Player Matchup

Charybdis
Charybdis
Esrauz
Charybdis
Level 25
God Stats
3W - 3L
1,705 SR
Queue Stats
6W - 10L
1,384 Elo+
Party 3
Thor
Thor
RAUULFF
Thor
Level 28
God Stats
16W - 17L
1,461 SR
Queue Stats
196W - 202L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
SHalonnn12
Ao Kuang
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,428 Elo+
Party 1
Ymir
Ymir
ShanksOFejoador
Ymir
Level 7
God Stats
3W - 5L
1,386 SR
Queue Stats
4W - 11L
1,230 Elo+
Party 1
Scylla
Scylla
cesinha101
Scylla
Level 29
God Stats
1W - 0L
1,300 SR
Queue Stats
7W - 16L
1,298 Elo+
Party 3
Team Averages
Level 24
1,470 SR
1,356 Elo+

VS

Team Averages
Level 28
1,506 SR
1,516 Elo+
Cthulhu
Cthulhu
Henrique0000
Cthulhu
Level 13
God Stats
20W - 15L
1,556 SR
Queue Stats
49W - 50L
1,458 Elo+
Solo
Ra
Ra
Pannin9178
Ra
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 98L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
losruedas
Cu Chulainn
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,689 Elo+
Party 2
Artemis
Artemis
losruedas
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,643 Elo+
Party 2
Bastet
Bastet
thavinicius
Bastet
Level 29
God Stats
263W - 258L
1,472 SR
Queue Stats
473W - 504L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Esrauz
Charybdis
20
7 / 5 / 18
16,279
1,085
37,281
19,277
8,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
RAUULFF
Thor
20
11 / 4 / 11
16,242
1,083
14,325
17,287
8,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
SHalonnn12
Ao Kuang
20
14 / 5 / 12
16,796
1,120
29,807
24,258
10,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
1 / 12 / 22
14,122
941
11,854
28,765
35,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
cesinha101
Scylla
20
4 / 7 / 12
14,197
946
10,940
18,718
9,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Henrique0000
Cthulhu
20
6 / 1 / 19
15,907
1,060
16,441
11,892
14,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 10 / 20
14,402
960
11,588
17,952
6,884
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
losruedas
Cu Chulainn
20
15 / 5 / 14
17,555
1,170
28,217
30,542
36,055
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
losruedas
Artemis
20
5 / 11 / 19
14,974
998
24,486
27,270
13,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
20
4 / 10 / 16
14,024
935
19,036
21,653
8,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
121
37
Kills
33
33
Deaths
37
75
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Esrauz
Charybdis
7
5
18
3.2
L
Cthulhu
Henrique0000
Cthulhu
6
1
19
15.5
L
3
10
20
1.3
W
Thor
RAUULFF
Thor
11
4
11
4.13
W
Ao Kuang
SHalonnn12
Ao Kuang
14
5
12
4
W
1
12
22
1
W
Scylla
cesinha101
Scylla
4
7
12
1.43
L
Cu Chulainn
losruedas
Cu Chulainn
15
5
14
4.4
L
Artemis
losruedas
Artemis
5
11
19
1.32
L
Bastet
4
10
16
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,207
Damage
99,768
108,305
Taken
109,309
72,347
Mitigated
80,141
10,304
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Esrauz
Charybdis
37,281
20,558
0
2,105
19,277
8,871
0
7,136
12,141
0
87,792
L
Cthulhu
Henrique0000
Cthulhu
16,441
439
867
0
11,892
14,949
0
5,890
6,002
34,718
0
L
11,588
852
1,512
889
17,952
6,884
0
12,138
5,814
30,288
0
W
Thor
RAUULFF
Thor
14,325
2,143
0
56
17,287
8,410
0
4,871
12,416
0
41,764
W
Ao Kuang
SHalonnn12
Ao Kuang
29,807
8,980
0
6,584
24,258
10,788
0
8,047
15,057
50,798
0
W
11,854
2,549
0
0
28,765
35,267
0
10,118
18,647
14,817
0
W
Scylla
cesinha101
Scylla
10,940
1,255
0
1,559
18,718
9,011
0
5,228
13,490
43,898
0
L
Cu Chulainn
losruedas
Cu Chulainn
28,217
4,237
0
3,687
30,542
36,055
0
11,957
18,585
17,090
45,609
L
Artemis
losruedas
Artemis
24,486
11,103
0
1,378
27,270
13,539
0
12,658
14,612
0
58,578
L
Bastet
19,036
4,865
0
10
21,653
8,714
0
9,958
11,695
0
30,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,636
Gold Earned
76,862
306
Minions Killed
280
13
Camps Cleared
5
1,337,118
Distance Traveled
1,534,898
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,279
1,085
105
7
1
247,604
0
L
Cthulhu
15,907
1,060
47
3
0
330,273
2
L
Ra
14,402
960
53
4
1
266,630
0
W
Thor
16,242
1,083
60
4
2
304,227
0
W
Ao Kuang
16,796
1,120
48
3
5
295,769
3
W
Ymir
14,122
941
10
1
0
240,709
1
W
Scylla
14,197
946
83
6
5
248,809
0
L
Cu Chulainn
17,555
1,170
66
4
1
299,841
0
L
Artemis
14,974
998
85
6
1
275,229
1
L
Bastet
14,024
935
29
2
2
362,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role