Player Matchup

Sun Wukong
Sun Wukong
Gold II
Amperius7
Sun Wukong
Gold II
Level 128
God Stats
3W - 2L
1,300 SR
Queue Stats
61W - 69L
1,673 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Eclipsed15
Kuzenbo
Gold V
Level 60
God Stats
2W - 4L
1,543 SR
Queue Stats
2W - 5L
1,693 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
zFuninYz
Baron Samedi
Gold V
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,705 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 74
1,448 SR
1,690 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,593 SR
1,616 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Platinum V
Stemek
Ah Puch
Platinum V
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 169L
1,705 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
xXpornisXx
Cu Chulainn
Gold V
Level 133
God Stats
1W - 2L
1,779 SR
Queue Stats
6W - 6L
1,642 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amperius7
Sun Wukong
20
14 / 3 / 9
16,360
744
19,881
28,228
34,734
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
Eclipsed15
Kuzenbo
15
1 / 6 / 18
14,024
637
19,770
27,747
46,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
zFuninYz
Baron Samedi
18
9 / 8 / 7
14,601
664
23,411
22,705
14,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothMorgan Le FayAthenaPersephoneGilgamesh

VS

Bans
AresAnhurHou YiArtemisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 7 / 8
13,645
620
21,627
25,793
20,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
Stemek
Ah Puch
16
5 / 9 / 6
13,351
607
27,023
22,681
15,423
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
xXpornisXx
Cu Chulainn
16
5 / 8 / 8
13,629
620
18,322
25,919
23,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
24
Kills
16
17
Deaths
24
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
7
8
1.43
W
Sun Wukong
Amperius7
Sun Wukong
14
3
9
6.17
W
Kuzenbo
Eclipsed15
Kuzenbo
1
6
18
1.67
L
Ah Puch
Stemek
Ah Puch
5
9
6
0.89
L
Cu Chulainn
xXpornisXx
Cu Chulainn
5
8
8
1.13
W
Baron Samedi
zFuninYz
Baron Samedi
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,062
Damage
66,972
78,680
Taken
74,393
95,109
Mitigated
58,916
21,425
Healing
16,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
21,627
5,613
0
8,292
25,793
20,342
432
15,809
9,984
0
42,580
W
Sun Wukong
Amperius7
Sun Wukong
19,881
6,970
0
3,711
28,228
34,734
1,305
10,314
16,493
0
64,245
W
Kuzenbo
Eclipsed15
Kuzenbo
19,770
8,002
0
4,272
27,747
46,087
335
10,637
15,704
33,960
0
L
Ah Puch
Stemek
Ah Puch
27,023
2,583
17
5,867
22,681
15,423
0
11,509
11,172
74,416
0
L
Cu Chulainn
xXpornisXx
Cu Chulainn
18,322
3,268
0
2,292
25,919
23,151
330
16,407
9,512
4,226
58,377
W
Baron Samedi
zFuninYz
Baron Samedi
23,411
1,794
5,108
8,334
22,705
14,288
710
8,069
13,842
82,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,985
Gold Earned
40,625
245
Minions Killed
261
10
Camps Cleared
9
1,147,120
Distance Traveled
1,060,793
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,645
620
52
2
1
369,350
4
W
Sun Wukong
16,360
744
108
5
4
418,158
1
W
Kuzenbo
14,024
637
20
1
1
383,182
4
L
Ah Puch
13,351
607
119
5
4
329,690
4
L
Cu Chulainn
13,629
620
90
4
4
361,753
3
W
Baron Samedi
14,601
664
117
5
5
345,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role