Player Matchup

Artemis
Artemis
NinjaAssasin2620
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,325 Elo+
Solo
Charybdis
Charybdis
OptilVlo-Kohai
Charybdis
Level 27
God Stats
12W - 4L
1,834 SR
Queue Stats
44W - 30L
1,460 Elo+
Solo
Izanami
Izanami
Putrulance
Izanami
Level 18
God Stats
156W - 192L
1,500 SR
Queue Stats
158W - 194L
1,500 Elo+
Solo
Chaac
Chaac
WalllessFan7360
Chaac
Level 8
God Stats
9W - 6L
1,730 SR
Queue Stats
33W - 30L
1,441 Elo+
Solo
Guan Yu
Guan Yu
mutual_centre13
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,322 Elo+
Solo
Team Averages
Level 12
1,613 SR
1,410 Elo+

VS

Team Averages
Level 20
1,395 SR
1,385 Elo+
Cerberus
Cerberus
Dare_Eric
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,059 Elo+
Solo
Danzaburou
Danzaburou
GrayQuanlier
Danzaburou
Level 27
God Stats
10W - 11L
1,366 SR
Queue Stats
53W - 50L
1,464 Elo+
Solo
Tiamat
Tiamat
MistbornsFury
Tiamat
Level 28
God Stats
4W - 1L
1,620 SR
Queue Stats
118W - 97L
1,527 Elo+
Solo
Thor
Thor
Varim224
Thor
Level 27
God Stats
2W - 6L
1,061 SR
Queue Stats
49W - 43L
1,567 Elo+
Solo
Fenrir
Fenrir
x1xinchxpinchx
Fenrir
Level 16
God Stats
24W - 22L
1,430 SR
Queue Stats
49W - 60L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 2
8,985
817
3,444
11,923
4,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
OptilVlo-Kohai
Charybdis
16
2 / 6 / 2
10,904
991
21,586
20,025
7,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Putrulance
Izanami
16
2 / 8 / 3
10,026
911
10,691
16,475
6,740
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 6 / 3
11,119
1,011
10,727
17,544
13,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 10 / 4
8,949
814
791
19,060
18,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dare_Eric
Cerberus
17
1 / 5 / 15
10,194
927
3,411
7,862
8,472
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
GrayQuanlier
Danzaburou
18
20 / 1 / 9
14,552
1,323
31,025
13,104
6,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 1 / 21
12,292
1,117
16,722
12,954
9,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
18
7 / 0 / 17
12,120
1,102
10,474
10,459
9,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
8 / 1 / 11
11,623
1,057
13,497
9,780
5,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
114
8
Kills
41
41
Deaths
8
14
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dare_Eric
Cerberus
1
5
15
1.7
W
Danzaburou
GrayQuanlier
Danzaburou
20
1
9
24.5
W
5
1
21
15.5
L
1
11
2
0.18
L
Charybdis
OptilVlo-Kohai
Charybdis
2
6
2
0.5
L
Izanami
Putrulance
Izanami
2
8
3
0.44
W
Thor
7
0
17
15.5
L
3
6
3
0.75
L
0
10
4
0.2
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,239
Damage
75,129
85,027
Taken
54,159
51,146
Mitigated
38,321
7,626
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dare_Eric
Cerberus
3,411
452
0
630
7,862
8,472
0
0
7,862
15,350
0
W
Danzaburou
GrayQuanlier
Danzaburou
31,025
16,108
0
3,428
13,104
6,074
0
0
13,104
0
52,990
W
16,722
2,707
237
4,663
12,954
9,608
0
0
12,954
43,885
0
L
3,444
718
0
249
11,923
4,450
0
905
11,018
0
6,042
L
Charybdis
OptilVlo-Kohai
Charybdis
21,586
11,587
83
2,059
20,025
7,996
0
5,340
14,685
0
45,887
L
Izanami
Putrulance
Izanami
10,691
8,027
0
197
16,475
6,740
0
4,252
12,223
0
29,986
W
Thor
10,474
1,985
0
0
10,459
9,113
0
0
10,459
0
24,878
L
10,727
2,789
0
5,038
17,544
13,765
0
6,122
11,422
0
41,303
L
791
791
0
0
19,060
18,195
0
3,514
15,546
0
5,631
W
13,497
4,468
0
945
9,780
5,054
0
0
9,780
0
17,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,983
Gold Earned
60,781
174
Minions Killed
222
8
Camps Cleared
2
824,706
Distance Traveled
965,431
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,194
927
46
4
0
92,649
0
W
Danzaburou
14,552
1,323
61
6
1
199,718
0
W
Tiamat
12,292
1,117
64
6
0
219,333
0
L
Artemis
8,985
817
5
0
0
95,253
0
L
Charybdis
10,904
991
38
3
7
176,170
2
L
Izanami
10,026
911
50
5
0
163,102
2
W
Thor
12,120
1,102
38
3
0
211,263
0
L
Chaac
11,119
1,011
78
7
1
218,656
0
L
Guan Yu
8,949
814
3
0
0
171,525
0
W
Fenrir
11,623
1,057
13
1
1
242,468
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role