Player Matchup

Kali
Kali
Silver IV
D12-SLIM
Kali
Silver IV
Level 160
God Stats
9W - 8L
1,508 SR
Queue Stats
592W - 609L
785 MMR
Solo
Sol
Sol
Silver III
DDOG1009
Sol
Silver III
Level 143
God Stats
42W - 26L
1,651 SR
Queue Stats
396W - 415L
844 MMR
Solo
Geb
Geb
Silver III
Dragon Yuko
Geb
Silver III
Level 156
God Stats
4W - 3L
1,417 SR
Queue Stats
77W - 95L
726 MMR
Solo
King Arthur
King Arthur
Silver V
MonoMono03
King Arthur
Silver V
Level 68
God Stats
3W - 12L
1,400 SR
Queue Stats
44W - 55L
677 MMR
Solo
He Bo
He Bo
Silver III
iNachito-_-14
He Bo
Silver III
Level 91
God Stats
3W - 2L
1,622 SR
Queue Stats
313W - 344L
914 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,520 SR
789 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,437 SR
792 MMR
Artemis
Artemis
Silver V
Dark_FangXX
Artemis
Silver V
Level 54
God Stats
2W - 4L
1,402 SR
Queue Stats
168W - 175L
669 MMR
Solo
Cerberus
Cerberus
Silver I
Derza Toxic
Cerberus
Silver I
Level 77
God Stats
11W - 14L
1,543 SR
Queue Stats
190W - 194L
1,221 MMR
Party 1
Kuzenbo
Kuzenbo
Silver V
andbertisded
Kuzenbo
Silver V
Level 69
God Stats
5W - 9L
1,277 SR
Queue Stats
114W - 125L
617 MMR
Solo
Nox
Nox
Silver III
faseeh10
Nox
Silver III
Level 142
God Stats
1W - 2L
1,510 SR
Queue Stats
54W - 73L
721 MMR
Solo
Mercury
Mercury
Silver IV
iDrip999
Mercury
Silver IV
Level 69
God Stats
2W - 2L
1,455 SR
Queue Stats
38W - 59L
731 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
8 / 5 / 11
17,923
578
19,978
28,495
18,393
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
9 / 1 / 9
16,665
538
30,080
27,477
12,170
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 2 / 21
14,992
484
13,683
24,881
32,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
MonoMono03
King Arthur
20
6 / 1 / 11
16,790
542
20,979
40,291
31,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 3 / 12
16,720
539
23,198
20,663
9,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayDanzaburouAthenaGilgameshArachne

VS

Bans
Erlang ShenIzanamiTsukuyomiCu ChulainnChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dark_FangXX
Artemis
19
0 / 7 / 5
12,490
403
17,562
19,586
8,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Derza Toxic
Cerberus
20
2 / 7 / 3
13,628
440
23,739
36,465
54,106
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
andbertisded
Kuzenbo
15
0 / 7 / 2
10,027
323
12,988
31,490
45,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
4 / 7 / 1
13,745
443
15,179
19,924
8,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
iDrip999
Mercury
19
4 / 7 / 2
13,331
430
8,944
27,654
11,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
34
Kills
10
12
Deaths
35
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
8
5
11
2.7
W
9
1
9
13.5
L
Artemis
Dark_FangXX
Artemis
0
7
5
0.36
L
Cerberus
Derza Toxic
Cerberus
2
7
3
0.5
W
1
2
21
5.75
W
King Arthur
MonoMono03
King Arthur
6
1
11
11.5
L
Kuzenbo
andbertisded
Kuzenbo
0
7
2
0.14
L
4
7
1
0.64
L
Mercury
iDrip999
Mercury
4
7
2
0.71
W
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,918
Damage
78,412
141,807
Taken
135,119
104,535
Mitigated
129,051
68,380
Healing
26,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
19,978
9,017
0
11,946
28,495
18,393
0
6,394
21,958
0
177,831
W
30,080
11,211
0
19,115
27,477
12,170
10,994
12,793
13,892
153,538
16,032
L
Artemis
Dark_FangXX
Artemis
17,562
7,080
0
2,070
19,586
8,718
964
9,253
10,333
0
86,810
L
Cerberus
Derza Toxic
Cerberus
23,739
1,495
0
13,475
36,465
54,106
358
11,319
25,146
106,602
0
W
13,683
436
0
7,948
24,881
32,509
1,331
11,430
12,995
43,468
0
W
King Arthur
MonoMono03
King Arthur
20,979
556
0
18,304
40,291
31,572
1,164
19,605
20,500
0
111,212
L
Kuzenbo
andbertisded
Kuzenbo
12,988
4,128
1,025
6,177
31,490
45,533
0
21,375
10,115
38,414
0
L
15,179
1,146
0
2,588
19,924
8,890
213
13,032
6,892
81,767
0
L
Mercury
iDrip999
Mercury
8,944
2,807
0
1,640
27,654
11,804
0
10,777
16,877
0
101,827
W
23,198
1,496
0
11,067
20,663
9,891
423
9,358
10,985
109,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,090
Gold Earned
63,221
736
Minions Killed
666
0
Camps Cleared
0
2,920,563
Distance Traveled
2,867,213
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
17,923
578
193
6
0
600,994
3
W
Sol
16,665
538
218
7
0
554,900
10
L
Artemis
12,490
403
137
4
0
536,096
5
L
Cerberus
13,628
440
194
6
0
555,011
1
W
Geb
14,992
484
32
1
0
584,062
9
W
King Arthur
16,790
542
175
6
0
614,466
3
L
Kuzenbo
10,027
323
29
1
0
525,220
0
L
Nox
13,745
443
156
5
0
571,231
3
L
Mercury
13,331
430
150
5
0
679,655
3
W
He Bo
16,720
539
118
4
0
566,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role