Player Matchup

Da Ji
Da Ji
Kingshadowzilla
Da Ji
Level 128
God Stats
12W - 10L
1,419 SR
Queue Stats
221W - 250L
1,420 Elo+
Party 1
Chang'e
Chang'e
RAYKO
Chang'e
Level 125
God Stats
31W - 39L
1,384 SR
Queue Stats
203W - 229L
1,414 Elo+
Party 1
Neith
Neith
adressloys
Neith
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,272 Elo+
Solo
Team Averages
Level 105
1,434 SR
1,368 Elo+

VS

Team Averages
Level 100
1,585 SR
1,399 Elo+
Chang'e
Chang'e
RowanPapi
Chang'e
Level 104
God Stats
5W - 6L
1,413 SR
Queue Stats
16W - 17L
1,301 Elo+
Solo
Gilgamesh
Gilgamesh
SHOW-2G-UR-TDS
Gilgamesh
Level 101
God Stats
294W - 355L
1,481 SR
Queue Stats
500W - 638L
1,441 Elo+
Solo
Izanami
Izanami
SlinkyCannon680
Izanami
Level 94
God Stats
0W - 1L
1,859 SR
Queue Stats
24W - 18L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 4
7,744
774
7,503
6,759
2,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
RAYKO
Chang'e
13
5 / 0 / 6
7,964
796
5,327
5,949
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
11
1 / 1 / 9
6,974
697
8,128
5,986
1,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RowanPapi
Chang'e
10
0 / 4 / 2
6,487
649
3,944
6,838
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SHOW-2G-UR-TDS
Gilgamesh
9
2 / 3 / 0
6,641
664
5,904
10,073
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
6,833
683
3,679
8,337
2,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
Chang'e
RAYKO
Chang'e
5
0
6
8
L
Chang'e
RowanPapi
Chang'e
0
4
2
0.25
L
Gilgamesh
SHOW-2G-UR-TDS
Gilgamesh
2
3
0
0.67
L
1
4
1
0.38
W
Neith
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,958
Damage
13,527
18,694
Taken
25,248
5,784
Mitigated
9,299
8,172
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,503
1,814
0
0
6,759
2,076
0
1,514
5,084
0
10,566
W
Chang'e
RAYKO
Chang'e
5,327
436
2,409
3,373
5,949
1,756
0
1,483
4,265
32,074
0
L
Chang'e
RowanPapi
Chang'e
3,944
70
1,051
1,581
6,838
1,577
0
1,470
5,368
16,415
0
L
Gilgamesh
SHOW-2G-UR-TDS
Gilgamesh
5,904
1,031
0
2,575
10,073
5,337
0
1,877
8,196
0
11,106
L
3,679
1,343
0
1,298
8,337
2,385
0
2,387
5,950
0
30,559
W
Neith
8,128
3,587
360
2,030
5,986
1,952
128
1,352
4,422
0
21,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,682
Gold Earned
19,961
114
Minions Killed
116
4
Camps Cleared
6
585,443
Distance Traveled
549,091
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,744
774
8
1
1
199,735
3
W
Chang'e
7,964
796
81
8
1
209,404
2
L
Chang'e
6,487
649
37
4
3
183,585
4
L
Gilgamesh
6,641
664
10
1
1
186,753
1
L
Izanami
6,833
683
69
7
2
178,753
4
W
Neith
6,974
697
25
3
2
176,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role