Player Matchup

Izanami
Izanami
Chungar69
Izanami
Level 7
God Stats
13W - 13L
1,521 SR
Queue Stats
19W - 26L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
Echsdeee
Cthulhu
Level 12
God Stats
1W - 4L
1,104 SR
Queue Stats
35W - 39L
1,396 Elo+
Party 1
Aphrodite
Aphrodite
Krispy7554
Aphrodite
Level 7
God Stats
2W - 1L
1,752 SR
Queue Stats
7W - 16L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
Schmeggle83
Nu Wa
Level 11
God Stats
22W - 19L
1,485 SR
Queue Stats
27W - 28L
1,426 Elo+
Party 1
Hun Batz
Hun Batz
speggooter
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 128L
1,493 Elo+
Party 1
Team Averages
Level 13
1,472 SR
1,431 Elo+

VS

Team Averages
Level 12
1,499 SR
1,475 Elo+
Da Ji
Da Ji
Error1005
Da Ji
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FemaleCrocodile
Ah Muzen Cab
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,485 Elo+
Solo
Hel
Hel
Gerro23
Hel
Level 18
God Stats
16W - 14L
1,497 SR
Queue Stats
45W - 48L
1,454 Elo+
Solo
Ymir
Ymir
MoisesFox
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 82L
1,456 Elo+
Solo
Discordia
Discordia
RoxEternal
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chungar69
Izanami
20
16 / 12 / 11
16,483
1,268
37,940
23,659
7,430
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Echsdeee
Cthulhu
20
2 / 4 / 22
13,665
1,051
24,522
29,339
33,455
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Krispy7554
Aphrodite
20
3 / 9 / 14
12,711
978
7,463
17,553
9,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 7 / 21
15,551
1,196
21,071
22,645
7,283
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
speggooter
Hun Batz
20
11 / 8 / 15
15,210
1,170
28,173
19,891
7,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Error1005
Da Ji
20
12 / 7 / 19
16,060
1,235
23,383
26,702
11,043
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
FemaleCrocodile
Ah Muzen Cab
20
3 / 5 / 19
13,317
1,024
16,663
17,857
5,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
20
19 / 9 / 18
16,675
1,283
38,708
27,384
16,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
5 / 5 / 26
14,962
1,151
15,477
29,833
39,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
RoxEternal
Discordia
19
1 / 13 / 12
11,867
913
9,961
23,952
8,419
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
134
39
Kills
40
40
Deaths
39
83
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chungar69
Izanami
16
12
11
1.79
W
Cthulhu
Echsdeee
Cthulhu
2
4
22
3.25
L
Da Ji
Error1005
Da Ji
12
7
19
3.07
L
Ah Muzen Cab
FemaleCrocodile
Ah Muzen Cab
3
5
19
2.5
L
Hel
19
9
18
3.11
W
Aphrodite
Krispy7554
Aphrodite
3
9
14
1.11
L
Ymir
5
5
26
3.6
L
Discordia
RoxEternal
Discordia
1
13
12
0.54
W
7
7
21
2.5
W
Hun Batz
speggooter
Hun Batz
11
8
15
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,169
Damage
104,192
113,087
Taken
125,728
64,774
Mitigated
81,203
18,005
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chungar69
Izanami
37,940
31,507
0
521
23,659
7,430
0
14,264
9,395
0
63,240
W
Cthulhu
Echsdeee
Cthulhu
24,522
3,762
838
4,070
29,339
33,455
0
14,775
14,564
45,243
0
L
Da Ji
Error1005
Da Ji
23,383
6,585
0
784
26,702
11,043
0
11,744
14,958
0
44,133
L
Ah Muzen Cab
FemaleCrocodile
Ah Muzen Cab
16,663
6,145
0
1,771
17,857
5,525
0
10,611
7,246
0
39,740
L
Hel
38,708
1,942
8,966
7,769
27,384
16,941
0
10,171
17,213
50,885
0
W
Aphrodite
Krispy7554
Aphrodite
7,463
2,032
2,886
4,255
17,553
9,341
0
11,318
6,235
22,919
0
L
Ymir
15,477
1,821
0
0
29,833
39,275
0
10,957
18,876
50,078
0
L
Discordia
RoxEternal
Discordia
9,961
2,613
0
762
23,952
8,419
0
9,573
14,379
18,648
0
W
21,071
5,470
522
4,823
22,645
7,283
0
14,424
8,221
37,768
0
W
Hun Batz
speggooter
Hun Batz
28,173
5,485
0
90
19,891
7,265
0
9,365
10,526
0
49,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,620
Gold Earned
72,881
239
Minions Killed
213
7
Camps Cleared
3
1,139,732
Distance Traveled
1,133,695
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,483
1,268
60
5
2
210,605
0
W
Cthulhu
13,665
1,051
42
3
0
265,730
0
L
Da Ji
16,060
1,235
50
4
0
248,665
1
L
Ah Muzen Cab
13,317
1,024
40
3
0
192,994
0
L
Hel
16,675
1,283
33
3
0
267,270
0
W
Aphrodite
12,711
978
46
4
1
210,756
1
L
Ymir
14,962
1,151
76
6
2
258,793
0
L
Discordia
11,867
913
14
1
1
165,973
1
W
Nu Wa
15,551
1,196
42
3
1
195,426
0
W
Hun Batz
15,210
1,170
49
4
3
257,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role