Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SCCP Person
Ah Puch
Level 149
God Stats
7W - 16L
1,387 SR
Queue Stats
327W - 452L
1,411 Elo+
Solo
Guan Yu
Guan Yu
Skull Darkness1
Guan Yu
Level 4
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 1L
1,602 Elo+
Party 1
Team Averages
Level 72
1,542 SR
1,504 Elo+

VS

Team Averages
Level 53
1,659 SR
1,613 Elo+
Zeus
Zeus
AlphaOmegaV
Zeus
Level 16
God Stats
5W - 4L
1,631 SR
Queue Stats
7W - 13L
1,698 Elo+
Party 2
Gilgamesh
Gilgamesh
MindBreeaker
Gilgamesh
Level 136
God Stats
6W - 2L
1,675 SR
Queue Stats
125W - 119L
1,502 Elo+
Solo
Cupid
Cupid
Truejango
Cupid
Level 7
God Stats
4W - 2L
1,673 SR
Queue Stats
6W - 13L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 6 / 0
6,377
638
4,721
8,494
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
SCCP Person
Ah Puch
7
0 / 1 / 1
5,892
589
1,135
1,399
365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 1
6,226
623
1,864
9,214
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
7,993
799
4,713
2,666
753
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
MindBreeaker
Gilgamesh
11
3 / 1 / 5
7,877
788
5,671
9,575
4,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Truejango
Cupid
11
0 / 0 / 6
6,989
699
4,839
2,501
818
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
9
10
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
6
0
0.17
W
6
0
2
7
W
Gilgamesh
MindBreeaker
Gilgamesh
3
1
5
5.5
L
Ah Puch
SCCP Person
Ah Puch
0
1
1
0.5
L
0
3
1
0.17
W
Cupid
Truejango
Cupid
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,720
Damage
15,223
19,107
Taken
14,742
12,246
Mitigated
6,026
3,606
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,721
1,239
186
1,115
8,494
3,678
0
1,833
6,661
0
19,863
W
4,713
826
0
395
2,666
753
766
48
2,618
19,498
0
W
Gilgamesh
MindBreeaker
Gilgamesh
5,671
2,835
191
1,507
9,575
4,455
98
1,526
8,049
0
28,135
L
Ah Puch
SCCP Person
Ah Puch
1,135
0
0
246
1,399
365
0
392
1,007
11,943
0
L
1,864
317
536
1,523
9,214
8,203
0
2,942
6,272
0
5,499
W
Cupid
Truejango
Cupid
4,839
2,273
149
672
2,501
818
1,576
300
2,201
0
20,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,495
Gold Earned
22,859
74
Minions Killed
121
4
Camps Cleared
6
392,205
Distance Traveled
562,404
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,377
638
38
4
2
148,126
2
W
Zeus
7,993
799
44
4
2
205,400
5
W
Gilgamesh
7,877
788
38
4
4
189,108
3
L
Ah Puch
5,892
589
29
3
2
64,468
0
L
Guan Yu
6,226
623
7
1
0
179,611
0
W
Cupid
6,989
699
39
4
0
167,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role