Player Matchup

Heimdallr
Heimdallr
Aikonic
Heimdallr
Level 155
God Stats
23W - 6L
1,656 SR
Queue Stats
190W - 109L
1,704 Elo+
Party 1
Ymir
Ymir
I xMorgan I
Ymir
Level 37
God Stats
3W - 3L
1,425 SR
Queue Stats
99W - 97L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
Weedy 2
Gilgamesh
Level 12
God Stats
3W - 2L
1,467 SR
Queue Stats
6W - 7L
1,290 Elo+
Party 1
Team Averages
Level 68
1,516 SR
1,464 Elo+

VS

Team Averages
Level 71
1,601 SR
1,563 Elo+
Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Polete200
Xing Tian
Level 65
God Stats
11W - 4L
1,820 SR
Queue Stats
12W - 8L
1,595 Elo+
Party 2
Bakasura
Bakasura
Rubenssiko710
Bakasura
Level 24
God Stats
10W - 4L
1,483 SR
Queue Stats
11W - 9L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aikonic
Heimdallr
15
6 / 1 / 8
10,689
764
18,585
8,262
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
3 / 3 / 8
10,195
728
6,104
9,039
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Weedy 2
Gilgamesh
13
5 / 4 / 6
9,926
709
8,412
11,850
9,904
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
6 / 5 / 1
9,636
688
16,115
11,775
4,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Polete200
Xing Tian
11
1 / 2 / 3
8,416
601
3,759
15,755
17,968
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Rubenssiko710
Bakasura
11
1 / 7 / 6
8,577
613
2,043
13,233
5,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
8
8
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
5
1
1.3
W
Heimdallr
Aikonic
Heimdallr
6
1
8
10
W
3
3
8
2.33
L
Xing Tian
Polete200
Xing Tian
1
2
3
1.25
L
Bakasura
Rubenssiko710
Bakasura
1
7
6
0.57
W
Gilgamesh
Weedy 2
Gilgamesh
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,101
Damage
21,917
29,151
Taken
40,763
17,634
Mitigated
27,783
3,429
Healing
650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,115
137
0
250
11,775
4,409
0
1,213
10,562
48,307
0
W
Heimdallr
Aikonic
Heimdallr
18,585
9,119
0
1,290
8,262
3,207
1,975
6,454
1,764
0
63,410
W
6,104
1,027
0
1,949
9,039
4,523
355
6,901
2,098
18,919
0
L
Xing Tian
Polete200
Xing Tian
3,759
256
0
150
15,755
17,968
0
3,249
12,494
12,553
0
L
Bakasura
Rubenssiko710
Bakasura
2,043
1,257
0
250
13,233
5,406
0
1,887
11,346
0
5,030
W
Gilgamesh
Weedy 2
Gilgamesh
8,412
2,443
0
190
11,850
9,904
0
7,058
4,582
0
23,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
26,629
160
Minions Killed
111
8
Camps Cleared
3
710,773
Distance Traveled
827,882
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,636
688
88
6
3
253,999
1
W
Heimdallr
10,689
764
97
7
5
263,122
3
W
Ymir
10,195
728
20
1
1
207,001
2
L
Xing Tian
8,416
601
11
1
0
319,203
1
L
Bakasura
8,577
613
12
1
0
254,680
0
W
Gilgamesh
9,926
709
43
3
2
240,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role