Player Matchup

Hera
Hera
Kiiikaa21
Hera
Level 28
God Stats
2W - 0L
1,533 SR
Queue Stats
2W - 0L
1,740 Elo+
Party 2
Izanami
Izanami
Ksysiu
Izanami
Level 153
God Stats
3W - 2L
1,673 SR
Queue Stats
99W - 72L
1,644 Elo+
Party 2
Sobek
Sobek
Nearium
Sobek
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,535 Elo+
Solo
Team Averages
Level 62
1,569 SR
1,639 Elo+

VS

Team Averages
Level 64
1,501 SR
1,500 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
MandroVP
Chaac
Level 28
God Stats
1W - 2L
1,503 SR
Queue Stats
70W - 65L
1,519 Elo+
Party 1
Ra
Ra
darkblade25
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
3 / 0 / 6
7,581
758
6,133
2,166
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Ksysiu
Izanami
11
7 / 0 / 3
8,261
826
10,736
5,884
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Nearium
Sobek
10
0 / 1 / 10
6,974
697
2,726
6,567
5,782
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 2 / 1
6,621
662
5,111
9,696
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
MandroVP
Chaac
9
1 / 4 / 0
6,611
661
2,978
8,975
7,836
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 4 / 1
6,069
607
2,913
6,756
2,590
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
Hera
3
0
6
6
W
Izanami
Ksysiu
Izanami
7
0
3
8.5
L
Chaac
MandroVP
Chaac
1
4
0
0.25
W
Sobek
Nearium
Sobek
0
1
10
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
11,002
14,617
Taken
25,427
9,270
Mitigated
17,835
2,852
Healing
4,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,111
726
0
1,546
9,696
7,409
0
3,660
5,868
3,654
14,211
W
Hera
6,133
1,406
0
240
2,166
1,150
520
644
1,522
19,253
0
W
Izanami
Ksysiu
Izanami
10,736
9,089
0
708
5,884
2,338
2,419
1,517
4,367
0
41,268
L
Chaac
MandroVP
Chaac
2,978
746
0
1,384
8,975
7,836
0
2,495
6,343
0
10,902
W
Sobek
Nearium
Sobek
2,726
609
0
1,904
6,567
5,782
289
2,242
4,325
4,209
0
L
2,913
379
373
1,171
6,756
2,590
0
2,775
3,819
30,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,816
Gold Earned
19,301
105
Minions Killed
95
5
Camps Cleared
3
587,033
Distance Traveled
545,835
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,621
662
27
3
1
190,943
2
W
Hera
7,581
758
39
4
2
206,756
3
W
Izanami
8,261
826
64
6
3
179,037
2
L
Chaac
6,611
661
25
3
2
176,863
2
W
Sobek
6,974
697
2
0
0
201,240
2
L
Ra
6,069
607
43
4
0
178,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role