Player Matchup

Xing Tian
Xing Tian
Kraljtomyslav
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
LilChupiChu
Hun Batz
Level 13
God Stats
1W - 1L
1,827 SR
Queue Stats
3W - 1L
1,869 Elo+
Solo
Xbalanque
Xbalanque
MRSZZ
Xbalanque
Level 22
God Stats
14W - 11L
1,245 SR
Queue Stats
49W - 44L
1,592 Elo+
Solo
Tyr
Tyr
Redykul
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,542 Elo+
Party 1
He Bo
He Bo
wvwv
He Bo
Level 10
God Stats
17W - 13L
1,736 SR
Queue Stats
124W - 95L
1,563 Elo+
Solo
Team Averages
Level 17
1,562 SR
1,618 Elo+

VS

Team Averages
Level 18
1,383 SR
1,530 Elo+
Fenrir
Fenrir
BraisMF
Fenrir
Level 28
God Stats
3W - 2L
1,293 SR
Queue Stats
199W - 236L
1,400 Elo+
Solo
Khepri
Khepri
RyuBreath
Khepri
Level 29
God Stats
5W - 3L
1,574 SR
Queue Stats
64W - 40L
1,633 Elo+
Solo
Aphrodite
Aphrodite
Ultiimecia
Aphrodite
Level 8
God Stats
6W - 4L
1,298 SR
Queue Stats
34W - 21L
1,432 Elo+
Solo
Hel
Hel
j1mmyyd
Hel
Level 4
God Stats
1W - 0L
1,251 SR
Queue Stats
3W - 2L
1,701 Elo+
Party 2
Artemis
Artemis
twistedmetal7
Artemis
Level 19
God Stats
4W - 4L
1,500 SR
Queue Stats
166W - 183L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kraljtomyslav
Xing Tian
11
1 / 6 / 10
8,069
448
4,882
16,965
14,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
LilChupiChu
Hun Batz
11
1 / 7 / 3
7,488
416
3,128
13,730
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
MRSZZ
Xbalanque
15
4 / 5 / 2
9,461
526
11,311
13,790
4,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
10
0 / 8 / 2
7,414
412
3,337
16,786
10,226
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
wvwv
He Bo
16
12 / 9 / 3
10,866
604
22,604
18,786
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BraisMF
Fenrir
17
9 / 4 / 5
10,958
609
8,542
15,144
7,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
RyuBreath
Khepri
13
3 / 3 / 17
9,006
500
8,104
15,651
12,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
Ultiimecia
Aphrodite
16
11 / 0 / 7
10,484
582
18,936
12,615
9,133
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
14
6 / 7 / 9
9,643
536
10,335
14,383
8,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
14
5 / 4 / 13
9,035
502
13,832
13,867
5,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
18
Kills
34
35
Deaths
18
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BraisMF
Fenrir
9
4
5
2.88
L
Xing Tian
Kraljtomyslav
Xing Tian
1
6
10
1
L
Hun Batz
LilChupiChu
Hun Batz
1
7
3
0.36
L
Xbalanque
MRSZZ
Xbalanque
4
5
2
1
L
Tyr
0
8
2
0.13
W
Khepri
RyuBreath
Khepri
3
3
17
3.83
W
Aphrodite
Ultiimecia
Aphrodite
11
0
7
14.5
W
Hel
6
7
9
1.5
W
Artemis
5
4
13
2.88
L
He Bo
wvwv
He Bo
12
9
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,262
Damage
59,749
80,057
Taken
71,660
38,190
Mitigated
42,804
11,203
Healing
30,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BraisMF
Fenrir
8,542
1,710
0
1,727
15,144
7,236
213
4,908
10,119
0
71,374
L
Xing Tian
Kraljtomyslav
Xing Tian
4,882
737
0
608
16,965
14,050
0
8,443
8,388
12,111
0
L
Hun Batz
LilChupiChu
Hun Batz
3,128
483
0
462
13,730
3,826
0
4,482
9,197
0
25,376
L
Xbalanque
MRSZZ
Xbalanque
11,311
6,625
0
5,343
13,790
4,194
886
2,762
10,935
0
77,171
L
Tyr
3,337
612
0
793
16,786
10,226
230
9,824
6,894
0
24,969
W
Khepri
RyuBreath
Khepri
8,104
640
0
611
15,651
12,084
579
6,476
8,931
22,889
0
W
Aphrodite
Ultiimecia
Aphrodite
18,936
2,959
7,510
9,646
12,615
9,133
2,255
720
11,855
65,781
0
W
Hel
10,335
2,778
4,935
2,977
14,383
8,511
793
9,952
4,053
30,531
0
W
Artemis
13,832
7,823
0
3,466
13,867
5,840
5,168
4,543
9,216
0
46,454
L
He Bo
wvwv
He Bo
22,604
2,037
275
3,722
18,786
5,894
584
11,463
7,268
59,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,298
Gold Earned
49,126
295
Minions Killed
384
0
Camps Cleared
0
1,408,629
Distance Traveled
1,649,220
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,958
609
112
6
0
363,905
0
L
Xing Tian
8,069
448
13
1
0
273,027
1
L
Hun Batz
7,488
416
36
2
0
273,580
0
L
Xbalanque
9,461
526
114
6
0
277,968
4
L
Tyr
7,414
412
50
3
0
300,222
3
W
Khepri
9,006
500
30
2
0
321,191
6
W
Aphrodite
10,484
582
114
6
0
350,609
2
W
Hel
9,643
536
53
3
0
305,205
1
W
Artemis
9,035
502
75
4
0
308,310
1
L
He Bo
10,866
604
82
5
0
283,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role