Player Matchup

Ao Kuang
Ao Kuang
Dagarooo
Ao Kuang
Level 113
God Stats
1W - 1L
1,394 SR
Queue Stats
41W - 34L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
Roqueisreal
Danzaburou
Level 26
God Stats
21W - 15L
1,492 SR
Queue Stats
59W - 68L
1,447 Elo+
Party 1
Ares
Ares
ShadowRimuru
Ares
Level 23
God Stats
0W - 2L
1,229 SR
Queue Stats
4W - 18L
1,231 Elo+
Party 1
Neith
Neith
Xxvictoria
Neith
Level 25
God Stats
50W - 40L
1,424 SR
Queue Stats
254W - 289L
1,326 Elo+
Solo
Nemesis
Nemesis
ΨalchuliiΨ
Nemesis
Level 6
God Stats
0W - 3L
1,152 SR
Queue Stats
4W - 7L
1,295 Elo+
Party 3
Team Averages
Level 39
1,338 SR
1,359 Elo+

VS

Team Averages
Level 11
1,448 SR
1,276 Elo+
Kukulkan
Kukulkan
Chalisun
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Novalin
Merlin
Level 18
God Stats
35W - 21L
1,522 SR
Queue Stats
164W - 183L
1,390 Elo+
Solo
Jormungandr
Jormungandr
Zandacoss
Jormungandr
Level 12
God Stats
2W - 3L
1,474 SR
Queue Stats
6W - 11L
1,193 Elo+
Party 2
Cthulhu
Cthulhu
klr1
Cthulhu
Level 14
God Stats
3W - 7L
1,245 SR
Queue Stats
8W - 18L
1,189 Elo+
Party 2
Ymir
Ymir
volodl
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dagarooo
Ao Kuang
19
10 / 8 / 5
14,860
1,143
29,493
24,320
8,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Roqueisreal
Danzaburou
18
0 / 7 / 10
11,682
899
11,472
23,553
7,825
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 12 / 9
11,904
916
6,528
26,498
31,947
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
18
4 / 4 / 5
12,295
946
8,338
11,647
4,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
ΨalchuliiΨ
Nemesis
18
3 / 12 / 6
11,907
916
10,832
23,587
9,492
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chalisun
Kukulkan
20
18 / 2 / 13
15,566
1,197
37,982
10,682
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Novalin
Merlin
20
9 / 3 / 18
14,057
1,081
18,201
12,642
4,398
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Zandacoss
Jormungandr
20
7 / 3 / 27
13,390
1,030
18,643
13,948
17,727
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
klr1
Cthulhu
20
6 / 5 / 23
12,899
992
14,329
14,091
14,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
volodl
Ymir
20
3 / 5 / 26
12,897
992
10,489
18,898
24,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
150
18
Kills
43
43
Deaths
18
35
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chalisun
Kukulkan
18
2
13
12.25
L
Ao Kuang
Dagarooo
Ao Kuang
10
8
5
1.56
W
Merlin
Novalin
Merlin
9
3
18
6
L
Danzaburou
Roqueisreal
Danzaburou
0
7
10
0.71
L
1
12
9
0.46
L
Neith
4
4
5
1.63
W
Jormungandr
Zandacoss
Jormungandr
7
3
27
6.83
W
Cthulhu
klr1
Cthulhu
6
5
23
3.5
W
Ymir
volodl
Ymir
3
5
26
3.2
L
Nemesis
ΨalchuliiΨ
Nemesis
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,663
Damage
99,644
109,605
Taken
70,261
61,844
Mitigated
64,660
8,580
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chalisun
Kukulkan
37,982
2,953
0
2,557
10,682
4,298
0
5,708
4,974
72,281
0
L
Ao Kuang
Dagarooo
Ao Kuang
29,493
8,273
0
3,586
24,320
8,337
0
21,724
2,596
45,392
3,525
W
Merlin
Novalin
Merlin
18,201
1,870
392
1,566
12,642
4,398
0
8,451
4,191
37,127
0
L
Danzaburou
Roqueisreal
Danzaburou
11,472
4,188
0
2,466
23,553
7,825
0
22,165
1,388
0
54,985
L
6,528
716
0
0
26,498
31,947
0
23,587
2,911
17,055
0
L
Neith
8,338
1,879
0
2,428
11,647
4,243
0
10,976
671
0
40,187
W
Jormungandr
Zandacoss
Jormungandr
18,643
6,336
0
540
13,948
17,727
0
5,891
8,057
38,344
0
W
Cthulhu
klr1
Cthulhu
14,329
1,460
0
0
14,091
14,109
0
7,252
6,839
26,462
0
W
Ymir
volodl
Ymir
10,489
2,852
0
0
18,898
24,128
0
6,858
12,040
25,962
0
L
Nemesis
ΨalchuliiΨ
Nemesis
10,832
5,371
0
100
23,587
9,492
0
21,192
2,208
0
23,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,648
Gold Earned
68,809
234
Minions Killed
241
3
Camps Cleared
7
1,144,779
Distance Traveled
1,129,388
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,566
1,197
82
6
1
246,848
1
L
Ao Kuang
14,860
1,143
44
3
1
258,638
0
W
Merlin
14,057
1,081
33
3
3
221,144
0
L
Danzaburou
11,682
899
95
7
1
223,197
0
L
Ares
11,904
916
9
1
0
167,067
0
L
Neith
12,295
946
65
5
1
234,857
1
W
Jormungandr
13,390
1,030
43
3
1
215,018
0
W
Cthulhu
12,899
992
35
3
2
235,581
0
W
Ymir
12,897
992
48
4
0
210,797
0
L
Nemesis
11,907
916
21
2
0
261,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role