Player Matchup

Discordia
Discordia
Platinum III
MertDna
Discordia
Platinum III
Level 154
God Stats
21W - 16L
1,699 SR
Queue Stats
162W - 165L
2,027 MMR
Party 1
Neith
Neith
Bronze III
OneCappy
Neith
Bronze III
Level 126
God Stats
2W - 0L
1,516 SR
Queue Stats
2W - 3L
1,400 MMR
Party 1
Ymir
Ymir
Silver I
Àntráx
Ymir
Silver I
Level 42
God Stats
2W - 2L
1,797 SR
Queue Stats
24W - 25L
1,373 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,670 SR
1,600 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 48
1,634 SR
1,668 MMR
Ne Zha
Ne Zha
Silver V
 
Ne Zha
Silver V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Eclipsed15
Kuzenbo
Gold V
Level 60
God Stats
2W - 4L
1,646 SR
Queue Stats
2W - 5L
1,745 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
zFuninYz
Baron Samedi
Gold V
Level 35
God Stats
1W - 3L
1,757 SR
Queue Stats
4W - 5L
1,757 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MertDna
Discordia
13
6 / 6 / 8
10,055
838
14,738
9,599
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
OneCappy
Neith
13
9 / 4 / 7
10,211
851
16,574
10,239
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
4 / 5 / 13
10,489
874
8,779
16,847
19,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SobekThothAthenaAnhurPersephone

VS

Bans
OdinHou YiBacchusCupidGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 8 / 7
8,026
669
3,685
9,709
6,526
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Eclipsed15
Kuzenbo
13
5 / 4 / 10
9,806
817
10,658
20,055
27,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
zFuninYz
Baron Samedi
13
8 / 7 / 5
9,892
824
16,063
16,753
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
19
Kills
15
15
Deaths
19
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
8
7
0.69
L
Kuzenbo
Eclipsed15
Kuzenbo
5
4
10
2.5
W
Discordia
MertDna
Discordia
6
6
8
1.67
W
Neith
OneCappy
Neith
9
4
7
3.13
L
Baron Samedi
zFuninYz
Baron Samedi
8
7
5
1.5
W
Ymir
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,091
Damage
30,406
36,685
Taken
46,517
27,318
Mitigated
40,660
7,739
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,685
1,237
0
972
9,709
6,526
0
5,501
4,208
0
9,677
L
Kuzenbo
Eclipsed15
Kuzenbo
10,658
3,824
0
4,675
20,055
27,469
45
9,271
10,784
15,597
0
W
Discordia
MertDna
Discordia
14,738
1,597
198
1,553
9,599
3,839
933
6,540
3,059
41,176
0
W
Neith
OneCappy
Neith
16,574
8,161
0
2,575
10,239
4,319
1,465
7,509
2,730
0
36,371
L
Baron Samedi
zFuninYz
Baron Samedi
16,063
1,347
3,862
6,884
16,753
6,665
0
9,497
7,256
40,371
0
W
Ymir
8,779
1,321
0
3,413
16,847
19,160
216
12,939
3,908
15,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
27,724
134
Minions Killed
70
5
Camps Cleared
4
618,511
Distance Traveled
595,351
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,026
669
4
0
1
149,973
3
L
Kuzenbo
9,806
817
7
1
1
246,921
4
W
Discordia
10,055
838
63
5
3
210,413
4
W
Neith
10,211
851
52
4
2
206,695
2
L
Baron Samedi
9,892
824
59
5
2
198,457
4
W
Ymir
10,489
874
19
2
0
201,403
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role