
344,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role