Player Matchup

King Arthur
King Arthur
El Calliente
King Arthur
Level 85
God Stats
1W - 0L
1,333 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Erinasni
Tsukuyomi
Level 120
God Stats
11W - 11L
1,551 SR
Queue Stats
487W - 507L
1,515 Elo+
Solo
Chaac
Chaac
GershomShalom
Chaac
Level 123
God Stats
2W - 2L
1,198 SR
Queue Stats
176W - 151L
1,582 Elo+
Solo
Bacchus
Bacchus
Suzuya-Vii
Bacchus
Level 143
God Stats
2W - 2L
1,224 SR
Queue Stats
145W - 140L
1,551 Elo+
Solo
Cerberus
Cerberus
TewGenders
Cerberus
Level 142
God Stats
14W - 10L
1,509 SR
Queue Stats
993W - 989L
1,543 Elo+
Solo
Team Averages
Level 123
1,363 SR
1,538 Elo+

VS

Team Averages
Level 88
1,480 SR
1,553 Elo+
Charybdis
Charybdis
DirtyMikesFshack
Charybdis
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 101L
1,454 Elo+
Party 1
He Bo
He Bo
KingOFÐreams
He Bo
Level 144
God Stats
5W - 3L
1,704 SR
Queue Stats
345W - 332L
1,591 Elo+
Solo
Chaac
Chaac
LCC24
Chaac
Level 63
God Stats
1W - 4L
1,375 SR
Queue Stats
279W - 250L
1,525 Elo+
Solo
Pele
Pele
NbGLethal
Pele
Level 102
God Stats
1W - 3L
1,325 SR
Queue Stats
335W - 317L
1,579 Elo+
Party 1
Ares
Ares
ToEazyAac3p
Ares
Level 87
God Stats
2W - 2L
1,498 SR
Queue Stats
239W - 209L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
El Calliente
King Arthur
14
2 / 5 / 11
8,770
675
6,579
12,502
10,584
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Erinasni
Tsukuyomi
18
5 / 4 / 14
10,527
810
17,725
14,153
6,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
9 / 4 / 14
11,204
862
17,365
23,621
27,451
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Suzuya-Vii
Bacchus
17
6 / 4 / 12
10,028
771
16,520
12,106
8,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
TewGenders
Cerberus
18
8 / 6 / 11
11,691
899
13,926
31,050
21,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
3 / 6 / 11
8,537
657
7,184
11,334
4,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 7 / 13
10,251
789
23,920
11,285
3,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
LCC24
Chaac
19
9 / 3 / 10
10,818
832
18,560
27,902
26,757
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
12
0 / 8 / 8
7,560
582
9,212
12,939
5,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 6 / 11
10,026
771
16,170
15,625
11,340
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
75
30
Kills
22
23
Deaths
30
62
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Charybdis
3
6
11
1.42
W
King Arthur
El Calliente
King Arthur
2
5
11
1.5
W
Tsukuyomi
Erinasni
Tsukuyomi
5
4
14
3
W
9
4
14
4
L
6
7
13
1.79
L
Chaac
LCC24
Chaac
9
3
10
4.67
L
Pele
0
8
8
0.5
W
Bacchus
Suzuya-Vii
Bacchus
6
4
12
3
W
Cerberus
TewGenders
Cerberus
8
6
11
2.25
L
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,115
Damage
75,046
93,432
Taken
79,085
74,369
Mitigated
51,904
35,730
Healing
24,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
7,184
4,299
1,066
2,055
11,334
4,296
668
3,241
8,093
0
11,266
W
King Arthur
El Calliente
King Arthur
6,579
1,186
916
1,771
12,502
10,584
140
6,721
5,546
0
12,859
W
Tsukuyomi
Erinasni
Tsukuyomi
17,725
2,734
937
3,901
14,153
6,422
1,264
5,385
8,489
0
33,062
W
17,365
4,350
3,220
11,617
23,621
27,451
1,047
8,905
14,125
271
38,415
L
23,920
2,277
561
1,287
11,285
3,653
0
4,650
6,635
35,286
0
L
Chaac
LCC24
Chaac
18,560
3,594
896
12,400
27,902
26,757
0
9,161
18,741
0
31,893
L
Pele
9,212
1,524
998
2,232
12,939
5,858
423
6,106
6,833
0
19,337
W
Bacchus
Suzuya-Vii
Bacchus
16,520
830
11
385
12,106
8,750
700
3,630
8,136
23,588
0
W
Cerberus
TewGenders
Cerberus
13,926
1,654
209
12,763
31,050
21,162
218
15,449
15,128
24,875
0
L
16,170
2,074
759
2,600
15,625
11,340
73
7,521
8,104
24,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,220
Gold Earned
47,192
133
Minions Killed
103
0
Camps Cleared
0
1,237,060
Distance Traveled
1,053,741
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,537
657
7
1
0
167,429
0
W
King Arthur
8,770
675
11
1
0
236,485
0
W
Tsukuyomi
10,527
810
36
3
0
279,649
1
W
Chaac
11,204
862
26
2
0
240,622
0
L
He Bo
10,251
789
42
3
0
219,954
4
L
Chaac
10,818
832
28
2
0
260,869
3
L
Pele
7,560
582
8
1
0
206,754
0
W
Bacchus
10,028
771
24
2
0
253,844
1
W
Cerberus
11,691
899
36
3
0
226,460
0
L
Ares
10,026
771
18
1
0
198,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role