Player Matchup

Achilles
Achilles
 
Achilles
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
OrvilleN
Chiron
Level 27
God Stats
3W - 0L
1,747 SR
Queue Stats
3W - 1L
1,580 Elo+
Party 1
Eset
Eset
Peytonimus
Eset
Level 129
God Stats
2W - 1L
1,406 SR
Queue Stats
41W - 41L
1,557 Elo+
Party 1
Artio
Artio
Zafty
Artio
Level 82
God Stats
3W - 0L
1,657 SR
Queue Stats
3W - 2L
1,468 Elo+
Party 1
Team Averages
Level 98
1,578 SR
1,526 Elo+

VS

Team Averages
Level 78
1,529 SR
1,250 Elo+
Cthulhu
Cthulhu
ItsQtz
Cthulhu
Level 107
God Stats
1W - 2L
1,570 SR
Queue Stats
16W - 30L
994 Elo+
Solo
Neith
Neith
MRS CHOW KILLS
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,125 Elo+
Solo
Vulcan
Vulcan
R asafe7
Vulcan
Level 152
God Stats
0W - 3L
1,530 SR
Queue Stats
29W - 43L
1,445 Elo+
Solo
Odin
Odin
copiouscadence
Odin
Level 26
God Stats
0W - 1L
1,516 SR
Queue Stats
8W - 11L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 0 / 17
11,255
866
8,817
10,131
16,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
OrvilleN
Chiron
15
1 / 2 / 5
9,742
749
4,628
10,045
3,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
16 / 1 / 5
13,000
1,000
20,203
10,424
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Zafty
Artio
15
2 / 1 / 8
10,661
820
4,734
9,757
11,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsQtz
Cthulhu
14
0 / 3 / 2
8,777
675
6,639
12,155
11,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 8 / 1
8,080
622
2,066
10,437
2,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
R asafe7
Vulcan
15
0 / 4 / 2
8,979
691
10,060
8,220
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 8 / 1
9,156
704
7,641
12,599
3,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
23
Kills
3
4
Deaths
23
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
17
12.5
L
Cthulhu
ItsQtz
Cthulhu
0
3
2
0.33
L
0
8
1
0.06
W
Chiron
OrvilleN
Chiron
1
2
5
1.75
W
16
1
5
18.5
L
Vulcan
R asafe7
Vulcan
0
4
2
0.25
W
Artio
Zafty
Artio
2
1
8
6
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,382
Damage
26,406
40,357
Taken
43,411
35,408
Mitigated
20,531
14,904
Healing
2,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,817
1,670
0
3,691
10,131
16,302
1,401
3,687
6,444
0
26,350
L
Cthulhu
ItsQtz
Cthulhu
6,639
0
104
1,056
12,155
11,046
192
5,985
5,857
33,376
0
L
2,066
860
0
265
10,437
2,995
504
6,627
3,480
0
16,085
W
Chiron
OrvilleN
Chiron
4,628
2,327
330
2,342
10,045
3,496
2,662
4,356
5,607
0
41,219
W
20,203
1,192
1,189
3,877
10,424
4,081
2,456
3,458
6,966
66,354
0
L
Vulcan
R asafe7
Vulcan
10,060
5,308
199
777
8,220
2,565
200
5,448
2,676
41,911
0
W
Artio
Zafty
Artio
4,734
685
744
2,731
9,757
11,529
427
5,797
3,960
19,638
0
L
7,641
814
0
0
12,599
3,925
0
6,994
5,242
0
21,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,658
Gold Earned
34,992
253
Minions Killed
176
13
Camps Cleared
5
1,072,983
Distance Traveled
837,586
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,255
866
43
3
1
290,779
1
L
Cthulhu
8,777
675
57
4
1
239,322
4
L
Neith
8,080
622
21
2
0
173,750
0
W
Chiron
9,742
749
81
6
3
230,508
0
W
Eset
13,000
1,000
97
7
7
287,404
0
L
Vulcan
8,979
691
71
5
1
206,878
2
W
Artio
10,661
820
32
2
2
264,292
1
L
Odin
9,156
704
27
2
3
217,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role