Player Matchup

Loki
Loki
BIGBODYBURKE986
Loki
Level 3
God Stats
25W - 25L
1,726 SR
Queue Stats
322W - 327L
1,739 Elo+
Solo
Skadi
Skadi
BIG_SOULJA254
Skadi
Level 27
God Stats
2W - 6L
1,320 SR
Queue Stats
101W - 104L
1,408 Elo+
Solo
Nox
Nox
Nyxte_Ko
Nox
Level 29
God Stats
20W - 12L
1,698 SR
Queue Stats
159W - 121L
1,600 Elo+
Solo
Ganesha
Ganesha
kingjrpoulet
Ganesha
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 80L
1,408 Elo+
Solo
Arachne
Arachne
sariantreace
Arachne
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,506 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,532 Elo+

VS

Team Averages
Level 25
1,552 SR
1,680 Elo+
Awilix
Awilix
ICarrry
Awilix
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,721 Elo+
Party 1
Cthulhu
Cthulhu
Kurisu Dono
Cthulhu
Level 64
God Stats
7W - 7L
1,468 SR
Queue Stats
8W - 9L
1,762 Elo+
Party 1
Poseidon
Poseidon
deathdealer3035
Poseidon
Level 15
God Stats
5W - 1L
1,390 SR
Queue Stats
24W - 40L
1,402 Elo+
Solo
He Bo
He Bo
iFEED4984
He Bo
Level 3
God Stats
4W - 1L
1,783 SR
Queue Stats
5W - 2L
1,721 Elo+
Party 1
Charybdis
Charybdis
xposse21x
Charybdis
Level 39
God Stats
5W - 4L
1,620 SR
Queue Stats
8W - 9L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,086
553
2,517
4,919
1,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 1
5,060
460
4,374
5,368
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 3 / 2
5,419
493
1,802
5,138
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
kingjrpoulet
Ganesha
8
0 / 2 / 2
4,678
425
1,937
7,281
4,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
sariantreace
Arachne
8
2 / 3 / 0
5,609
510
2,229
6,808
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ICarrry
Awilix
10
2 / 1 / 1
5,782
526
2,403
6,217
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Kurisu Dono
Cthulhu
8
1 / 0 / 3
5,254
478
2,980
6,007
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
8
0 / 3 / 1
4,770
434
2,683
4,469
1,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
iFEED4984
He Bo
13
8 / 0 / 2
7,102
646
7,486
3,950
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
xposse21x
Charybdis
10
0 / 0 / 0
5,383
489
1,460
3,356
904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
11
11
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
2
1
0.75
W
Awilix
ICarrry
Awilix
2
1
1
2.5
W
Cthulhu
Kurisu Dono
Cthulhu
1
0
3
2.5
L
0
3
2
0.33
W
Poseidon
0
3
1
0.17
W
He Bo
iFEED4984
He Bo
8
0
2
9
L
Ganesha
kingjrpoulet
Ganesha
0
2
2
0.5
L
Arachne
sariantreace
Arachne
2
3
0
0.67
W
Charybdis
xposse21x
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,859
Damage
17,012
29,514
Taken
23,999
11,734
Mitigated
7,907
7,138
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,517
64
0
1,542
4,919
1,489
0
1,230
3,689
0
31,396
L
4,374
1,444
409
1,662
5,368
1,640
0
2,831
2,537
0
19,565
W
Awilix
ICarrry
Awilix
2,403
993
0
1,835
6,217
1,710
0
553
5,664
0
27,905
W
Cthulhu
Kurisu Dono
Cthulhu
2,980
390
114
1,197
6,007
2,970
464
760
5,247
14,490
0
L
1,802
115
0
950
5,138
1,862
0
2,813
2,325
26,263
0
W
Poseidon
2,683
852
0
869
4,469
1,238
570
1,582
2,887
19,828
2,530
W
He Bo
iFEED4984
He Bo
7,486
778
0
743
3,950
1,085
0
1,057
2,893
39,461
0
L
Ganesha
kingjrpoulet
Ganesha
1,937
266
0
388
7,281
4,147
0
4,659
2,622
19,003
0
L
Arachne
sariantreace
Arachne
2,229
1,600
46
2,141
6,808
2,596
0
1,333
5,475
0
29,593
W
Charybdis
xposse21x
Charybdis
1,460
1,200
0
755
3,356
904
138
0
3,356
0
23,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
28,291
250
Minions Killed
242
0
Camps Cleared
0
910,896
Distance Traveled
1,012,417
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,086
553
76
7
0
213,485
2
L
Skadi
5,060
460
61
6
0
153,127
5
W
Awilix
5,782
526
65
6
0
208,057
0
W
Cthulhu
5,254
478
12
1
0
213,819
1
L
Nox
5,419
493
50
5
0
156,326
2
W
Poseidon
4,770
434
42
4
0
174,000
0
W
He Bo
7,102
646
74
7
0
215,214
4
L
Ganesha
4,678
425
6
1
0
185,482
0
L
Arachne
5,609
510
57
5
0
202,476
0
W
Charybdis
5,383
489
49
4
0
201,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role